Re: [hlds_linux] List archives

2011-06-21 Thread Florian Zschocke
Open Subscriber appears to be up to date. The Mail Archive looks up-to-date, too, and doesn't have the advertisement crap like OpenSubscriber. http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/ ___ To unsubscribe, edit your list

Re: [hlds_linux] Linux How-to

2011-01-24 Thread Florian Zschocke
sank_sounds is a AMXX plugin, not a Metamod plugin. Do not load it in Metamod but in AMXX. On Wed, Jan 19, 2011 at 4:59 PM, stalker stal...@rownetco.com wrote: I am trying to get sank_sounds to work but it fails to load, complain of invalid ELF header. I put a snd-list.cfg into

Re: [hlds_linux] srcds_run startscript

2011-01-13 Thread Florian Zschocke
On Thu, Jan 13, 2011 at 12:00 PM, Ulrich Block ulbl...@gmx.de wrote: Could someone at valve add something like cd $(dirname $0) at the start of the script to make it more userfriendly? Don't give them ideas. A cd is usually not that friendly as you find yourself in another directory after

Re: [hlds_linux] Server not on master list?

2009-07-22 Thread Florian Zschocke
On Wed, Jul 22, 2009 at 6:35 AM, Ookooksser...@zootal.com wrote: Is there any way to test for this on my end? Check your firewall rules with: # iptables -L -v ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Florian Zschocke
Oh shit. On Mon, Feb 9, 2009 at 9:40 PM, Burton Johnsey sp.tonj...@gmail.com wrote: We will be shutting down the HLDS mailing lists on Friday, February 20th. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Florian Zschocke
On Mon, Feb 9, 2009 at 9:51 PM, James Gurney ja...@globalmegacorp.org wrote: : Maybe I'm old fashioned, but I find mailing lists far superior for the sort of topics discussed here. The signal/noise ratio is drastically higher than a forum. It's delivered to my mailbox, so it's not yet another

Re: [hlds_linux] sv_maxplayersvisible = busted?

2005-05-14 Thread Florian Zschocke
Michael McKoy wrote: I expected it to stop more than 16 players from joining, since that was the impression I was given on its function. The cvar itself doesn't prevent players from joining. It only tells the client how many server slots it should see. While the game client serverbrowser

Re: [hlds_linux] RCON Problems with CS:S

2004-12-16 Thread Florian Zschocke
Steven Hartland wrote: Someone suffering from this problem should check the state of the port using OS utils netstat / sockstat / lsof to see what's holding the port and what state it is in. Since RCON uses TCP now, it is probably in TIME_WAIT state. Florian

Re: [hlds_linux] I must be missing something simple ...

2004-12-12 Thread Florian Zschocke
Bill W wrote: ./hlds_run -nomaster -insecure +sv_lan 1 +maxplayers 4 +map gasworks [...] What am I missing? You didn't tell hlds_run which game you want to run. So it probably runs a HLDM server, not a HL2MP server. I don't know for sure, but I don't think there is a gasworks map in the standard

Re: [hlds_linux] Mr E Scrooge.

2004-12-11 Thread Florian Zschocke
Richard Fennell wrote: Dear Mr E Scrooge. Mmmkay, it's slipping and getting personal. Whoever wants to keep replying, please take it off list. Thank you. Florian ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Update tool out of date?

2004-12-02 Thread Florian Zschocke
Alfred Reynolds wrote: The tool automatically upgrades itself, just run ./steam once to make it do the upgrade. You should still put up an updated version on the site for download. Having to start one to move to the other with a complete different command syntax is not how it should be. Florian

Re: [hlds_linux] [OT] System Admins: Which one of you use an IBM Model M Keyboard?

2004-11-29 Thread Florian Zschocke
Chris Adams wrote: Hmmm mine is an IBM 1988... Not sure on the model though. It has old-style detachable keys with springs etc etc and it has 102 keys? I don't know if that is the model M that kevin asked about, but it looks like the one I use at home. I absolutely LOVE that keyboard. It's loud

Re: [hlds_linux] Mass Bann by Valve

2004-11-27 Thread Florian Zschocke
Peter Holcroft wrote: Or you could say: The only reason HLGuard started to fail, was because Valve fixed a very important file checking bug within HL without warning. I would even go as far as to say that what CSGuard used as a file checking feature was a security flaw in HL1, which Valve

Re: [hlds_linux] HL2 server?

