Re: [hlds_linux] L4D2 servers delisted?

2012-01-10 Thread Richard Eid
FYI: https://twitter.com/#!/l4ddev/statuses/156891109715476480 -Richard Eid On Sat, Jan 7, 2012 at 3:08 AM, Amer stalker...@gmail.com wrote: Fletcher, while you are at it, could you take a look into the long standing bug with sv_password

Re: [hlds_linux] L4D2 servers delisted?

2012-01-10 Thread Richard Eid
Sorry for the double message, but it looks like this update was released. -Richard Eid On Tue, Jan 10, 2012 at 7:31 PM, Richard Eid richard@gmail.com wrote: FYI: https://twitter.com/#!/l4ddev/statuses/156891109715476480

Re: [hlds_linux] hlds_linux Digest, Vol 46, Issue 104

2011-12-24 Thread Richard Eid
? -Richard Eid On Sat, Dec 24, 2011 at 6:30 PM, dan needa...@ntlworld.com wrote: On 24/12/2011 22:12, at...@atouk.com wrote: Hardware ban? How would that work, serial numbered and trackable computers? In summary, it wouldn't. Instead of making cheating a user/admin issue

Re: [hlds_linux] L4D2 Linux Crash - Illegal Instruction

2011-09-12 Thread Richard Eid
https://twitter.com/#!/l4ddev/statuses/113302748291792896 -Richard Eid On Mon, Sep 12, 2011 at 11:37 AM, pizzahut pizzah...@gmail.com wrote: Rizla Fri, 09 Sep 2011 19:04:00 -0700 I dont have this issue, but it doesn't show up sse3

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-07-26 Thread Richard Eid
You don't have to restart CS after being on cs_siege. Just open your console and: room_type 0 -Richard Eid On Tue, Jul 26, 2011 at 12:57 PM, Janis Petrovs fanta...@inbox.lv wrote: Did you read this bug with +voicerecord(voicecomm

Re: [hlds_linux] Free to Play - Infinite piles of cheaters and griefers?

2011-06-24 Thread Richard Eid
in on the details as soon as Valve has something to announce. -Richard Eid On Fri, Jun 24, 2011 at 2:15 AM, Flubber flub...@gmail.com wrote: You keeding, we got VAC, the most powerful tools against cheating. :D 2011/6/24 Octo octodhd_h

Re: [hlds_linux] This Steam account does not own this game

2011-06-03 Thread Richard Eid
?t=1913890 http://forums.steampowered.com/forums/showthread.php?t=1913890More specifically: http://forums.steampowered.com/forums/showthread.php?p=22706189#post22706189 -Richard Eid On Fri, Jun 3, 2011 at 4:24 PM, Casper Zingenberg c

Re: [hlds_linux] replay feature

2011-05-11 Thread Richard Eid
This looks like a nice resource: https://support.steampowered.com/kb_article.php?ref=5261-UIHN-1853 -Richard Eid On Tue, May 10, 2011 at 5:28 PM, Jon Lippincott j...@valvesoftware.comwrote: Looking into it - thanks. -Original Message

Re: [hlds_linux] Server Configurations

2011-04-26 Thread Richard Eid
/ -Richard Eid On Tue, Apr 26, 2011 at 9:53 PM, Max Pierson nmaxpier...@gmail.com wrote: Hi All, I'm new to the list and i've searched the archives about a year back but did not see anything similar to my questions, so if there's a FAQ or a RTFM, by all

Re: [hlds_linux] Connection timing out on a L4D2 dedicated server

2010-09-08 Thread Richard Eid
Post your server.cfg. Also, use -ip, not +. And +map should be the last argument in your launch line. -Richard Eid On Wed, Sep 8, 2010 at 9:35 AM, Nicolas 'NykO18' Grevet nico...@ihatemountains.com wrote: How did you solve it? I tried

Re: [hlds_linux] L4D2 Steam Groups missing

2010-04-23 Thread Richard Eid
of dedicated servers would not receive any or just a partial list. This has been addressed and dedicated server listings are fully functional again.* -Richard Eid On Fri, Apr 23, 2010 at 8:03 PM, Saint K. sai...@specialattack.net wrote: Hi

