Re: [hlds_linux] IGameServersService returns empty JSON

2015-05-26 Thread Evaldas
and limited. Good luck On 5/25/15 9:28, Evaldas wrote: Hello, Tonight I've created account, added 5 euros. Now it's unlimited. Anyway when I try: curl -X POST -d appid=300key=* https://api.steampowered.com/IGameServersService/CreateAccount/v0001/ Response is empty JSON. But when I try

[hlds_linux] IGameServersService returns empty JSON

2015-05-25 Thread Evaldas
Hello, Tonight I've created account, added 5 euros. Now it's unlimited. Anyway when I try: curl -X POST -d appid=300key=* https://api.steampowered.com/IGameServersService/CreateAccount/v0001/ Response is empty JSON. But when I try with my personal account, everything works. Maybe it

Re: [hlds_linux] OS

2012-07-08 Thread Evaldas
/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu

Re: [hlds_linux] No steam servers

2012-02-27 Thread Evaldas
, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https

Re: [hlds_linux] CS:GO info - VALVe becoming evil?

2011-08-27 Thread Evaldas
archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com

Re: [hlds_linux] Server not starting?

2011-08-16 Thread Evaldas
your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-26 Thread Evaldas
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit

Re: [hlds_linux] cpu on i7 920

2011-07-24 Thread Evaldas
preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds_linux] Server crashes after today's update

2011-07-21 Thread Evaldas
list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] orangebox cpu usage

2011-07-19 Thread Evaldas
that isnt helping. Is just me or theres any way to fix cpu usage? Best regards ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames

Re: [hlds_linux] TF2 servers staying empty

2011-07-15 Thread Evaldas
/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-02 Thread Evaldas
preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Evaldas, EVAgames community www.evagames.eu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds_linux] Questions about minimum CPU for 32 slot TF2 and taskset

2011-05-21 Thread Evaldas
I have few X3360 and few x3370 Xeons. Interesting thing is that 2.83GHz can't handle 32 players. CPU load is just to high when many players gather to one place. 28 players is maximum that it handles. But the 3GHz version is just enough. Difference? 170Mhz. Strange isn't it? :-) On Sat,

Re: [hlds_linux] Skins changed more `glow`

2011-04-20 Thread Evaldas
Yes. All my players having nVidia cards report this. On Wed, 20 Apr 2011 23:01:20 +0300, daniel jokiaho daniel.joki...@gmail.com wrote: Since one of the last updates. Skins are more shiny than before. Have anyone else noticed that ( mod day of defeat source)

Re: [hlds_linux] Left 4 Dead Update Available

2009-09-29 Thread Evaldas, GameConnect
Auto detecting CPU Using SSE2 Optimised binary. Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2826.00 on this system.

[hlds_linux] Source 2007 Engine

2009-09-11 Thread Evaldas, GameConnect
disconnect message Fixed a server crash caused by sending malformed reliable subchannel data I don't see linux files updating... :-) Evaldas, GameConnect, Lithuania www.gameconnect.lt ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds_linux] Source 2007 Engine

2009-09-11 Thread Evaldas, GameConnect
Linux files for what? Source SDK Base, and Orangebox games should be the only games updating. Thanks, - Saul. On 11 Sep 2009, at 07:47, Evaldas, GameConnect hlds_li...@gameconnect.lt wrote: Source 2007 Engine Fixed an exploit that allowed files to be uploaded to the server at arbitrary

Re: [hlds_linux] Team Fortress 2 Update Available

2009-09-04 Thread Evaldas, GameConnect
an item. So. basically, I'm a cheater yes? So I would recommend valve to update the way things are earned. 1. No achievements on listen server; 2. No items on spectator mode; Evaldas, GameConnect, Lithuania www.gameconnect.lt - Original Message - From: FPSB | Goerge brutalgoerge