2004-11-18 Thread Florian Zschocke
Netscout wrote: Isit possible to install a HL2 server on linux right now? In case you didn't notice, HL2 is a singleplayer game. So the answer is no. What sense does a server make for a singleplayer game? None. The multiplayer game on the Source engine is Counter-Strike:Source. Florian

Re: [hlds_linux] OFF TOPIC: Half Life 2 DVD authentication ERROR

2004-11-18 Thread Florian Zschocke
Patrick McClard wrote: the retail version is setup to work in offline mode indefinately. What do you mean by to work ... indefinately? Florian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] HL2 Bug?

2004-11-16 Thread Florian Zschocke
TJ Hilton wrote: and bam... the end of the universe apparently. http://img29.exs.cx/img29/7405/hl2bug.jpg http://img29.exs.cx/img29/258/hl2bug1.jpg Interesting. What happens when you keep going? Can you drive into the dark or is the passage blocked? Florian

Re: [hlds_linux] Server list

2004-11-08 Thread Florian Zschocke
kama wrote: countrycodes ofcourse are only working best in the parts of the world where the country are quite small... ie. europe. the other way and use the timezones are more interesting... You are aware of the fact that timezones run (roughly) from the North Pole to the South Pole? What

Re: [hlds_linux] Server list

2004-11-08 Thread Florian Zschocke
Eric (Deacon) wrote: Aside from the vertical nature of the timezones someone else mentioned, don't most admins still set their system times to UTC? Or is that just me? Yeh, but setting your system clock to UTC has very little to do with setting the timezone on your linux box. :) Florian

Re: [hlds_linux] another crasher :(

2004-10-22 Thread Florian Zschocke
Kevin Gerry wrote: If we had the SDK we could AT LEAST code fixes while Valve does nearly nothing with their Instant patch rollout. If you HAD it. But the point is, and you missed that, that the SDK is still IN THE WORKS, it's not done yet. It's not like it is sitting on someones harddisk who is

Re: [hlds_linux] another crasher :(

2004-10-22 Thread Florian Zschocke
Kevin Gerry wrote: HOWEVER, what I -AM- saying is that Valve should actually patch things faster than they are currently. I wasn't in any way arguing against *that*. :) Come on, how many lines of code is that %n bug to fix? Be honest there. One. After fixing it... How long does it take to

Re: [hlds_linux] another crasher :(

2004-10-21 Thread Florian Zschocke
Kevin Gerry wrote: What's REALLY sad about this... Is that while you're on the server... The kiddie will crash it/lag it out. Then... They join with a different nick until it gets to their fullness threshold and then start their crap again. WE NEED THIS SDK! No. You need a server update. Anyhow,

Re: [hlds_linux] ESteamError 25

2004-10-15 Thread Florian Zschocke
8tImER wrote: Guess what, not that many people who want to play CS:S have a Credit Card... Rght. And how is that an excuse for stealing the product? Why don't they just wait until CS:S is available in stores, which it will be later this year, so that they can go and buy with their precious

Re: [hlds_linux] srsds cvarlist broken or something (proof)

2004-10-12 Thread Florian Zschocke
m0gely wrote: Contrast this to my windows machine: DS or LS? Maybe they didn't care to take the client commands out in the windows built so that they show up in the ded. server, too. Which is to say that wasn't a very good example, since you won't make use fo those additional ones on a server

Re: [hlds_linux] Auto Reboot on crash

2004-10-09 Thread Florian Zschocke
GameWarrior Avenger wrote: In the old HL engine when you type quit the server will consider this as a crash and then boot it back up. It used to work in the beta but in the full version it doesn't seem to work at all. As a quit is an orderly shutdown and not a crash, I would consider this

Re: [hlds_linux] signatures on emails to list

2004-09-05 Thread Florian Zschocke
ScratchMonkey wrote: Do put -- (space-dash-dash) on the line above your sig so that smart email clients can color the sig differently and remove it in replies. This is really a newsgroup convention but some mail clients honor it as well. It's -- (dash-dash-space), not --. Florian