Re: [hlds_linux] Post by non-member to a members-only list

2009-12-31 Thread Richard Eid
Those files are sprays uploaded by players that have connected to your server. -Richard Eid On Thu, Dec 31, 2009 at 7:09 AM, Oliver Salzburg oliversalzb...@web.dewrote: I definitely used the right email address. This is the mail I tried

Re: [hlds_linux] HLDS Masterserver Problems

2009-12-30 Thread Richard Eid
This topic involved an issue with GoldSource based servers, not SRCDS. -Richard Eid On Wed, Dec 30, 2009 at 2:40 PM, Nephyrin Zey nephy...@doublezen.netwrote: Perhaps you could... use other master servers? using 72.165.61.151:27011

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Richard Eid
Is your server denying them the connection or is it just a local timeout on their end? Have they set +clientport on one of the clients so they both aren't trying to connect through the same port? -Richard Eid On Sat, Dec 19, 2009 at 2:44 PM

Re: [hlds_linux] TF2 Multiple clients from the same IP

2009-12-19 Thread Richard Eid
and you're both trying to connect to the same server, one of them needs to use an alternate clientport. Then again, maybe I'm misunderstanding the problem and this won't solve a thing. Good Luck! -Richard Eid On Sat, Dec 19, 2009 at 4:28 PM, John

Re: [hlds_linux] playercount, global serverrank and motd.txt

2009-11-28 Thread Richard Eid
and motd.txt on your L4D server, they shouldn't get overwritten. The way you're using is just fine, though. I was just noting that you can go back to the defaults if you choose and not have to worry about them being overwritten...in L4D. -Richard Eid

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-23 Thread Richard Eid
You just need to type mp_gamemode into the console and press Enter. It'll show you what the value for that CVar is currently set at. Whatever is displayed is what mode the game is currently running. -Richard Eid On Mon, Nov 23, 2009 at 9:54

Re: [hlds_linux] Left4Dead 2 Update

2009-11-21 Thread Richard Eid
Look for a steam(or Steam).inf file in your left4dead2 folder. The first line will have: PatchVersion=something You want it to read PatchVersion=2.0.0.1 Or, run your update with -verify_all -Richard Eid On Sat, Nov 21, 2009 at 3:53 PM

Re: [hlds_linux] Left 4 Dead 2 Dedicated Server Available

2009-11-16 Thread Richard Eid
I heard you like pastebins, so here's the console output of cvarlist: http://pastebin.com/m2a45fcbd As for the modes, if you mean sv_gametypes, your selections are: coop,realism,survival,versus,teamversus,scavenge,teamscavenge -Richard Eid

Re: [hlds_linux] Left 4 Dead 2 Demo Update Available

2009-11-07 Thread Richard Eid
You can use the CVars, hostfile and motdfile, to define other file names which won't be overwritten by any updates. -Richard Eid On Sat, Nov 7, 2009 at 6:24 AM, ics i...@ics-base.net wrote: Yes it was optional update and i would also like

Re: [hlds_linux] Left 4 Dead 2 Demo Update Available

2009-11-07 Thread Richard Eid
. -Richard Eid On Sat, Nov 7, 2009 at 10:07 AM, Ronny Schedel i...@ronny-schedel.dewrote: Does it really work? We have the same problem with DOD:S and the cvars don't work, we have to copy the files after the update process. You can use the CVars, hostfile and motdfile

Re: [hlds_linux] A2S_INFO response from L4D2

2009-10-28 Thread Richard Eid
. Plus, being that there is a delay, be ready to run hldsupdatetool again before the demo goes live. -Richard Eid On Wed, Oct 28, 2009 at 11:54 AM, ics i...@ics-base.net wrote: I also have an script running that provides server status to the irc

Re: [hlds_linux] A2S_INFO response from L4D2

2009-10-28 Thread Richard Eid
I doubt what we've downloaded is a complete L4D2 SRCDS. My guess is that once it's live, we'll have to download some more, then A2S_INFO responses will be working properly... Or not. It's still a demo. -Richard Eid On Wed, Oct 28, 2009 at 7

Re: [hlds_linux] sv_region fixed in L4D?