Re: [hlds_linux] FPS Drops

2009-08-30 Thread Evaldas, GameConnect
?), but when I run server 100ticks, on some maps (again, jagd and colmar) fps drop below 100 and can't handle the stable 100ticks. So that's my example. Evaldas, GameConnect, Lithuania www.gameconnect.lt - Original Message - From: Ulrich Block ulbl...@gmx.de To: Half-Life dedicated Linux

Re: [hlds_linux] IPv6 in Source

2009-08-27 Thread Evaldas, GameConnect
Next year RIPE will reach their IPv4 limits, so... At least client side support should be added. Evaldas, GameConnect, Lithuania www.gameconnect.lt - Original Message - From: Japje | Jasper Wonnink j...@japje.nl To: Half-Life dedicated Linux server mailing list hlds_linux

Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Evaldas, GameConnect
-2.6.27.19-3.2.1 Evaldas, GameConnect, Lithuania www.gameconnect.lt - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Sent: Wednesday, August 26, 2009 3:31 AM Subject

Re: [hlds_linux] [hlds] TF2/L4D Updates Available

2009-08-22 Thread Evaldas, GameConnect
Because, as I remember, some of the DOD:s programmers now work with TF2. And I believe that maintaining these two games in one engine is quite easy. - Original Message - From: Jonah Hirsch crazydog...@gmail.com To: z...@csnation.net; Half-Life dedicated Linux server mailing list

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-22 Thread Evaldas, GameConnect
Any way to patch the -game orangebox? As I understand, this is the same orangeBox, only specified for custom mods. I have Stargate TLS server and. felling unprotected :) Or maybe I can use the updated materialsystem_i486.so file from DOD? - Original Message - From: Jason Ruymen

Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-18 Thread Evaldas Žilinskas
to maintain everyone. How many customers VALVe has? players, server admins, source engine owners, third party mod developers, cybercafé owners, content resellers, steam store sellers… Hey Alfred, I’ve found a bug, answer me! Believe me – NOT so easy! Evaldas, GameConnect, Lithuania www.gameconnect.lt

Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-18 Thread Evaldas Žilinskas
paid money for. Everyone has a politics to do their commercial. I don’t blame Valve… Evaldas, GameConnect, Lithuania www.gameconnect.lt - Original Message - From: Stefan Popp m...@stefanpopp.de To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent

Re: [hlds_linux] Valve Source Engine Console Message Format String Vulnerability

2009-08-18 Thread Evaldas, GameConnect
about this bug and what? I bet that they get thousands of mails per day. It isn’t fear to say that they aware of the problem if they didn’t say so. Anyway, technical mailing list is not a place to flame and learn programmers how to code. :-) Evaldas, GameConnect, Lithuania www.gameconnect.lt

Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread Evaldas Žilinskas
Thank you for bringing Lithuanian (UTF-8) characters back to the game chat. ;) Evaldas, GameConnect, Lithuania - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2/Day of Defeat: Source UpdateReleased

2009-08-17 Thread Evaldas Žilinskas
: [hlds_linux] Team Fortress 2/Day of Defeat: Source UpdateReleased I thought game chat already had UCS-1 support? As with all VGUI-text related things :\ Thanks, -Saul. On 17 Aug 2009, at 15:29, Evaldas Žilinskas hlds_li...@gameconnect.lt wrote: Thank you for bringing Lithuanian (UTF-8

Re: [hlds_linux] OP4 Missing opfor_i386.so

2009-07-23 Thread Evaldas Žilinskas
download a linux version of OP4, even if there is no opfor_i386.so. I bet, that they are to busy for things like that. Maybe some day there will be an “updatetool” cleanup. :) Evaldas - Original Message - From: Ook ooksser...@zootal.com To: Half-Life dedicated Linux server mailing list

[hlds_linux] TF2 update (DODS problems)

2009-07-15 Thread Evaldas Žilinskas
Jul 14 2009 (3902) (300) – NOT WORKING! Players crash to desktop. Can anyone confirm a working 3902? And yes, I do backup every update, because it’s almost impossible to host DOD:s these days. :) Evaldas, GameConnect.lt ___ To unsubscribe, edit

Re: [hlds_linux] TF2 update (DODS problems)