Re: [hlds_linux] starting the srcds_i486 in the background

2004-08-19 Thread Florian Zschocke
Matt Judge wrote: If I run that same command line without any redirection (with or without the ampersand) it works fine. If I do any redirection, either input or output, the daemon just hangs about doing nothing. You may have to send a first newline to the input pipe to get the server to start

Re: [hlds_linux] RH9 and RH7 with glibc 2.3 - won't start for me

2004-08-14 Thread Florian Zschocke
Justin Mitchell wrote: FYI I'm running RHEL 3.0 with no problems. And yeah, that's the proper way to check the glibc version (assuming you didn't overwrite it with another non-rpm installation). Hence, I'd suggest that the proper way to check the glibc version is to ask the glibc itself: $

[hlds_linux] dl_iterate_phdr (was: Counter-Strike: Source Beta server available)

2004-08-14 Thread Florian Zschocke
Alfred Reynolds wrote: Hi Alfred! The problem is your glibc library is missing the dl_iterate_phdr symbol (used by newer gcc versions, we use 3.4.1 for the SRCDS builds). What do you use the dl_iterate_phdr() for? Do you need it, or could it be simulated? Looks like the only symbol that

Re: [hlds_linux] Why isn't there a server.cfg in TFC?

2004-07-23 Thread Florian Zschocke
Tom wrote: Why do I not have that file? Just create one? Florian ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] problem with CZ and 64bit?

2004-07-17 Thread Florian Zschocke
richy wrote: Hi, after last update I haven?t been able to run any of my CZ servers in 64bit mode. Is there a problem or is it just me? Could you qualify not beeing able to run a bit more? Do you get segfaults? If so, do they go away when you rename the custom.hpk file to custom.hpk_64?

Re: [hlds_linux] Steamid's - And how many digits numbers?

2004-07-03 Thread Florian Zschocke
HalfLife wrote: Hi all. I got a question. Instead of WONID's Steam uses Steamid's... Well my question is, will all the connected Steam users ALWAYS have a 7 digits number, or can it be 3, 5 or 10 ??? They vary in length. DOn't make the mistake to use only one number for a Steam id. The

Re: [hlds_linux] Custom server files.

2004-06-25 Thread Florian Zschocke
Alastair Grant wrote: Good idea, but I do use other custom files occasionally. But you weren't asking about other files. =) As far as Steam is concerned, you are not supposed to use custom files. Use what VALVe thinks you are supposed to use and what everybody else uses. And before anybody starts

Re: [hlds_linux] metamod update?

2004-06-03 Thread Florian Zschocke
Christopher Luk wrote: how about this one? http://sourceforge.net/projects/metamod/ If you are planning to compile it yourself for Linux, then you are good to go. Use it. This one is scheduled for release but hasn't been announced officially, yet. Under Linux it compiles, under Windows there is

Re: [hlds_linux] Is the hlds_l memory leak ever going to be fixed?

2004-06-01 Thread Florian Zschocke
kama wrote: I restarts the hlds 5 o'clock every morning, otherwise it will crash the server... Not really crash the server, but I get memory full and it takes sshd down with it.. Uhm, you guys should really start making use of process limits to limit the allowed memory use of the hlds so that

Re: [hlds_linux] LAN Party / Steam no-internet

2004-05-12 Thread Florian Zschocke
wicked wrote: Is there a way to play steam based cs at a lan party without internet access? Google, the FAQ, all to your disposal: http://www.steampowered.com/index.php?area=faqid=1050915505,27362300,1050915714,91503900 ___ To unsubscribe, edit your list

Re: [hlds_linux] ***MAJOR*** Stats me exploit

2004-04-14 Thread Florian Zschocke
Miguel Filho wrote: Connect to the shell id uid=0(root) gid=0(root) groups=0(root),101(lpadmin) This is fault of stats-me or hlds? StatsME. And the guy running the hlds as root. And it *is* a rather complicated exploit with the added prerequisite of having to know the rcon password. But with

Re: [hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???

