and they are a platform provider.
Shootjust imagine the hoopla that would exist if *pple's itunes or App
Store had security holes like this
G.
On Wed, Oct 13, 2010 at 9:10 PM, 1nsane 1nsane...@gmail.com wrote:
They are also a publisher of games, security should be a priority.
On Wed,
, that doesnt help fix the issues
If you are aware of a real exploit send it to valve and give them time to
fix it before posting it here other than maybe a generic hey I found this,
too many people trolling looking for things to use ingame here.
On Wed, Oct 13, 2010 at 11:19 PM, Gene H geneharde
.
If you use the bug reporter, maybe not
On Wed, Oct 13, 2010 at 11:35 PM, Gene H geneharde...@gmail.com wrote:
Last time I did that, Steam locked my account.
Go figure.
On Wed, Oct 13, 2010 at 9:25 PM, Don P buzza...@gmail.com wrote:
Well it requires people like us to tell them about
/sarcasm
On Fri, Jul 30, 2010 at 3:22 PM, Adam Smith absmi...@gmail.com wrote:
/care
On Fri, Jul 30, 2010 at 6:12 PM, Saint K. sai...@specialattack.net
wrote:
Are doin my fkin head in. I've been very patient, but seriously, what the
fuck is up with the weekly, and sometimes twice a week.
unless it's against the law (aka trademark law, etc.)
if the community name is trademarkedand you give Valve legal
noticeperhaps maybe...
then againValve should have policies in place for CyberSquatting much
like ICANN..in cases where a third-party uses a name that they have no
geezdo I have to hold your hand to the big boy's room?
I gave you a potential solutionget your community name
trademark.hire a lawyer to send Valve a notice of trademark infringement
(caused by fake servers claiming your trademark)...then perhaps sue if Valve
does nothing.
Case
zero-byte map files (with default map filenames) with different permissions?
I guess it can still blow up the updater and thenthe world *insert
Dr. Evil's grin and pinky pose here*
On Sat, Jul 10, 2010 at 2:11 AM, E3pO e...@wmclan.net wrote:
Ahhh, okay thank you for that. This still
chmod 644 (or 640 for the paranoid)
owned by root:group
run game daemon in the same group but different userso game daemon only
has read-only access...
shoot...NO daemon should have write access to config files (any configs that
the daemon can change should be in another file.)
On Sat, Jul
blame valve...I didn't write the daemon.
On Sat, Jul 10, 2010 at 3:30 AM, Jesse Molina je...@opendreams.net wrote:
You didn't think/read. This doesn't address the issue at hand.
Gene H wrote:
chmod 644 (or 640 for the paranoid)
owned by root:group
run game daemon in the same group
talking about ./steam -command update overwriting user-modified
files and how to prevent it.
But yea, I'll blame Valve on the startup daemon. It's not all that either.
=)
Gene H wrote:
blame valve...I didn't write the daemon.
On Sat, Jul 10, 2010 at 3:30 AM, Jesse Molina je
I wonder what happens if you send the permissions of the maps folder to a
different user and make it read-only...(chmod/chown FTW)
wonder how the updater will deal with a access denied write-error...
*watches world blow up like some ep of Futurama or Dilbert*
On Fri, Jul 9, 2010 at 9:56 PM, E3pO
You're using named instances of screen, right? if so, you can use that to
inject commands into each instance.
On Sun, Jul 4, 2010 at 3:51 PM, Eric Riemers riem...@binkey.nl wrote:
All,
Since these mutators are coming every now and then, i need to update all my
l4d2 instances.
These are
thought that was the whole purpose of being subscribed to this list...to get
notices when there is an update.
On Sun, Jul 4, 2010 at 9:14 PM, Jesse Molina je...@opendreams.net wrote:
Hi all
I'm going to slightly threadjack here. I'm a very experienced unix
sysadmin, but I'm a noob to the
/screen session. Infact I vaguely remember a little
while back the same subject being discussed.
Try doing a search on the mailing list website
(http://list.valvesoftware.com/).
Regards
||On 5/07/2010 12:49 PM, Gene H wrote:
thought that was the whole purpose of being subscribed to this list
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