2009-07-15 Thread Evaldas Žilinskas
) – ACCEPTS PLAYERS Exe build: 10:50:39 Jul 14 2009 (3902) (300) – NOT WORKING! Players crash to desktop. Can anyone confirm a working 3902? And yes, I do backup every update, because it’s almost impossible to host DOD:s these days. :) Evaldas, GameConnect.lt

Re: [hlds_linux] Team Fortress 2 Update Coming

2009-06-23 Thread Evaldas Žilinskas
At least tested with Day of Defeat ? :) Or we should backup our engines before updating :) - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com Sent: Wednesday, June 24, 2009 12:21 AM Subject: [hlds_linux]

Re: [hlds_linux] [hlds] Counter-Strike 1.6 Beta

2009-06-18 Thread Evaldas Žilinskas
Confirm Works fine. I've set some of my servers the -sys_ticrate 300 option and console still reports sys_ticrate is 1000 as set in server.cfg, but stats report that fps do not go over 290. - Original Message - From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated

Re: [hlds_linux] Lotus.clan

2009-06-07 Thread Evaldas Žilinskas
Oh... com on... Valve could just remove TF2 SDK ability to use fake players inside plugins or just automatically temporary delist servers, who have players with “BOT” tags. (cracked - STEAM_ID_PENDING, achievement servers – BOT_TAGS). I bet that this would require less resources and could be

Re: [hlds_linux] New browser engine support for steam?

2009-06-04 Thread Evaldas Žilinskas
Never seen problems using MOTD and framesets. CSS2 was quite well supported. - Original Message - From: Saint K. sai...@specialattack.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, June 04, 2009 4:36 PM Subject: Re: [hlds_linux]

Re: [hlds_linux] dod_jagd problems since spy update

2009-05-28 Thread Evaldas Žilinskas
I‘ve already reported the problem. No one even replied. :) Everyone is to excited playing “World of TeamFortress 2” and complaining about the item drop problems. :) - Original Message - From: Ronny Schedel i...@ronny-schedel.de To: hlds_linux@list.valvesoftware.com Sent: Thursday, May

Re: [hlds_linux] Running 2 instances of TF2 srcds + optimization help

2009-05-24 Thread Evaldas Žilinskas
Talking about the optimizations, I agree… it’s hard to run a 32slot TF2 server. I have XEON X3360 (2.83GHz) and on some maps it’s impossible to maintain a 66tick rate. It starts dropping to 50 and below, because CPU usage gets up to ~80% of core. Really, I don’t think, that X3380 (3GHz) would

Re: [hlds_linux] Team Fortress 2 Update Available

2009-05-22 Thread Evaldas Žilinskas
Talking about TF2, any ideas why, after the update, DOD:s players crash on dod_jagd map? After the connection made, players report hl2.exe crashes. I happens on my server and any other I've tried. ___ To unsubscribe, edit your list preferences, or

[hlds_linux] game.cfg

2009-05-20 Thread Evaldas Žilinskas
Hey there, I don’t want to be very pedantically, but is there everything ok with game.cfg (dods)? sv_rollangle 0 mp_facefronttime 600 mp_flashlight 1 sv_turbophysics 1 sv_stopspeed 50 sv_friction 8 sv_unlag_fixstuck 1 Most of the commands don’t event exist, the sv_friction looks quite

Re: [hlds_linux] OrangeBox Source Engine issue (Files differsdepending mod update)

2009-05-14 Thread Evaldas Žilinskas
These are protocol changes. TF2/DOD:s use p15 and custom mos use p14. There is something with SourceSDK. - Original Message - From: Marc.B vg.ha...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, May 14, 2009 4:08 PM

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Evaldas Žilinskas
I have X3360 (2.83GHz / Quad). When server is in COOP mode it uses ~30% of core. When server is in VERSUS mode then it is ~20% of core. Memory is always about 250-300MB per process. - Original Message - From: DontWannaName! ad...@topnotchclan.com To:

[hlds_linux] Multiple IP's - master server problem

2009-04-22 Thread Evaldas Žilinskas
Hello, I have a problem here. I have server with multiple IPs set on one NIC. eth0 - *.*.*.218 eth0:1 - *.*.*.219 When I start server with setting +ip *.*.*.218 – server appears on master server list. When I start game with +ip *.*.*.219 – server accepts players, VAC is working, I get

Re: [hlds_linux] TF2 Server Performance Getting Ridiculous

2009-03-22 Thread Evaldas Žilinskas
That‘s a normal thing. More code on every update cause more calculations. And there you get performance drops. Of course I can’t really claim Valve because I still have few Pentium 4’s and they do perform dods better that Protocol 7. Servers are running 24 players 66tick. - Original

Re: [hlds_linux] qucik question reguarding server cfg files

2009-03-20 Thread Evaldas Žilinskas
As I remember, there are some XBOX configs in some games too. So I think that valve isn’t filtering any content especially for servers, because Linux L4D version downloads dll/exe files :-) - Original Message - From: Vegard Mortensen veg...@ingame.no To:

Re: [hlds_linux] TF2 Delisting Information

2009-03-17 Thread Evaldas Žilinskas
Anyway, I would suggest just adding “Quality Servers” filter on server browser. Like VAC or “IS NOT FULL”. Then anyone would be happy. For example, I always use the “VAC – Enabled” filter and never play on insecure servers. So how about making this “delisting” thing a user choice ? -

Re: [hlds_linux] TF2 Delisting Information

2009-03-16 Thread Evaldas Žilinskas
Thank you for the information. That‘s what we all needed. - Original Message - From: Erik Johnson e...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Sent: Monday, March 16, 2009 8:32 PM Subject: [hlds_linux] TF2 Delisting Information Right now, we're not trying to provide a

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Evaldas Žilinskas
Question If I have a slot plugin, and players get kicked, when they connect, due reserved slots msg? Will I get the -15point pennalt? Yes I will :) andevery minute I get at least 10 tries to connect. :) -150points every minute... - Original Message - From: David A. Parker

Re: [hlds_linux] TF2 Delisting

2009-03-13 Thread Evaldas Žilinskas
@list.valvesoftware.com Sent: Friday, March 13, 2009 5:23 PM Subject: Re: [hlds_linux] TF2 Delisting This new scoring system would help get rid of servers like yours. Evaldas Z(ilinskas wrote: Question If I have a slot plugin, and players get kicked, when they connect, due reserved slots msg? Will I get

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Evaldas Žilinskas
Yes, I can confirm that. I can see my L4D servers using HLSW 1.3.1. A bit scary is that protocol is reported as 242. Yesterday it was 38. :-) Bu I think it’s only because console doesn’t report the game protocol at all. And yes, metamod isn’t detected anymore. - Original Message -

[hlds_linux] Connection Problem

2009-03-07 Thread Evaldas Žilinskas
OK, what‘s with the „Connection problem“ when players spawn on dods after the protocol change? I’m using SUSE 9.3. Best wishes, Evaldas GameConnect Lithuania www.gameconnect.lt ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Connection Problem

2009-03-07 Thread Evaldas Žilinskas
hlds_linux@list.valvesoftware.com Sent: Saturday, March 07, 2009 9:10 PM Subject: Re: [hlds_linux] Connection Problem Seems like Valve fired their QA years ago... so now we get updates like this. Completely untested :/. 2009/3/7 Evaldas Žilinskas hlds_li...@gameconnect.lt OK, what‘s

Re: [hlds_linux] Orange Box Engine Update Released

2009-02-18 Thread Evaldas Žilinskas
Thank's for the MOD part :-) - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Sent: Wednesday, February 18, 2009 1:44

Re: [hlds_linux] Team Fortress 2 and Day of Defeat: Source UpdateAvailable

2009-02-17 Thread Evaldas Žilinskas
update, not entire OrangeBox update… “Client.dll Init()…” error? Is it so hard to check it the community part is ready for the new update, or how about the part, that would inform about the update few days before going public? Anyway, sad to say, Valve F.A.I.L. again :-) Evaldas - Original