2009-10-07 Thread Richard Eid
should ensure that players from one region don't end up on servers in another. There seemed to have been an issue with this during the Crash Course release, but by all accounts I've run across, the issue is resolved. -Richard Eid On Wed, Oct 7

Re: [hlds_linux] Left 4 Dead Update Available - Stil cannot use -IP

2009-09-30 Thread Richard Eid
Behind a NAT, you're going to want to bind to your internal IP. So... +ip 192.168.1.2 You don't need -ip and you don't need to declare your external IP at all. -Richard Eid On Wed, Sep 30, 2009 at 2:58 AM, Ronny Schedel i...@ronny

Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-14 Thread Richard Eid
to break, even the tools that most would probably consider essential. This is a fact of life. I hope some day we can all finally accept that. Also, https://bugs.alliedmods.net/show_bug.cgi?id=3948 -Richard Eid On Thu, Aug 13, 2009 at 11:07 PM

Re: [hlds_linux] 1. Re: Linux Crashes - Team Fortress 2/Day of Defeat: Source Update Released (MoggieX)

2009-08-14 Thread Richard Eid
environment, but the point I was trying to make is that this is a given that things break. People work hard to fix what is broken and everyone lives happily ever after. Or until the next update. Whichever comes first. -Richard Eid On Fri, Aug 14, 2009

Re: [hlds_linux] Question about choke and loss

2009-07-27 Thread Richard Eid
The CVar 'rate' accepts values in bytes/second. Therefore, a rate of 5 would require a minimum of a 400 Kb/s Internet connection. -Richard Eid On Mon, Jul 27, 2009 at 12:59 PM, Donnie Newlove donnie.newl...@gmail.comwrote: Rate

Re: [hlds_linux] Question about choke and loss

2009-07-25 Thread Richard Eid
. If all else fails, make sure that you actually have enough bandwidth available to provide for those game servers. Also, you didn't finish telling us what value you were using for +sys_ticrate. -Richard Eid On Sat, Jul 25, 2009 at 10:05 PM, Adam

Re: [hlds_linux] Synergy: Invalid Steam key size.

2009-06-29 Thread Richard Eid
http://www.mail-archive.com/hlds_linux@list.valvesoftware.com/msg51552.html -Richard Eid On Mon, Jun 29, 2009 at 2:18 PM, atomy at...@jackinpoint.net wrote: check the output of version issued in console, make sure protocol versions

Re: [hlds_linux] L4D actual tickrate

2009-06-07 Thread Richard Eid
The maximum value for rate in the Source engine is 1048576. 3 seems to be a good maximum to use for L4D, though. -Richard Eid On Sun, Jun 7, 2009 at 1:14 PM, ics i...@ics-base.net wrote: By entering the cvar, you would know

Re: [hlds_linux] L4D actual tickrate

2009-06-06 Thread Richard Eid
it. -Richard Eid On Sat, Jun 6, 2009 at 5:08 PM, AnAkIn . anakin...@gmail.com wrote: L4D runs at 30. 2009/6/6 Saul Rennison saul.renni...@gmail.com L4D will probably run at 33 by default, no need for 66/101 for that extra millisecond in bullet

Re: [hlds_linux] Uber slow update

2009-05-30 Thread Richard Eid
without it there. -Richard Eid On Sat, May 30, 2009 at 11:05 AM, Oliver Warburton o...@inx-gaming.co.ukwrote: Hi guys, I've had a look around but can't find anyone reporting the same issue. Is anyone find updates are running PAINFULLY slow

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Richard Eid
that will be connecting to your server(s) and will generally provide for a better overall experience. I'm actually surprised you're not seeing a lot of timeout issues and other connection related errors. -Richard Eid On Wed, May 13, 2009 at 6

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Richard Eid
Yeah, 67 is the new 101. Pretty much pointless, though arguments could be made against that if you watch net_graph. But even at 66, you'll see 66.x coming through at times. -Richard Eid On Wed, May 13, 2009 at 7:33 PM, Cc2iscooL cc2isc

Re: [hlds_linux] TF2 Config Help?

