Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Flubber
but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. For me that's the definition of spamming as much as random invites. As ICS we don't used bots or mass invites, our group count

Re: [hlds_linux] Optional updates available for TF2, CS:S, DoD:S, and HL2:MP

2013-05-04 Thread Flubber Flubber
Same thing happens to us this afternoon while playing melee only. Le 4 mai 2013 à 15:52, martin v velt...@gmail.com a écrit : So I was having some issues with players equipment stuck in mid-air (more often than before steampipe). Today i was doing something on our testing server and with my

Re: [hlds_linux] motd during map load

2013-04-06 Thread Flubber Flubber
You ll be shock but some people actually use motd for message of the day and server info. I can t imagine HTML here when you can t do anything to stop or go back to menu. Le 6 avr. 2013 à 21:47, Ryan Walmsley ryant...@gmail.com a écrit : Why no HTML if there is? How else am I meant to put an

Re: [hlds_linux] TF2 empty servers

2012-11-19 Thread Flubber
Each year with the number of multiplayer game which are released, people are quitting tf2. This year there's half a dozen good mp games (Chivalry, Natural Selection, Borderland 2) even crappy FPSlike the COD series are taking people from TF2 server. And during the first quarter of every new year

Re: [hlds_linux] [hlds] TF MvM hosting questions

2012-08-15 Thread Flubber
5Th 2012/8/15 Vader_666 vader...@gmail.com 4th 2012/8/15 Giovanni Harting chefeification...@gmail.com Third. 2012/8/15 Dr. McKay li...@doctormckay.com I second this request. Dr. McKay http://www.doctormckay.com On Aug 15, 2012, at 10:11 AM, Frank

Re: [hlds_linux] Valve Security Breach

2011-11-08 Thread Flubber
Server being linked to Steam Account, i'd say it's linked somehow. 2011/11/8 msleeper mslee...@ismsleeperwrong.com This is not relevant to server administration. On Tue, Nov 8, 2011 at 1:07 AM, m33crob ad...@m33crob.com wrote: Hello Valve, I'd like to request notification via these

Re: [hlds_linux] Updating without stopping servers?

2011-08-24 Thread Flubber
I'm updating manually actually, and i never stop my servers for updating, only once it's done. We never had a problem on our Linux Servers. 2011/8/25 Jay Singh singh...@live.com You can accomplish this using nemrun. You have separate files in another folder. When an update comes out, you

Re: [hlds_linux] Upcoming Red Orchestra 2 Beta and Ranked Server Program

2011-08-04 Thread Flubber
Same here, i'd like to know. And i hope even rejection will be reply , by courtesy. Flubber www.canardpc.com 2011/8/4 Eric Riemers riem...@binkey.nl Any time span on a reply then, i prefer not to mail too often. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-27 Thread Flubber
117Mo for a mac crash. Hmmm 2011/7/27 Bajdechi Nightbox Alexandru alexandrualexa...@gmail.com crash fixes ? 2011/7/28 Jason Ruymen jas...@valvesoftware.com Updates to Team Fortress 2 are now available. The specific changes include: - Fixed a Mac client crash triggered after

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-21 Thread Flubber
Please adress all griefing at : stormtrooper5...@valvesoftware.com, he's the one in charge of the Star Wars Update. 2011/7/21 E3pO e...@wmclan.net YOUR UPDATE IS BROKEN. GO FIX IT. On Wed, Jul 20, 2011 at 9:02 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for Team

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-07 Thread Flubber
Nothing about the replay playercount bug 2011/7/8 Jason Ruymen jas...@valvesoftware.com Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
It's so buggy whith sv_maxvi... set to 24, i ve seen server reporting 26/24... 2011/7/5 Jeff Sugar jeffsu...@gmail.com This is exactly what we do on our server. It works fine :) Tons of quickplay people being sent our way even now. On Tue, Jul 5, 2011 at 3:22 AM, Peter Reinhold