[hlds_linux] New update (crashes immediately)

2009-01-29 Thread Evaldas Žilinskas
SuSE Linux 9.3 server:~ # uname -r 2.6.11.4-21.17-smp After about 10 seg. faults server is up and runing. Best wishes, Evaldas GameConnect Lithuania www.gameconnect.lt ___ To unsubscribe, edit your list preferences, or view the list archives

[hlds_linux] Counter-Strike 1.6 Beta

2009-01-25 Thread Evaldas Žilinskas
, Evaldas GameConnect Lithuania www.gameconnect.lt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Counter-Strike 1.6 Beta Update

2008-10-23 Thread Evaldas Žilinskas
] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Evaldas Žilinskas Sent: Wednesday, October 22, 2008 2:43 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike 1.6 Beta Update I do get some problems with starting up after the update Console initialized

Re: [hlds_linux] Counter-Strike 1.6 Beta Update

2008-10-22 Thread Evaldas Žilinskas
I do get some problems with starting up after the update Console initialized. scandir failed:/server/cs/./valve/SAVE scandir failed:/server/cs/./platform/SAVE Protocol version 48 Exe version 1.1.2.8/Stdio (cstrike_beta) Exe build: 17:26:41 Aug 27 2008 (4352) STEAM Auth Server couldn't exec

Re: [hlds_linux] (SPAM) -Re: srcds_i686 for orangebox?

2008-06-05 Thread Evaldas Žilinskas
all the way up. Evaldas - Original Message - From: Nephyrin Zey [EMAIL PROTECTED] To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, June 05, 2008 6:20 AM Subject: (SPAM) -Re: [hlds_linux] srcds_i686 for orangebox? Thanks

Re: [hlds_linux] [hlds] Day of Defeat: Source Beta Dedicated Server

2008-05-24 Thread Evaldas Žilinskas
to date. Evaldas - Original Message - From: Ondřej Hošek [EMAIL PROTECTED] To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Saturday, May 24, 2008 3:18 AM Subject: Re: [hlds_linux] [hlds] Day of Defeat: Source Beta Dedicated Server Are you

Re: [hlds_linux] What is your cpu load?

2008-01-27 Thread Evaldas Žilinskas
Ou! I have a question. How these Intel 5310 are performing with older engine SRCDS servers? At the moment my Pentium 935’s aren’t doing any good. I mean, that one 66tick 24slot DODS server does about 70% of one core load. But we are talking about 3.2GHz over clocked up to 3.8GHz. Anyway, 5310 is

Re: [hlds_linux] So.. p3 support for linux binary? yes/no please

2007-10-07 Thread Evaldas Žilinskas
How do you run SRCDS stable on P3? I mean, what kind of hardware do you have? I have few P4s with 3ghz ant HT, but one 24slot dods server runing ant 66tick and ~200fps is maximum what can I get. I mean, isn't a time to R.I.P. some old hardware? 'cause soon we'll be blaming valve for getting low

Re: [hlds_linux] New server

2007-08-13 Thread Evaldas Žilinskas
Why the hell do you need a 1TB to host SRCDS? - Original Message - From: Henrik Dige Semark [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, August 13, 2007 5:39 PM Subject: [hlds_linux] New server I'm going to buy a new server for my 2 CS:S 32/(4) game... But I'm

Re: [hlds_linux] Source Engine Beta Update

2007-06-11 Thread Evaldas Žilinskas
I wonder, is there a way hldsupdatetool not to overwrite gameinfo.txt? :) - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Sent: Tuesday, June 12, 2007 5:45 AM Subject: [hlds_linux] Source Engine Beta Update An update

[hlds_linux] Did I miss any RPM?

2007-06-03 Thread Evaldas Žilinskas
Made an update to my suse box (via console). All everything is working fine, but HLDS/SRCDS. Did I miss something? ERROR: Auto detecting CPU Using SSE2 Optimised binary. Auto-restarting the server on crash Failed to open bin/dedicated_i686.so (tier0_i486.so: cannot open shared object file: No

Re: [hlds_linux] Did I miss any RPM?