2009-05-13 Thread Richard Eid
Huh? Safe from what? 67 produces the same results as 66, so there's no reason to use it. If people complain about you using 66 instead of 67, rest easy knowing that they don't have a clue. -Richard Eid On Wed, May 13, 2009 at 8:45 PM

Re: [hlds_linux] L4D: only 4 players

2009-04-23 Thread Richard Eid
it to a versus map using any other method besides a lobby, then you need to manually go in and change the value for mp_gamemode to versus. -Richard Eid On Thu, Apr 23, 2009 at 5:15 PM, Aaron A. Maricic pennsta...@gmail.comwrote: In HLSW for me, it says 4

Re: [hlds_linux] L4D: only 4 players

2009-04-23 Thread Richard Eid
It's an operator bug. -Richard Eid On Thu, Apr 23, 2009 at 5:26 PM, Marcel hlds_li...@vermasslt.de wrote: Aaron A. Maricic wrote: In HLSW for me, it says 4 players on the new maps... even if they're the Versus maps. However, 8 players

Re: [hlds_linux] Can't Join VS after update?

2009-04-21 Thread Richard Eid
(if you're using SourceMod) are causing your issue. -Richard Eid On Tue, Apr 21, 2009 at 9:45 PM, TJ Hilton tj.hil...@gmail.com wrote: So I updated my server with verify_all, got all the new content, restarted the server, did rcon changelevel

Re: [hlds_linux] STEAM UserID Ticket

2009-04-06 Thread Richard Eid
Have you installed the latest beta for GoldSource servers? http://www.mail-archive.com/h...@list.valvesoftware.com/msg35332.html -Richard Eid On Mon, Apr 6, 2009 at 3:33 PM, Christophe MARTIN gros...@free.fr wrote: Hi, Error verifying

Re: [hlds_linux] Steam Validation Rejected

2009-04-01 Thread Richard Eid
In the steam_appid.txt file, I believe you want the number 70 for any third-party GoldSource mods, which Natural Selection falls under. 10 is Counter-Strike 1.6 20 is Team Fortress Classic -Richard Eid On Wed, Apr 1, 2009 at 6:16 PM, Crazy

Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Richard Eid
? Anyway, I can test it out a little later on tonight. If that doesn't work, I'll get back to you with what does. -Richard Eid 2009/3/30 Donnie Newlove donnie.newl...@gmail.com Works for me too, but recently I've started to lose the capture status

Re: [hlds_linux] l4d update sometime today?

2009-03-25 Thread Richard Eid
Yes, now. http://store.steampowered.com/news/2380/ Update your servers! -Richard Eid On Wed, Mar 25, 2009 at 5:51 PM, Kevin J. Anderson les...@counter-strike.net wrote: Melee mechanic change eh? we have an ETA valve? gamead...@127001

Re: [hlds_linux] WARNING regarding latest Unnanounced TF2 Update!

2009-03-23 Thread Richard Eid
() : Sys_Shutdown() Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem() That's it. An .mdmp file is created each time, obviously, but this is what Jeff means by broke them entirely. -Richard Eid On Mon

Re: [hlds_linux] solid objects in dods isnt solid anymore after update 2-3 weeks ago

2009-02-23 Thread Richard Eid
. -Richard Eid On Mon, Feb 23, 2009 at 3:46 PM, Peter Lindblom i...@teaterljud.se wrote: Hi I dont know if this is something for Valve to look into or if we have to solve all errors like this in the open community .. please Valve ! I did first hear about

Re: [hlds_linux] Weapon Exploiters Get Weapons Removed for a Month!

2009-02-19 Thread Richard Eid
Victory. YOU FAIL! 5, 4, 3, 2, 1. The cart has almost reach the final checkpoint. AHAHHAHAHAHHAHAH! http://tf2wiki.net/wiki/Announcer -Richard Eid On Thu, Feb 19, 2009 at 11:19 AM, Carl aidsf...@gmail.com wrote: Who is TF announcer

Re: [hlds_linux] sv_search_key - Yet again

2009-02-10 Thread Richard Eid
. -Richard Eid On Tue, Feb 10, 2009 at 8:42 PM, Patrick Shelley sidest...@gmail.comwrote: Im just trying your server.cfg out Richard, but i was wondering if i put: sv_search_key BLABLABLA in the file called game.cfg on my own machine, would that save having to type