2004-03-03 Thread Florian Zschocke
Brian A. Stumm wrote: Was any additional info found about this? I just switched to foxbots for my tfc server and am getting this now... I just know that this is a common problem when addons (e.g. Admin Mod) try to run certain functions on bots, e.g. slapping, showing messages, playing sounds,

Re: [hlds_linux] Re: ./hlds_amd64: cannot execute binary file

2004-02-26 Thread Florian Zschocke
kt wrote: [EMAIL PROTECTED] hlds_l]$ ./hlds_run -game cstrike +ip 65.254.36.212 +port 27015 +maxplayers 12 +map de_dust Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Auto-restarting the server on crash ./hlds_run: line 347: ./hlds_amd64: cannot execute binary file Try a 'file'

Re: [hlds_linux] DoD 1.1 Server Crash: uninitialized sizebuf_t: ???

2004-02-22 Thread Florian Zschocke
Husayn ibn al-Samarqandi wrote: Have any of y'all seen this one: Are you runnig bots on that server? This happens when some functions are executed on bots. Florian ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Limiting server access by steamid?

2004-02-16 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: admin mod supports this, look in ur adminmod.cfg there is a option to allow only steamids from a list It's called amv_private_server, btw. If you don't want the thousand other features you should have had a look at the plugin list on metamod.org where you will find the

Re: [hlds_linux] CPU Usage.

2004-02-12 Thread Florian Zschocke
DLinkOZ wrote: Top matches up with what I get via sysstat/mrtg, which polls /proc for it's info (if I remember correctly). This is on 2.4 kernels. No wonder, top does poll /proc, too. Florian ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] removeid

2004-02-07 Thread Florian Zschocke
Tom wrote: But i'm still wondering if it's possible to delete the contents of the banned.cfg and listip.cfg files with just one easy command $ echo banned.cfg $ cat /dev/null listip.cfg Florian ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] access control

2004-02-02 Thread Florian Zschocke
steve apale wrote: Besides setting a client password, is there a way to only accept certain IPs/IDs (without enumerating all connected players and banning unwanted IPs/IDs)? I searched the archives but couldn't find anything. Not without a plugin, I'm afraid. Admin Mod has a private server option

Re: [hlds_linux] Offtopic: telnet (no putty pls)

2004-01-17 Thread Florian Zschocke
Adam 'Starblazer' Romberg wrote: Then mogley and someone else (name escapes me) suggested telnetd, which is the ONLY OTHER WAY to administrate your server remotly. Not really, there are more. :) rsh comes to mind. But that is somewhat off-topic, I know. :) Florian

Re: [hlds_linux] Offtopic: telnet (and ssh)

2004-01-15 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: but sometimes i cant use putty or any other ssh client, therefore i wanted to know if it is possible to control it with telnet only. Yes, absolutely. Just run a telnet daemon on the box and use telnet. Florian ___ To

Re: [hlds_linux] Mods and registry keys values !

2003-12-16 Thread Florian Zschocke
ComDT-BigGun alias Commendatore wrote: Is it possible to add an registry key value for each mod in HKEY_CURRENT_USER\Software\Valve\Steam. If you add any keys please try to do so in a consistent manner. It's hard enough already to try and find all installations and MODs in the registry. Florian.

Re: [hlds_linux] Best system for running hlds_l at the moment?

2003-12-09 Thread Florian Zschocke
From: Peter Holcroft [EMAIL PROTECTED] The equivalent AMD system seems to be the 64 bit opteron, but I see problems getting metamod, AMX etc running on it. Not the 64bit version (yet) but the 32bit version runs fine. And I know of no 64bit version that would run on a Xeon and I am pretty sure

Re: [hlds_linux] HLDS CS 1.5 or 1.6

2003-11-23 Thread Florian Zschocke
Brett Fernicola wrote: AT LEAST WHEN I CALL SOMEONE A MORON I GIVE FACTS TO BACK MY SELF UP YOU DUMB SHIT. Think about trying reiser fs filesystem it is a lot faster at handeling small files. This reduced my load times a lot with slackware 9.1 Yeah, right, and HL has so many so extremely

Re: [hlds_linux] [Full-Disclosure] Half Life dedicated server information leak and DoS

2003-11-20 Thread Florian Zschocke
Emanuel Harangus wrote: I could dl addons/adminmod/config/users.ini .. addons/metamod/plugins.ini The server.cfg seems to fail as exists in hdd. I disabled allowdownload and allowupload untill further news about fixing the exploit. As for Admin Mod: you can move the Admin Mod config files like

Re: [hlds_linux] [Full-Disclosure] Half Life dedicated server information leak and DoS

2003-11-20 Thread Florian Zschocke
[FAW]Terran wrote: I didn't follow the entire thread. But if I can download the adminmod.cfg all i have to do is to take a look into it and i will know the location of the users.ini file... The advisory says that you can only download files from below the game directory (e.g. cstrike) or the

Re: [hlds_linux] Hlds command line options...