2007-06-03 Thread Evaldas Žilinskas
AM Subject: RE: [hlds_linux] Did I miss any RPM? Try an update with -verify_all ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Evaldas Žilinskas Sent: Sunday, June 03, 2007 6:41 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Did I miss

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-05-25 Thread Evaldas Zilinskas
. and lots of Error: Material stuff. Evaldas Zilinskas www.lemita.eu - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, May 22, 2007 6:45 AM Subject: RE: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta We have released

Re: [hlds_linux] Source Dedicated Server Beta Update

2007-05-16 Thread Evaldas Zilinskas
Same here :) Executing dedicated server config file Incorrect price blob version! Update your server! ERROR: mp_dynamicpricing set to 1 but couldn't download the price list! Error: Material sprites/bubble : proxy AnimatedTexture not found! Section [Scenes]: 0 resources total 0 bytes, 0.00 % of

Re: [hlds_linux] 32 / 64 bit

2007-04-06 Thread Evaldas Zilinskas
I suggest not to use HLDS64 - Original Message - From: Rick Payton [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, April 06, 2007 9:07 PM Subject: RE: [hlds_linux] 32 / 64 bit Ah. Right after I sent this out, I took a look at the server directory, and found the

[hlds_linux] [HLDS Question] turn off .ztmp compression

2007-01-21 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hey there, does anyone remember how to turn off the HLDS *.ztmp compression? Pagarbiai, Evaldas Žilinskas, Lemita UAB Tel.: 8~37 312 999, 8~679 26 812

Re: [hlds_linux] Source Engine Update Released

2007-01-17 Thread Evaldas Zilinskas
sv_max_cl_interp_ratio Pagarbiai, Evaldas Zilinskas, Lemita JSC Tel.: 8~37 312 999, 8~679 26 812 - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Sent: Wednesday, January 17, 2007 8

Re: [hlds_linux] New Idea (awards)

2007-01-13 Thread Evaldas Zilinskas
over 400 Yours, Evaldas Zilinskas, Lemita JSC Tel.: 8~37 312 999, 8~679 26 812 - Original Message - From: Adam-CEO [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, January 14, 2007 12:13 AM Subject: [hlds_linux] New Idea (awards) Hey Guys, I have a great idea. Here

Re: [hlds_linux] [Question to Valve] High system load with CS Source server

2006-12-28 Thread Evaldas Zilinskas
Try runing a DODs server, where maps have more corners, houses, HDR t.t... 24slot dod_donner, 66tick can't even run on pentium 3ghz :). (something like css with de_inferno) fps are below 30.. the code needs to be optimised! look at COD2. 24slot server runing COD2(DM) use ~20-30% of same 3ghz

Re: [hlds_linux] [Question to Valve] High system load with CS Source server

2006-12-28 Thread Evaldas Zilinskas
lower the usage 2x? Anyway, growing the CPU usage after every update (like strawberries in the garden) doesn't mean that server providers buy better CPUs. I Wish luck for Valve fighting against server providers :) Pagarbiai, Evaldas Zilinskas, Lemita UAB Tel.: 8~37 312 999, 8~679 26 812

Re: [hlds_linux] The Ship Update Released

2006-12-20 Thread Evaldas Zilinskas
Love it :). The Ship team do release a lot and usefull updates. - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Sent: Wednesday, December 20, 2006 10:51 PM Subject:

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread Evaldas Žilinskas
Same here with Pentium (Single Core, 3GHz). When I run a dods server with ~20 players at 66tick I get ~70-100% CPU usage. FPS are droping, servers is hanging (depending on map). Sooo I think that server upgrade is needed for you and me. Something close to Intel E6600 or Xeon 5120 :). -

Re: [hlds_linux] [Question to Valve] High system load with CS Source server

2006-12-07 Thread Evaldas Zilinskas
a HLDS server runing CS and de_inferno wiith 32 players can get your Pentium mad. I see, that now servers need real server CPU's. And... I dont see any difference in what OS you chose . The main thing is server's calculations. Your, Evaldas Zilinskas, Lemita JSC Call.: 8~37 312 999, 8~679 26 812