Re: [hlds_linux] The Ship does not start

2009-02-05 Thread Richard Eid
the problem if it's within the file structure. -Richard Eid On Thu, Feb 5, 2009 at 5:13 PM, t...@cybergate02.com wrote: Deleting the blob, then restarting the update did not change anything... I am sure I never ran the ship ded server since last

Re: [hlds_linux] sv_search_key - Yet again

2009-01-31 Thread Richard Eid
Try the search_key without quotes: sv_search_key ninjaturtles -Richard Eid On Sat, Jan 31, 2009 at 2:20 PM, Kevin J. Anderson les...@counter-strike.net wrote: The only way I've gotten my client to always connect to my dedicated server

Re: [hlds_linux] sv_search_key - Yet again

2009-01-31 Thread Richard Eid
with this. -Richard Eid On Sat, Jan 31, 2009 at 3:02 PM, Dan Offord li...@multiplay.co.uk wrote: Set: sv_steamgroup_exlusive 1 to 0 Having it as 1 breaks the search key. Morgan Humes wrote: Sorry to bring up yet another pain -- but I have been trying to get the sv_search_key to work - and have

Re: [hlds_linux] sv_search_key - Yet again

2009-01-31 Thread Richard Eid
. Anyway, I hope this information is useful to you. -Richard Eid On Sat, Jan 31, 2009 at 4:16 PM, Morgan Humes mrh9...@lanaddict.com wrote: Thank you everyone for your suggestions, here are the results of my tests. We were unable to get

Re: [hlds_linux] L4D: Team swap bug

2009-01-26 Thread Richard Eid
. -Richard Eid On Mon, Jan 26, 2009 at 10:10 AM, Kevin J. Anderson les...@counter-strike.net wrote: I've had it occur, but each time it was that the person loaded the level before me, and switched teams before I joined. Just put the unscrambler mod back

Re: [hlds_linux] LAN Server setup

2009-01-22 Thread Richard Eid
the connect CVar seems to be unnecessary now that NAT Traversal has been fixed up. I think there may still be one outstanding issue, but unless you are running multiple NATs at this LAN, you probably wouldn't run into it. -Richard Eid On Thu, Jan

Re: [hlds_linux] LAN Server setup

2009-01-22 Thread Richard Eid
use quotes in mine, so I know it's safe that way. -Richard Eid On Thu, Jan 22, 2009 at 7:22 PM, Jay j...@splitstreams.com wrote: Richard Eid wrote: As far as rates, go, I guess you could bump up the default value for sv_maxrate to 2

Re: [hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-21 Thread Richard Eid
-Richard Eid On Wed, Jan 21, 2009 at 5:55 AM, Ferenc Kovacs i...@tyrael.hu wrote: On Wed, Jan 21, 2009 at 11:04 AM, Ratman2000 ratman2...@ratmod.de wrote: Hello, Banning an IP Address issnt an good way! Only, when the DDos comes from an Server! All IPs changing after a new connection

Re: [hlds_linux] L4D server assign issues and lack of free servers

2009-01-19 Thread Richard Eid
. Or not. -Richard Eid On Mon, Jan 19, 2009 at 5:32 PM, Cc2iscooL cc2isc...@gmail.com wrote: A lot of those extra servers have some type of sv_search_key set, but I usually have at least 3-4 of my own public servers that are empty during the day at any given time. On Mon, Jan 19, 2009 at 3:29 PM, ics

Re: [hlds_linux] This ones for Alfred Reynolds.