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
Clearly Cbaseserver is the best slot system, but i'll add jamster immunity Reserve Slots wich is geat if you have to manage a big community. http://forums.alliedmods.net/showthread.php?t=93053highlight=immunity 2011/7/5 Alexander Bienzeisler ch...@amd.co.at

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
Well it's important to have accès for admin you don't want to give the rcon, so it's a necessity i'll say. 2011/7/5 Eric Riemers riem...@binkey.nl I never want to kick people playing just because a admin comes and joins.. i really hate that. (and did when i was a regular player, i actually

Re: [hlds_linux] Reserved Slots beyond 24 on a TF2 server

2011-07-05 Thread Flubber
another story all together :) On Tue, 5 Jul 2011 17:33:58 +0200, Flubber flub...@gmail.com wrote: Well it's important to have accès for admin you don't want to give the rcon, so it's a necessity i'll say. 2011/7/5 Eric Riemers riem...@binkey.nl I never want to kick people playing

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-01 Thread Flubber
My server with replay still report 24/25, i have to change sv_visiblemaxplayers to 24 in order to correct it. 2011/7/1 Claudio Beretta beretta.clau...@gmail.com HLDS updater has this feature too: Steam.cfg PreferredContentServerIDs = id1 id2 id3 where idX should be the valve content server

Re: [hlds_linux] Free to Play - Infinite piles of cheaters and griefers?

2011-06-24 Thread Flubber
You keeding, we got VAC, the most powerful tools against cheating. :D 2011/6/24 Octo octodhd_h...@monkeyrings.com I always felt like we saw a surge in cheaters and griefers directly after a super cheap sale of TF2. Now that TF2 has went Free to Play is there going to be anything to try to

Re: [hlds_linux] Free-to-Play and hackers...

2011-06-24 Thread Flubber
There's also the possibility of basing the kick on the veteran medals. 2011/6/24 Ronny Schedel i...@ronny-schedel.de Nothing at all. Thats the downside of all free games, the tons of cheaters. So what's to stop/prevent hackers from creating a new steam account and rejoining our servers now

Re: [hlds_linux] Free-to-Play and hackers...

2011-06-24 Thread Flubber
Agreed, and that's a shame. 2011/6/24 lwf l...@lokalen.nu http://www.teamfortress.com/freetoplay/faq.php Q. Won’t going Free to Play mean more griefers and cheaters? We’re increasing our focus on making sure that hostile players can’t ruin your fun. Specifically, we’ll be keeping a close

Re: [hlds_linux] heads up

2011-06-23 Thread Flubber
And, please don't push it at 2.am in europe for once. 2011/6/23 Eric Riemers riem...@binkey.nl With warning in advance i mean more than the usual -10 minutes before it gets out.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Free-to-Play and hackers...

2011-06-23 Thread Flubber
Since the game can't buy bought anymore, valve will never release such a cvar, it will be stupid. Now we are in a tf2 with password server access that's it. 2011/6/24 clad iron cladi...@gmail.com My guess... a cvar (date to be announed) that will not allow free players to join servers with

[hlds_linux] Players can't join (userid x not found)

2011-06-22 Thread Flubber
Hello, I got a strange server behaviour since tonight,, we haven't change anything on the server since yesterday evening and it seems we can't get on the server. I tried to remove mm:s/sourcemod. But it's not coming from them obiouvlsy. Any ideas? Client [FUCA] Flubber connected (x.x.x.x.27005

Re: [hlds_linux] TF2: Still massive lag spikes with replay enabled

2011-05-09 Thread Flubber
We are using an external server for the replay, and experiencing no lag for now. Anyway to have a full 24 server without modifying the maxplayers to 25? 2011/5/9 Joshua Smith bgcl...@gmail.com Just wanted to say i'm experiencing the same issues as well, debian lenny x64. On Sun, May 8, 2011