[hlds_linux] New update shows some errors :)

2006-12-02 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] New update shows some errors :) Anyone geting this? --

Re: [hlds_linux] cs nonsteam

2006-10-11 Thread Evaldas Zilinskas
Get yourself a life... Case closed - Original Message - From: Erik Hollensbe [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, October 11, 2006 1:16 PM Subject: Re: [hlds_linux] cs nonsteam On Oct 10, 2006, at 12:43 PM, Evaldas Zilinskas wrote: Find

Re: [hlds_linux] cs nonsteam

2006-10-09 Thread Evaldas Zilinskas
And what about that? We live in XXI and todays no one cares about the EULA and paper stuff like that untill they get sued. We have lots of big communitys at our country that provide illegal updates, and that sux. Software providers don't want to sell games (VALVe ones) because no one buys them,

Re: [hlds_linux] cs nonsteam

2006-10-09 Thread Evaldas Žilinskas
/alternative ] There's no singular company that can attack and win the war on piracy. Valve does as much as they possibly can given their limited resources. On 10/9/06, Evaldas Zilinskas [EMAIL PROTECTED] wrote: And what about that? We live in XXI and todays no one cares about the EULA and paper

Re: [hlds_linux] duo2 server

2006-09-26 Thread Evaldas Zilinskas
Yes, I own a hardware shop and noticed that these i965/i945 boards are sensitive on memory. Try checking that. Besides, GIGABYTE boards do their job better than others with the new platform. (Can't w\even guess why, but less memory and crash problems, event hen PC is boosted). PS, offtopic: can

[hlds_linux] Buying a Xeon

2006-08-27 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello, Most of my servers run on 3GHz Pentium (sock. 478). Not even a Dual Core. I want to upgrade some of them to Xeons and at the momment i'm interested in Xeon 5110 (1.6GHz, 4MB L2, 1066MHZ FSB).

[hlds_linux] HPK (High Ping Kicking)

2006-08-13 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Dear admins, Has anyone seen any HPK (High Ping Kicking) system? I mean that there is no such thing on source, but maybe anyone scripted one. Really, I don't like Mani, because of the memory leaks

Re: [hlds_linux] HPK (High Ping Kicking)

2006-08-13 Thread Evaldas Zilinskas
and such. MANI and matties scripts have such. You may want to check them out. We use mani for ping punishment and mattie for rate enforcement. Best regards Simon -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Evaldas (r)ilinskas Gesendet: Sonntag, 13

Re: [hlds_linux] Ping...

2006-08-07 Thread Evaldas Žilinskas
Pong! Ironical: Well, Valve has a lot of job to do now :). They are reading everyones emails and disabling accounts that have lots of legit games. Sorry, no 64bit for linux at least 2 years :). - Original Message - From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent:

Re: [hlds_linux] A 100tick 20slot pub server

2006-07-28 Thread Evaldas Zilinskas
Nixuja, runing a 66tickrate CSS server ir a pain in the ass on some maps, like inferno, where are lots of stuff to calculate. I preffer 44. - Original Message - From: Ian mu [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, July 28, 2006 6:24 PM Subject: Re:

Re: [hlds_linux] Half-Life 2: Deathmatch update released

2006-07-12 Thread Evaldas Zilinskas
Thanks for the update, I see Alfred is on vacation or something? :) - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Sent: Wednesday, July 12, 2006 3:42 AM Subject: [hlds_linux] Half-Life 2: Deathmatch update

Re: [hlds_linux] Cpu usage

2006-07-11 Thread Evaldas Zilinskas
- Original Message - From: Evaldas Zilinskas To: hlds_linux@list.valvesoftware.com Sent: Monday, July 10, 2006 10:55 PM Subject: [hlds_linux] Cpu usage Ok, I don't want to discuss about the current problem with CPUs, because on every srcds site you can see that. I would preffer to see answers. So