2009-01-18 Thread Richard Eid
I thought this might be useful for anyone following this thread on HLDS but not on the Steam Forums: http://forums.steampowered.com/forums/showpost.php?p=8923981postcount=4 -Richard Eid On Sun, Jan 18, 2009 at 3:24 PM, Guy Watkins hlds_li

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-17 Thread Richard Eid
in. -Richard Eid On Sat, Jan 17, 2009 at 12:53 PM, StevoTVR stevo...@sbcglobal.net wrote: Then the lobby system would choose from any of those servers. -- Stevo.TVR www.theville.org David Parker wrote: Just out of curiosity, has anyone defined

Re: [hlds_linux] C4

2009-01-16 Thread Richard Eid
Good thing you don't have to live in the US to have your Steam account disabled. ;) -Richard Eid On Fri, Jan 16, 2009 at 1:22 PM, Saint K. sai...@specialattack.net wrote: We don't all live in the USA ;) -Original Message- From

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-16 Thread Richard Eid
instead of +port, but I doubt that will solve your problem. Maybe try to remove the rcon_port? I don't know, as mine is a Windows server. Is that required for *nix? -Richard Eid On Fri, Jan 16, 2009 at 12:02 PM, Daniel Worley worle...@gmail.com

Re: [hlds_linux] Left 4 Dead Update Available

2009-01-15 Thread Richard Eid
For whatever reason, I chose to use l4d_full when I first downloaded the server on release day. For the sake of this thread, I decided to change my update argument to use left4dead. It's the same thing either way. -Richard Eid On Thu, Jan 15

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread Richard Eid
This is a temporary fix: http://forums.alliedmods.net/showthread.php?t=82883 -Richard Eid On Tue, Jan 6, 2009 at 11:12 AM, Patrick Shelley sidest...@gmail.comwrote: On the subject of hunter explooits - im gonna release this one

Re: [hlds_linux] Ban duration and expiration

2008-12-26 Thread Richard Eid
exec banned/listip.cfg's in. -Richard Eid On Fri, Dec 26, 2008 at 6:46 PM, David Parker dpar...@utica.edu wrote: Hello, When someone is kicked by a vote on one of our L4D servers, these lines show up on the console and in the logs: Vote

Re: [hlds_linux] sv_search_key not working

2008-12-26 Thread Richard Eid
it. If I have someone else set their search_key to my server's sv_search_key...key, they find it with no troubles. -Richard Eid On Fri, Dec 26, 2008 at 8:53 PM, Oliver Salzburg oliversalzb...@web.dewrote: I don't use a password. This is my server

Re: [hlds_linux] Lobby

2008-12-06 Thread Richard Eid
there for SourceMod, but people use it to make cool(lame) servers instead. :2cents: -Richard Eid On Sat, Dec 6, 2008 at 12:24 PM, ics [EMAIL PROTECTED] wrote: This post is mostly about: - Finding a dedicated server when starting the game from a lobby

Re: [hlds_linux] Where do i send ...

2008-12-01 Thread Richard Eid
https://support.steampowered.com/kb_article.php?ref=8830-EOBN-8013 -Richard Eid On Mon, Dec 1, 2008 at 2:37 PM, Saint K. [EMAIL PROTECTED] wrote: It's all Monday morning for us at some point :) -Original Message- From: [EMAIL

Re: [hlds_linux] SDK / Server Files

2008-11-17 Thread Richard Eid
November 17th at 9:01 PM Valve time. November 18th at 12:01 AM EST. November 18th at 5:01 AM GMT(London). http://store.steampowered.com/news/2009/ -Richard Eid On Mon, Nov 17, 2008 at 12:56 PM, J T [EMAIL PROTECTED] wrote: What time

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-16 Thread Richard Eid
Chris, I'm on Windows and my server hibernates at 10fps. Or did you mean something else? I don't mind that it does this because once a reservation cookie is accepted, it comes out of hibernation and does it's thing. -Richard Eid On Sat, Nov

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Richard Eid
. -Richard Eid On Sat, Nov 15, 2008 at 10:35 AM, Chris Green [EMAIL PROTECTED]wrote: We did a simple rcon test of the binary before sending it out, and it worked fine. Not sure what is going on. -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Richard Eid
Who cares what it's fps is when it's idling? I'd rather it be less. If nobody is on, does fps matter? -Richard Eid On Sat, Nov 15, 2008 at 4:54 PM, x3sphere [EMAIL PROTECTED] wrote: Yep, server FPS is idling at 10. Looks like

Re: [hlds_linux] sv_unreserve giving negatives values

2008-11-14 Thread Richard Eid
are on. -Richard Eid On Fri, Nov 14, 2008 at 6:26 PM, Steven Hartland [EMAIL PROTECTED]wrote: Running under a VM per chance? Regards Steve - Original Message - From: AnAkIn . [EMAIL PROTECTED] This bug exists since the first release, when I type