2003-11-19 Thread Florian Zschocke
Asgeir Nesoen wrote: I am pretty sure I have seen command line options for server file location and log location, but I am more uncertain about the liblist file location... You cannot set the liblist.gam file dynamically per server instance. The server will always use the same. To run servers

Re: [hlds_linux] Server not listed on master list

2003-10-09 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: The server is not shutting down, only a new log is created. Now the question is what is making it close the log file and restart it. If I remember correctly this was a halfd (www.halfd.org) thing. If you can stop that it will fix the servers not showing up I believe.

Re: [hlds_linux] Vivendi Universal confirms delay due to code theft

2003-10-08 Thread Florian Zschocke
James Sykes wrote: This is pretty MAJOR - 1/3 of source code? I think not, it looks 90% complete to me. (1400mb worth) Uhm, how can you tell how large the sources are from 1400mb beta content? Apples and oranges? Florian. ___ To unsubscribe, edit your

Re: [hlds_linux] SteamIDs sequence meaning?

2003-10-04 Thread Florian Zschocke
mvettas wrote: k, so can anyone forim what the first number is for :) we are trying to rewrite our database to collect steamIDs and need to have it clarified. What kind of a poor database is that that you need to know what the numbers are for? It is an ID. It is unique. It belongs to one Steam

Re: [hlds_linux] A very serious question to valve - please reply(re trust)

2003-10-04 Thread Florian Zschocke
m0gely wrote: Maybe I am just going off here I don't know. Yes, you are and that is a pitty. Because for once someone did not join the I am so c00l because I don't use Outsuck and it's Valve's pwn fault blah chorus but did ask an intelligent question about a very valid issue. Actually the only

Re: [hlds_linux] sv_region WORLD

2003-09-30 Thread Florian Zschocke
Eric (Deacon) wrote: Remember, Texas is a big gaming hub. I think it would make sense to create a US-Central zone, especially when you start heading up through the midwest. I don't know, I don't think that would be fine grained enough. I think there should be a US-West, a US-East and a

Re: [hlds_linux] -tos and it's benefits

2003-09-26 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: and this qos header in the packet is discarded after it leaves the router / internal network? No, it's part of the IP header. Any idea on what kinda load this would put on router equipment vs. no qos headers in the packet? Depends on what kind of QoS functionality is

Re: [hlds_linux] Reserved Slots.

2003-09-23 Thread Florian Zschocke
Figmentium wrote: so with using adminmod, hows the best way to get my reserve slotters in? The best way is via a desktop shortcut as described in the Admin Mod manual. If that doesn't work with Steam anymore (haven't tested it yet) the next best way is via the client console. If both options fail,

Re: [hlds_linux] cstrike server for class A network

2003-09-18 Thread Florian Zschocke
Tapang, Roderick (GXS) wrote: Thanks for the explanation. But do you have any tips for my original question? :) No, I'm sorry. It looks like Valve restricts LAN games to the original definition of a class C network, which would mean that you actually have to use class C addresses. But I have

Re: [hlds_linux] bots sv_region

2003-09-18 Thread Florian Zschocke
Eric (Deacon) wrote: I would add up the numbers: 0 - World 1 - North America 13 - USA 10 - Southern Central -- 24 = Southern Central USA 0 - World 2 - South America 15 - Brazil 7 - North West 24 = North West Brazil Uuups. ;) Florian. P.S.: And

Re: [hlds_linux] Server Lists

2003-09-18 Thread Florian Zschocke
Brian A. Stumm wrote: nice theory but I dont run AMX. But you do run halfd which used to do the same thing. At least back in the days when I used it and when the instructions said to add +exec autoconfig.cfg to the commandline and when you have the map command in autoexec.cfg. Same effect.