Re: [hlds_linux] TF2: Still massive lag spikes with replay enabled

2011-05-09 Thread Flubber
which bug it wants to roll with on each mapchange. On Mon, May 9, 2011 at 4:52 AM, Flubber flub...@gmail.com wrote: We are using an external server for the replay, and experiencing no lag for now. Anyway to have a full 24 server without modifying the maxplayers to 25? 2011/5/9 Joshua

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-15 Thread Flubber
We keep having crash on our unix servers : L 04/15/2011 - 21:20:04: EXxxTrEmE.44 [Fr]22STEAM_0:1:15681005Red killed Panda â Banane33STEAM_0:1:15048366Blue with tf_projectile_pipe_remote (attacker_position -775 -4438 192) (victim_position -1280 -4524 192) L 04/15/2011 - 21:20:07: World triggered

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-04-15 Thread Flubber
I deactivate all votes, and fixed the problem, anyway sourcemod votes based on % of players requested it, which my players prefer. Thanks anyway. 2011/4/15 ics i...@ics-base.net sv_vote_issue_nextlevel_choicesmode 0 - no more crashes. -ics 15.4.2011 22:22, Flubber kirjoitti: We keep

Re: [hlds_linux] pl_frontier

2011-03-09 Thread Flubber
We also got Frontier running since it's first release, never heard (except at the very beginning) any complains but for the old PC owner. 2011/3/9 ics i...@ics-base.net We run our own servers on different cores machines and i speak from my personal experience + our community that i've heard

Re: [hlds_linux] Team Fortress 2 Update Available

2010-07-14 Thread Flubber
A lot of people on our server, complain about TF2, crashing (have to switch steam to english, to limit the number of crash) others are complaining about extreme lagging, since the update. 2010/7/14 Shane Arnold clontar...@iinet.net.au Solution: specify these in the commandline or in a server

Re: [hlds_linux] cannot find my server in global list

2010-03-09 Thread Flubber
I had 4 servers who were full non stop now those are empty almost 100% each day, the remove/setmaster fix worked partially. What the fuck valve is doing not fixing this. 2010/3/6 Ronny Schedel i...@ronny-schedel.de I hope so. - Original Message - From: [Don] - Luigi lu...@my-don.de

Re: [hlds_linux] Team Fortress 2 Update Available

2010-01-27 Thread Flubber
Same here... Thx Valve 2010/1/28 DrGamez drga...@gmail.com I'm getting the same issues, unsure of what the problem could be. Start Line: ./srcds_i486 -game tf +map cp_gravelpit -port 27015 +ip 66.150.214.212 +maxplayers 24 -autoupdate -debug Error: L 01/28/2010 - 07:08:21: server cvars

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Flubber
I have to agree with Zuko mumble is way superior to TS (even to the ingame com system) last time in L4D the voice was coming in mumble before the ingame stream. And 1.2 release is an excellent work regarding the quality of the voice reproduction. 2009/12/19 Zuko zuc...@gmail.com 1. What does

Re: [hlds_linux] TeamSpeak 3 Server

2009-12-19 Thread Flubber
those that helped and I'm sorry to all those that got their panties in a wad because this wasn't HLDS related. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Saturday, December 19, 2009 1:26

Re: [hlds_linux] l4d2 demo sv_password disabled ?

2009-10-28 Thread Flubber
Geez, let's restart the discussion for the release of L4D, oh sorry it's the same game just modded... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Custom particle effects on TF2 maps

2009-10-26 Thread Flubber
It's really a shame that valve didn't fix this known bug, not every one like to play dustbowl for the 13751 times. 2009/10/23 ics i...@ics-base.net As it seems that some custom particle effects in some maps break the actual smoke, fire etc effects in-game in the next map after that and stay

Re: [hlds_linux] Left 4 Dead Update Released

2009-07-18 Thread Flubber
Is it possible to allow people to vote thru the call vote menu for a custom campaign or start a game on a community server on a specific map from a lobby? 2009/7/18 Ronny Schedel i...@ronny-schedel.de There is a problem with this update and with forked servers. After a campaign ends, the forks