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-12 Thread Richard Eid
no dedicated servers found. I'm going to play with sv_search_key some more. By the way, I'm running a Windows DS, not Linux. -Richard Eid On Wed, Nov 12, 2008 at 1:09 AM, Tin Omen [EMAIL PROTECTED] wrote: We are having a similar issue, although

Re: [hlds_linux] z_difficulty

2008-11-11 Thread Richard Eid
Impossible is what the server calls it. Expert is what the client calls it. If you are on Expert, you are on Impossible, and vice versa. -Richard Eid On Tue, Nov 11, 2008 at 12:04 PM, Patrick Shelley [EMAIL PROTECTED]wrote: Hi - since

Re: [hlds_linux] Left 4 Dead Demo Updated Released

2008-11-07 Thread Richard Eid
? -Richard Eid On Fri, Nov 7, 2008 at 10:40 AM, Steven Hartland [EMAIL PROTECTED]wrote: Its a typo in srcds_run, just correct it / use the correct names on the command line / config. Regards Steve - Original Message - From: Console Admin [EMAIL PROTECTED] To: Half

Re: [hlds_linux] Left 4 Dead Demo Updated Released

2008-11-07 Thread Richard Eid
a prompt to restart. So anyway, all's well now. Thanks for the help. -Richard Eid On Sat, Nov 8, 2008 at 1:16 AM, Cc2iscooL [EMAIL PROTECTED] wrote: If your server doesn't list the master server IP addresses, it's not connected to them

Re: [hlds_linux] Why Valve want to break HL1 engine after each updates...

2008-10-23 Thread Richard Eid
If I'm not mistaken, reverse engineering the code violates the SSA and is also against the law. -Richard Eid On Thu, Oct 23, 2008 at 1:07 PM, Martin Christophe [EMAIL PROTECTED] wrote: I'am really angry, after all updates there is a problem

Re: [hlds_linux] hlds update 23/10: forcing cl_updaterate to 20?

2008-10-23 Thread Richard Eid
to 100, so it's left at the default value of 20 anyway. Just start instructing your community to use a value of 100 if their connection and your server(s) permit it. -Richard Eid On Thu, Oct 23, 2008 at 3:27 PM, Marcel [EMAIL PROTECTED] wrote

Re: [hlds_linux] TF2 Server Ports

2008-10-01 Thread Richard Eid
You could always reference this article: https://support.steampowered.com/kb_article.php?ref=5121-RPXB-7955 -Richard Eid On Wed, Oct 1, 2008 at 10:27 AM, Tom Leighton [EMAIL PROTECTED]wrote: As I said, that's all I know off the top of my

Re: [hlds_linux] Voice Problem on DOD: Source Server

2008-10-01 Thread Richard Eid
Apparently, Speex is the default voice codec used in the Source engine. -Richard Eid On Wed, Oct 1, 2008 at 1:24 PM, Crazy Canucks [EMAIL PROTECTED]wrote: Well, I could have sworn I had already tried that, but I guess I didn't. I was doing

Re: [hlds_linux] Can anyone confirm this?

2008-09-17 Thread Richard Eid
Fabrication, lies and deceit. -Richard Eid On Wed, Sep 17, 2008 at 7:16 PM, Guy Watkins [EMAIL PROTECTED]wrote: Google to buy Valve? http://www.dslreports.com/shownews/Google-To-Buy-Valve-97788 If true, google will be able to match your clicking habits to your SteamID and know who you

Re: [hlds_linux] Changelog?