Re: [hlds_linux] banned.cfg

2003-09-18 Thread Florian Zschocke
Daniel Stroven wrote: banid 0.0 steamid pending something like that. Never ever do that. Do not ask for help by stating a fact an a vague way, saying something like that. Nobody will be able to help you based on something like that. If you are looking for help always make sure you get your facts

Re: [hlds_linux] bots sv_region

2003-09-18 Thread Florian Zschocke
Christopher Choo wrote: Hi, Would it not be a better idea to use country codes instead of region numbers instead? Then Valve themselves could specify the continents using their own software provided to determine if a server is in Asia, North America and so on. Having Asia as a single region is a

Re: [hlds_linux] cs 1.6 Final or Beta

2003-09-17 Thread Florian Zschocke
Brian A. Stumm wrote: ps - anyone notice that the former hlds_l reported version 3.1.1.1d where the new version is 1.1.2.0, are we going backwards? Yes. I do find this sad. The system of being able to tell if somebody is talking about the Linux or Windows server by the version number he used

Re: [hlds_linux] HLTV aint working in the steam relase

2003-09-15 Thread Florian Zschocke
Foad wrote: What if you getting the same problem on a linux platform? What Alfred said. That was meant for Unix, not Windows. It doesn't work on Windows. Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: SV: [hlds_linux] Not Upgrading

2003-09-14 Thread Florian Zschocke
KnowHow wrote: But the few who has actually gotten hlds_l to update, and who has the bandwidth, could simply strip rcon from their cfg, tar.gz it, and mirror it online, as we did in the old days. Of course, the file is a BIT bigger, but I guess it's the only option right now. Such packages

Re: [hlds_linux] steam it baby

2003-09-13 Thread Florian Zschocke
Erik van den Berg wrote: so you must be looking like the person in this picture :) http://www.gamequarter.be/gfx/upload/deadsteam.jpg Hillarious. Can we use that? Who owns the copyright? Florian. ___ To unsubscribe, edit your list preferences, or

Re: [hlds_linux] Best OS?

2003-09-12 Thread Florian Zschocke
Evan Ruffini wrote: What is a good OS to run for HLDS Linux servers? GNU/Linux, obviously. Duh. Use FBSD if you prefer that, tho. SCNR, Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Re: WHAT PORTS?

2003-09-12 Thread Florian Zschocke
Brian A. Stumm wrote: are there any new ones that need open all the time like that? No idea. I just tested to start the server and it sits there after Adding master server... waiting. and could one of you dod or cs admins tell me how to turn on vac? Since when does VAC work for TFC?

Re: [hlds_linux] UNOFFICIAL LINUX SERVER FILES

2003-09-12 Thread Florian Zschocke
dual_bereta_r0x wrote: Okay i'm not flaming anyone, but that's why i've told links works: Hmm, not for me. :( /home/flori wget --version GNU Wget 1.8.1 Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Steam + LAN Gaming

2003-09-11 Thread Florian Zschocke
Brian A. Stumm wrote: Whoa, I understood the LAN part but somehow overlooked this part. You gotta be kinding me... I just got done warning a local Monthly LAN organization that has a deal scheduled on the 21st of the month about this but didn't even think about the dev side... I myself don't care

Re: [hlds_linux] New binaries out but linux broken, Valve?

2003-09-11 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: Enter 'yes' to accept this agreement, 'no' to decline: yes sh: line 1: uncompress: command not found Broken pipe Just like with the first .bin released. :) I told them to use gzip instead, even provided the means for it. Tsk, tsk, tsk. =) Florian.

Re: [hlds_linux] Working together to keep 3.1.1.x

2003-09-11 Thread Florian Zschocke
Michael Ressen wrote: Still, I'm gonna start looking into it, and a few ppl have voiced their interest in working on it, so for now I'll create a mailing list, start doing some tcp and udp dumps, and see just what's goin on. Ideas and comments are very appreciated though. You may want to

Re: [hlds_linux] Steam + LAN Gaming

2003-09-10 Thread Florian Zschocke
Mad Scientist wrote: If everybody read the information provided before asking questions, well, there's probably be nobody left using this list... I think people ask this question inspite of having read that because it is so unbelievable, hoping for Valve to realize what a terrible idea this is

Re: [hlds_linux] problems with server? w/ adminmod?