Re: [hlds_linux] Server's Don't Reconnect to Steam Again? :(

2009-06-16 Thread Flubber
I got a lot of not connected server today, and i've seen those logs line too any time, if they record right in the logs i can send it, if you still need them. 2009/6/16 FPSB | Goerge brutalgoerge...@gmail.com i looked at the logs from that time, and I don't see any of those messages. It's the

Re: [hlds_linux] TF2 idle achivement servers

2009-05-24 Thread Flubber
Cos taht's the most important thing to do. Valve doesn't even check if the new gun shoot thru door before releasing an update, and they'll bother checking everyone location. 2009/5/24 Andreas Grimm l...@gmx.net then valve could check their position ... if their x y z coordinates didn't change

Re: [hlds_linux] steam down again?

2009-03-31 Thread Flubber
Is there any day you don't do maintenance? 2009/4/1 Kevin J. Anderson les...@counter-strike.net Thank you. Could we get such notifications to the lists as well? That would be excellent if so. Kevin Anderson Burton Johnsey wrote: We are performing some server maintenance and apologize

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Flubber
Still got the seg fault error, it's getting ridiculous. 2009/2/25 Ronny Schedel i...@ronny-schedel.de The server was running fine for 5 hours and crashed now. How can I disable the spy? - Original Message - From: Tony Paloma drunkenf...@hotmail.com To: 'Half-Life dedicated Linux

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Flubber
an administrative mod, disable it and test to make sure its not that causing issues. On Wed, Feb 25, 2009 at 8:29 PM, Flubber flub...@gmail.com wrote: Still got the seg fault error, it's getting ridiculous. 2009/2/25 Ronny Schedel i...@ronny-schedel.de The server was running fine for 5

Re: [hlds_linux] Team Fortress 2 and Day of Defeat: Source UpdateAvailable

2009-02-17 Thread Flubber
./srcds_run: line 352: 2948 Segmentation fault $HL_CMD Here we go again, Can't valve fix the actual bug instead of adding useless functions to Cvar. 2009/2/17 Ronny Schedel i...@ronny-schedel.de Does this update fix the lag issue in TF2? A required update for Team Fortress 2, along

Re: [hlds_linux] Update coming for SteamID change

2009-02-17 Thread Flubber
Not everyone i guess since there is still the seg fault, report 1 month ago. 2009/2/18 Ryan Devonshire r...@gatewaygaming.co.uk Did Valve actually *listen* to the requests of the community? I can't believe it. A. Eijkhoudt wrote: Andrew Armstrong wrote: This update was just released.

Re: [hlds_linux] Those damn reserved slots. [TF2]

2009-02-12 Thread Flubber
Just use cbaseserver extensions from pRED : http://forums.alliedmods.net/showthread.php?t=72322 Reserved slots with no wasting, just a pure pleasure, got a 150 slot reserved players, and i never get a problem. ___ To unsubscribe, edit your list

Re: [hlds_linux] Team Fortress 2 Update Available

2009-02-04 Thread Flubber
- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Tuesday, February 03, 2009 7:48 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Available A few people myself include

Re: [hlds_linux] Team Fortress 2 Update Available

2009-02-03 Thread Flubber
A few people myself include feels that the spy cloaked is draining much faster, does any of you guys saw it too? 2009/2/3 Steven Sumichrast packh...@gmail.com Update ran fine for me -- I ran it a few hours late, but still. (I wish the darn server would notice it has no players on it and just

Re: [hlds_linux] New update (crashes immediately)

2009-01-29 Thread Flubber
Well you're lucky, my 5 tf2 are looping for 2h and nothing happens. Kudos Valve. 2009/1/29 Ben B brutalgoerge...@gmail.com this is awfully funny. I let it keep auto restarting for around 5 hours, which had to have been hundreds of starts, then it finally started up correctly, and is running