2008-09-03 Thread Richard Eid
http://steampowered.com/v/index.php?area=postsAppId=240cc=US -Richard Eid On Wed, Sep 3, 2008 at 7:30 PM, Chris S [EMAIL PROTECTED] wrote: Where can I find a changelog for all of the CSS updates? I am interested in knowing all of the updates since version : 1.0.0.34/73224 Thanks

Re: [hlds_linux] update

2008-06-26 Thread Richard Eid
Everybody who starts a Valve game today will get a small client update. I'll let someone else decide if they want to post the details or not. -Richard Eid On Thu, Jun 26, 2008 at 6:42 PM, Saint K. [EMAIL PROTECTED] wrote: I just received a update... What's it about? No mail etc, been 30

Re: [hlds_linux] update

2008-06-26 Thread Richard Eid
I doubt there will be any updates notes or changelog. -Richard Eid On Thu, Jun 26, 2008 at 7:37 PM, Eric van Beesten [EMAIL PROTECTED] wrote: If i try to update my server i get a new update.. So i think jason is sick (or has a too long break :) ) or we get the update notes a bit later

Re: [hlds_linux] rates

2008-06-24 Thread Richard Eid
, the client, send data to the server. If you have a sv_maxcmdrate of 33, this will also be a cause for 33 for the cmdrate. -Richard Eid On Tue, Jun 24, 2008 at 7:02 PM, dtms Levinchuk [EMAIL PROTECTED] wrote: Hi, I installed srcds tf2 make rate limits rate 1-3 cmdrate 30-101

Re: [hlds_linux] Cannot see server in browser

2008-06-22 Thread Richard Eid
I'd assume thishttps://support.steampowered.com/kb_article.php?ref=5121-RPXB-7955is accurate. -Richard Eid On Sun, Jun 22, 2008 at 1:17 AM, Nephyrin Zey [EMAIL PROTECTED] wrote: The servers sends UDP messages to the master server on port 27011. It gets a challenge ID, so it needs to be able

Re: [hlds_linux] Upcoming Team Fortress 2 Update

2008-06-11 Thread Richard Eid
rendering/simulation performance increase (missed from the previous update) -Richard Eid On Wed, Jun 11, 2008 at 8:26 PM, Nephyrin Zey [EMAIL PROTECTED] wrote: This is now out, though we're missing the patch notes T_T On Wed, Jun 11, 2008 at 4:03 PM, Dave Reid [EMAIL PROTECTED] wrote: Saint

Re: [hlds_linux] Team Fortress 2 Update Released

2008-06-11 Thread Richard Eid
Russian TF2 fonts - *Particle rendering/simulation performance increase (missed from the previous update)* -Richard Eid On Wed, Jun 11, 2008 at 8:31 PM, Saint K. [EMAIL PROTECTED] wrote: Die sv_tags DIE!!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED

Re: [hlds_linux] Disconnect: Invalid STEAM UserID Ticket

2008-05-31 Thread Richard Eid
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Re: [hlds_linux] HL1 Client Problems

2008-05-20 Thread Richard Eid
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Re: [hlds_linux] HL1 Client Problems

2008-05-20 Thread Richard Eid
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Re: [hlds_linux] HL1 Client Problems

2008-05-20 Thread Richard Eid
slower than normal. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Richard Eid Verzonden: dinsdag 20 mei 2008 16:05 Aan: Half-Life dedicated Linux server mailing list Onderwerp: Re: [hlds_linux] HL1 Client Problems Do you have

Re: [hlds_linux] hl2mp: Error verifying STEAM UserID Ticket

2008-05-06 Thread Richard Eid
. Richard Eid schrieb: That client needs to do one of two things: 1) Close Steam and delete his own clientregistry.blob or 2) From the File menu in Steam select Change User... and Logout. On Mon, May 5, 2008 at 11:42 AM, Timo Hilbertz [EMAIL PROTECTED

Re: [hlds_linux] TF2 medics overpowered with 'uberchain' after medic updates

2008-05-06 Thread Richard Eid
again... It basicly gives 2 medics godmode and a saw... Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- -Richard Eid

Re: [hlds_linux] hl2mp: Error verifying STEAM UserID Ticket / disconnect during gameplay, NOT when joining

2008-05-06 Thread Richard Eid
for this posting, obviously most people read the subject, not the body Richard Eid schrieb: Logging out and logging back in is basically the same as deleting the clientregistry.blob file, just more of an automatic process. If he doesn't want to help his users, then he doesn't have

Re: [hlds_linux] hl2mp: Error verifying STEAM UserID Ticket

2008-05-05 Thread Richard Eid
... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- -Richard Eid ___ To unsubscribe, edit your list preferences, or view the list