2003-09-05 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: got mp_timelimit 45. and none of the admins were using commands.. otherwise hlds would have logged them. just this! could it be admin-mod self-checking for accurate mp_timelimit timing? dunno. no rcon used! This is probably one of the scripts you use for Admin Mod.

Re: [hlds_linux] A request to valve - client commands

2003-08-27 Thread Florian Zschocke
0x2e wrote: What mods use unbind, bind, exec, cl_rate, alias, etc? :-) I wouldn't even be too sure that none use exec. In HL's case, I may allow my own servers and those I frequent, to change my name because I know they run CD. But, I wouldn't for anyone else. Nor would I let anyone in any

Re: [hlds_linux] At what point is a packet considered lost?

2003-08-27 Thread Florian Zschocke
Simon Alman wrote: Due to their stateless nature the UDP packets are never considered lost i.e nobody is going to go looking for them to retransmit. However they do have a Time To Live value. once this is expired the packet is considered out of date but wont be re-requested Packets with expired

Re: [hlds_linux] At what point is a packet considered lost?

2003-08-27 Thread Florian Zschocke
Ryan Schulze wrote: the server dosen't request the retransmit when a packet dies of TTL, the client does; because he gets an ICMP message from the HOP the discarded the packet informing him the the packet was discarded. Hm, okay, I stumbled over the term request since the _receiving_ party (be it

Re: [hlds_linux] At what point is a packet considered lost?

2003-08-27 Thread Florian Zschocke
Simon Alman wrote: Didnt I just say that hl DOES use UDP to transmit packets and that they can't be re-requested for being out of date Never mind, it sounded to me as if you were saying the receiver would know that a packet timed out and could request a retransmit from the sender, but didn't in

Re: [hlds_linux] A request to valve - client commands

2003-08-27 Thread Florian Zschocke
0x2e wrote: We're all still waiting for a certain exploit to be fixed sometime this lifetime. I'm sure everybody is waiting for some or other exploit to be fixed but which one are you refering to specifically? Security on a massive scale like online games should be #1 priority. While security has

Re: [hlds_linux] patch for hlds 3.1.1.0?

2003-08-26 Thread Florian Zschocke
Look for posts with the subject boffix v3 - added ip-logging for suspicious connect msgs in the mail archive. There you will find mirrors to download it from. Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: AW: [hlds_linux] hlds 3.1.1.1 rcon quit

2003-08-14 Thread Florian Zschocke
Kai Mueller wrote: rcon restart? No, I said rcon _restart. Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: AW: [hlds_linux] hlds 3.1.1.1 rcon quit

2003-08-14 Thread Florian Zschocke
Mikkel \Miklos\ Georgsen wrote: No, I said rcon _restart. Do you have any commands that does a 'boot' of the server via rcon? _restart doesn't work for me, hlds_l doesn't even react to it. I know _restart works when used from the console. I haven't tried it via rcon. Does _restart work when

Re: [hlds_linux] [OT] Web mail interface breaks threads

2003-08-10 Thread Florian Zschocke
[EMAIL PROTECTED] wrote: Does anyone know what I have to do, so that my replies do not break a thread? What kind of information does the list engine look for to continue the thread? Use a proper mail client. Most clients thread by message id, only a few thread by subject. A good email client

Re: [hlds_linux] player size error?

2003-08-07 Thread Florian Zschocke
Tim Mekrakarn wrote: Both... its like it started up as 22 players not 24. And what does maxplayers and sv_visiblemaxplayers say when you check them in the server console? What server version is that? Florian. ___ To unsubscribe, edit your list

Re: [hlds_linux] hlds 3.1.1.1 rcon quit

2003-08-06 Thread Florian Zschocke
dune wrote: It's working both from rcon and HLSW. Where did you find that command? I don't see it documented anywhere. Valve told me. Florian. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] hlds_amd 2 times for 1 server???

2003-07-29 Thread Florian Zschocke
Eric (Deacon) wrote: Brian A. Stumm wrote: A thread could be added for C-D in the hooking dll/so (ie metamod). If that's true, then it's another app spawning a seperate process, NOT merely another thread in the same process. Right? Wrong. Well, right, in a way, depending on how you look

Re: [hlds_linux] steam authentication changed so no res slots?