Re: [hlds_linux] Marry Christmas, Happy Holidays

2008-12-25 Thread Flubber
Santa was not really generous, i asked for working l4d servers with bug fixes, all i got was a euro conversion rate that sucks. Snif Merry Noël to you guys. 2008/12/25 Jonass li...@jonass.org Marry christmas from Strasbourg ! Arg! a écrit : She's a nightmare, you have to spend all this

Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Flubber
Just fnished another campaign on expert and no achievement given, it's so boring to have to do the same shit again and again. 2008/12/5 [EMAIL PROTECTED] Hi Chris, If I stop a server with the quit command (via rcon or netconport console), it doesn't seem to come back up. If I kill it, it

Re: [hlds_linux] coop - versus mode

2008-11-23 Thread Flubber
Won't it go back to the first map of a vs campaign once the players finish the first part? 2008/11/23 Neil Smith [EMAIL PROTECTED] Thanks AnAkin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: 23 November 2008 09:10 To: Half-Life

Re: [hlds_linux] L4D Linux Group Server Connection Issues (sv_steamgroup)

2008-11-19 Thread Flubber
There is no 2 settings in sv_steamgroup_exclusive it's 0 or 1. 2008/11/19 ksu. deadeye [EMAIL PROTECTED] Good to know. :) Have you have any luck with sv_steamgroup_exclusive at all? Ideally I'd like it set to 2...but after reading through some forums, I'm not even sure it works. On Wed,

Re: [hlds_linux] L4D mapcycle

2008-11-18 Thread Flubber
That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change

Re: [hlds_linux] L4D mapcycle

2008-11-18 Thread Flubber
as the main way to connect and set-up, they just need to get the balance right ^_^ give it time. 2008/11/18 Flubber [EMAIL PROTECTED]: That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even

Re: [hlds_linux] L4D Community Server Idea - Matchmaking

2008-11-18 Thread Flubber
I asked for that feature days ago, no response. 2008/11/18 Cc2iscooL [EMAIL PROTECTED] Alright guys, I had an idea for the community-based servers seeing as the current one is ...well...not too great. I'd like my community members to be able to create lobbies and THEN join my servers, not

Re: [hlds_linux] L4D Community Server Idea - Matchmaking

2008-11-18 Thread Flubber
to have that game played on your own server. Perhaps I'm mistaken, wouldn't be the first time. ;) Flubber wrote: I asked for that feature days ago, no response. 2008/11/18 Cc2iscooL [EMAIL PROTECTED] Alright guys, I had an idea for the community-based servers seeing as the current

Re: [hlds_linux] Autoupdate start option

2008-11-18 Thread Flubber
It's been one year i wonder why valve didn't fix this for TF2. 2008/11/18 Arg! [EMAIL PROTECTED] Especially since srcds_run script gets overwritten on every update. Perhaps this fix could be added into the script that gets updated on valves side so we dont have to fix it each time! Such a

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Flubber
Strangest thing, i made no change on the server, this morning when i want to update the game i get : Checking bootstrapper version ... Segmentation fault And it stop, i re-downloaded hldsupdatetool and re-extract steam, the same. Help !! ___ To

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Flubber
Of Flubber Sent: 13 November 2008 10:08 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] l4d Dedicated server notes I must have missed some mail during the last days, so it is normal that my server launch as this : ./srcds_run -game left4dead +map

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Flubber
I must have missed some mail during the last days, so it is normal that my server launch as this : ./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip xx.x.x.x -fork 15 +exec fork_cfg##.cfg End up on 27015-16-17-18-19-25-27-29-31-33-35-38-41-44 47 instead of a straight 27015 to

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Flubber
We are currently 13 servers on a xen where using 16/64 parts of a quad amd quad-core but we were thinking of switching to two 8/64 because i'm not sure that srcds is handling well multiple proc, and i hope to have a larger numbrer of server this way. 2008/11/13 Paul Bowsher [EMAIL PROTECTED]