Re: [hlds_linux] VAC 1 and 2

2006-07-11 Thread Evaldas Žilinskas
And you think, that VALVe will leave VAC1 servers (and it's system) online only because of the AMD64 witch is not updated for ages? :). Plus, sometimes i thin that VAC1 = VAC2 just some updated tracking things. - Original Message - From: Andrew Forsberg [EMAIL PROTECTED] To:

Re: [hlds_linux] VAC 1 and 2

2006-07-10 Thread Evaldas Žilinskas
I'm about 90% sure, that VAC1 or VAC2 is more like clienside stuff. When they update it, we just get a platform update thing, and even if your engine shows old VAC message, people are using the VAC2 on their clients. Only thing that server needs to do is tell client if the module needs to be

[hlds_linux] Cpu usage

2006-07-10 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Ok, I don't want to discuss about the current problem with CPUs, because on every srcds site you can see that. I would preffer to see answers. So, yesterday I ran a 24slot server DODs using 66tic.

[hlds_linux] sv_voicequality

2006-06-20 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is there something like sv_voicequality on SRCDS? At the moment I'm doing some search on the cmdlist and nothing yet. -- ___ To unsubscribe, edit your

[hlds_linux] Error: Material

2006-06-15 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can anyone tell me, why srcds can't find some files? Do you get the same? Yesterday I looked at my DODS server and there were more errors at startup. maxplayers set to 16 Network: IP 193.189.86.177,

Re: [hlds_linux] uploading of .wad files

2006-05-30 Thread Evaldas Žilinskas
Good mappers include textures into bsp files, so you do not need any WAD. And *.RES files aren't so bad. Why the **ck you would need a super duper programing script to download some wads, when you can use RES. - Original Message - From: Martin Zwickel [EMAIL PROTECTED] To:

[hlds_linux] Get rid of the i486

2006-05-30 Thread Evaldas Žilinskas
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] To Alfred: There is no way you could play Source games on PC with CPU lower then 600 MHz. I think most of the list people agree with that. So, there is no way you could run a Source ~6-10 slot

Re: [hlds_linux] uploading of .wad files

2006-05-29 Thread Evaldas Zilinskas
Use *.res files and a RESGEN http://www.thezproject.org/projects.php?pid=2 they help a lot. - Original Message - From: Henrik Semark [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, May 29, 2006 10:00 PM Subject: [hlds_linux] uploading of .wad files [ Converted

Re: [hlds_linux] 15091 Illegal instruction

2006-05-28 Thread Evaldas Zilinskas
Can you tell me about your hardware? I'm using suse 9.3 and no problems with SSE - Original Message - From: Calitaco [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, May 28, 2006 8:41 PM Subject: Re: [hlds_linux] 15091 Illegal instruction Actually I'm running SUSE

Re: [hlds_linux] 15091 Illegal instruction

2006-05-28 Thread Evaldas Žilinskas
of ram. Worked fine until a few days ago. I guess it must've auto updated. --- Evaldas Zilinskas [EMAIL PROTECTED] wrote: Can you tell me about your hardware? I'm using suse 9.3 and no problems with SSE ___ To unsubscribe, edit your list preferences

Re: [hlds_linux] Unable to determine CPU frequency - FreeBSD

2006-05-28 Thread Evaldas Zilinskas
Maybe srcds can't detect anything usefull in /proc/cpuinfo. Try -binary binary. I think that skips the CPU detection part. - Original Message - From: Thomas S. Crum - AAA Web Solution, Inc. [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, May 29, 2006 2:08 AM

Re: [hlds_linux] *Alfred* Very high CPU usage since HLDS Engine upgrade 35

2006-05-23 Thread Evaldas Zilinskas
This has something to do with OS. Last week I've changed about 4 versions of kernel and ~10 various configurations of if. At last 2.6.11.4 version is working fine with my HLDS servers (Pentium 4 servers) ant a bit lower CPU usage on SRCDS (Pentium 4 too) servers. Now a 24slot full CS1.6 server

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