2003-07-25 Thread Florian Zschocke
m0gely wrote: This affects AM and AMX. I guess the authentication doesn't happen until late in the connection now, so it brakes the way res slots work. That is tre if you reserve a slot by STEAM or VALVE id in AM. We hope to have it fixed in the next release. Florian.

Re: [hlds_linux] Cleanup CDKEYs

2003-07-25 Thread Florian Zschocke
Eric (Deacon) wrote: There's a Mark Brown, Jeremy Brooking, Britty Priddy, and others on every list out there. Controlling it is difficult without being a BOFH. But our Eric (Deacon) is pretty unique. Haven't seen one of those on any other list out there. :) Florian.

Re: [hlds_linux] Error verifying STEAM UserID Ticket (37)

2003-07-25 Thread Florian Zschocke
Alfred Reynolds wrote: Check the clock on your server, make sure its accurate (and you are in the correct time zone). Then what would be the correct timezone to be in? =D j/k Florian ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Reporting Server Hackers

2003-07-23 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: As for your machine - I see SSH running that's pretty much it as far as anything I can connect to to establish an open connection. IP 141.84.69.34 = MAC = 00:09:b7:27:84:a0 Almost 99% UDP traffic is seen - which as you probably know is just raw data in clear text

Re: [hlds_linux] Reporting Server Hackers

2003-07-23 Thread Florian Zschocke
Frank Stollar wrote: Espacially this would be very hard if anywhere between two routers is no ethernet-link but ATM or any other Layer2 protocol. In no other Layer2 are ARPs present. Uhm, no. ARP is not restricted to Ethernet. Florian. ___ To

Re: [hlds_linux] Reporting Server Hackers

2003-07-23 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: Ok - to clear the confusion - this is done by spoofing and placing yourself on that local segment - and you can obtain any MAC address you are able to connect to Right, any MAC address you are able to *connect to*. You are not able to connect to any MAC address

Re: [hlds_linux] Reporting Server Hackers

2003-07-23 Thread Florian Zschocke
Frank Stollar wrote: Sorry for the simple misunderstanding as I only talked about 'ethernet ARP' as we are taking about MAC addresses. Well, then excuse me for being a nitpicker but since this subject is infested with too much half-truths and incomplete facts, I thought it was worth pointing

Re: [hlds_linux] Reporting Server Hackers

2003-07-23 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: LOL Florian - that is where I sit. (the spoofed packet):P LOL Britt - I'm not sure what you are trying to tell me. :) That MAC address is a Cisco MAC address and I am 95% sure that Frank doesn't have a NIC with a Cisco MAC address. So I guess I still didn't quite

Re: [hlds_linux] ICMP Half-Life

2003-07-13 Thread Florian Zschocke
Ronnie Enriquez wrote: I know for a fact that Half-Life uses UDP packets and not TCP, but I'm unsure where ICMP comes into play, if at all. HLDS does not use ICMP nor is it directly affected by ICMP. Florian. ___ To unsubscribe, edit your list

Re: [hlds_linux] Steam linux release

2003-07-08 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: I'm kinda lost - sorry - trying to understand. Then the archive of this list may be of help to you. There have been official statements from VALVe about this topic, IIRC. I suggest you do a search on the list archive and google. Florian.

Re: [hlds_linux] Steam linux release

2003-07-08 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: IIRC? If I Remember Correctly http://www.gaarde.org/acronyms/?lookup=I I know I've read them, just not sure if it was on this list. In essence Steam is an alternative way of distribution but you will still be able to buy your copy of HL2 or CS or DOD etc. in the

Re: [hlds_linux] Steam linux release

2003-07-08 Thread Florian Zschocke
Britt Priddy (PZGN) wrote: Steam is going to affect this how? Pay for updates now with steam? For current games, no. The statement is that when you bought the game it's yours and you aren't going to pay for updates or to play it. But users will have the choice whether to buy the game in a

Re: [hlds_linux] core dump files

2003-07-07 Thread Florian Zschocke
Nick McLaren wrote: You can use core files with gcc to debug the crash using the executable from I'm sure you meant gdb (the GNU Debugger), not gcc. will NOT work is on systems that dump to files name core.insert random number here for example core.9866. AFAIK, that is not a random number

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