Re: [hlds_linux] -fork configuration tip

2008-11-11 Thread Flubber
In each cfg, you change the log directory it should log each in its own. 2008/11/11 J T [EMAIL PROTECTED] Is there anyway to log the console for each server? On Mon, Nov 10, 2008 at 2:08 PM, Jordy van Wolferen [EMAIL PROTECTED] wrote: Is it possible the set the port number in the config

Re: [hlds_linux] L4D fork

2008-11-09 Thread Flubber
] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Flubber Sent: 09 November 2008 01:54 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D fork There is so many bug with the windows (browser, console, password request not being shown

Re: [hlds_linux] l4d connection troubles

2008-11-08 Thread Flubber
Are you sure those who don't see the PW windows juste have the browser /console/server info in front of it, L4D have a strange management of windows. cf: what i have to do for connecting to our password server : http://www.youtube.com/watch?v=RPZpUHh4U0k 2008/11/8 Patrick Shelley [EMAIL

Re: [hlds_linux] L4D fork

2008-11-08 Thread Flubber
Not yet. I hope valve doesn't want to let the server system has it is actually, since the mailing list isn't barking anymore :). The game clearly need a real servr browser and a clean client interface to use it properly. 2008/11/9 Saint K. [EMAIL PROTECTED] When you use the '-fork' option, can

Re: [hlds_linux] L4D fork

2008-11-08 Thread Flubber
...it just isn't auto-loaded and hasn't had its full functionality added yet. Flubber wrote: Not yet. I hope valve doesn't want to let the server system has it is actually, since the mailing list isn't barking anymore :). The game clearly need a real servr browser and a clean client interface

Re: [hlds_linux] L4D server.cfg

2008-11-07 Thread Flubber
z_difficulty seems to reset after a campain is over. 2008/11/7 Anthal [EMAIL PROTECTED] Patrick Shelley wrote: Can anyone share a server cfg so i can set mine up better please? Thanks, Patrick ___ To unsubscribe, edit your list

Re: [hlds_linux] L4D server.cfg

2008-11-07 Thread Flubber
Got 2 normal/2hard/2impossible on launching now it's all normal, and no one come from the lobby (password prevent it). 2008/11/7 Anthal [EMAIL PROTECTED] It's changeable via matchmaking, but if people just 'join' the server, it will read from the server.cfg file. Flubber wrote

Re: [hlds_linux] L4D Servers not connecting for anybody else?

2008-11-06 Thread Flubber
Same here 2008/11/6 Raphael Hehl [EMAIL PROTECTED] same problem without forking -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Steve Sumichrast Gesendet: Donnerstag, 6. November 2008 16:39 An: Half-Life dedicated Linux server mailing

Re: [hlds_linux] L4D Demo CVARs cfg files

2008-11-06 Thread Flubber
No password, no direct connect. Well i loved the game so stressful with friends, but no point hosting 10 servers for strangers, i'm sure i can find some other game to run on those. 2008/11/6 Ryan Davis [EMAIL PROTECTED] No privacy features though. sv_password is ignored. I run a private

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Flubber
will the server appear in browser if sv_public = 0? 2008/11/6 Joseph Laws [EMAIL PROTECTED] Erik, a cvar would work for something like that. sv_public 1 = server added to region match-maker network sv_public 0 = server not added and clients must know the ip/port and/or passwords to join the

Re: [hlds_linux] [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread Flubber
Just tryed and i'm still unabled to join my server, even add it to the server.cfg in case the console command did not register it, it's the same can enter with connect ip:port. 2008/11/6 David A. Parker [EMAIL PROTECTED] If you run cvarlist from the console, one of the cvars listed is

Re: [hlds_linux] [hlds] As close to private servers as is possibly at the moment

2008-11-06 Thread Flubber
So you always need an admin to start a game between friends on your own server if i understand you right, that's what i guessed from the recent experience i tried, relaunching the server joining then other clan members can join. Am i right? 2008/11/7 Nick Olsen [EMAIL PROTECTED] Heres what i