Re: [hlds_linux] Stats for Gearbox server?

2017-10-22 Thread Rick Payton
I think you're on the right track weasel. Ook, I found this clan site: http://eu.apg-clan.org/stats/hlstats.php?game=gearbox Extrapolating data from that in terms of weapons and events shouldn't be too hard to make it work. It looks like you'll have to hand edit some MySQL tables though,

[hlds_linux] Counter-Strike 1.6 custom maps

2013-05-08 Thread Rick Payton
In the pre-steamcmd era uploading custom content got dumped right alongside the default CS content - is that still how you do it post steamcmd, or can you put custom stuff in cstrike/custom/whatever/maps etc like TF2? I feel like I should know this answer but for the life of me memory and

Re: [hlds_linux] Counter-Strike 1.6 custom maps

2013-05-08 Thread Rick Payton
-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ondrej Hošek Sent: Wednesday, May 08, 2013 5:06 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike 1.6 custom maps On Thu, May 9, 2013 at 1:58 AM, Rick Payton r

Re: [hlds_linux] Counter-Strike 1.6 custom maps

2013-05-08 Thread Rick Payton
COMPLETELY confused. My brain hurts. Re: [hlds_linux] Counter-Strike 1.6 custom maps Rick Payton Wed, 08 May 2013 17:29:26 -0700 Ok Alfred, so even something as basic as adding a custom map to a stock CS 1.6 server can be put in cstrike_addon/notamod/maps/cs_awesome.bsp - or is that strictly

Re: [hlds_linux] Counter-Strike 1.6 custom maps

2013-05-08 Thread Rick Payton
That's a much clearer explanation, and it corresponds to my experience. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ondrej Hošek Sent: Wednesday, May 08, 2013 3:03 PM To: Half-Life

Re: [hlds_linux] Another high profile trader/admin hijacked.

2012-01-22 Thread Rick Payton
Did you (James Puckett) actually read his entire first post? His security measures weren't bypassed - simple social engineering did the deed. Still not sure how this pertains to server administration though? Interesting news yes, but nothing to do with administering a server ... move along

Re: [hlds_linux] Replay - quickplay scoring penality

2012-01-04 Thread Rick Payton
If Valve only wanted players on their own servers, then why would they release the server software all of us to run extra servers? We are basically free server infrastructure and admins for their games, and you toss about that they're trying to sabotage us?

Re: [hlds_linux] Mandatory TF2 update coming...

2011-11-16 Thread Rick Payton
Only been 20 minutes between Eric's email and yours, according to received time ... patience perhaps? --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eli Witt Sent: Wednesday, November 16,

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
Just checked my install ... looks like he mistyped instead of copy paste, unless it was cp and his truly is named that. Fwiw. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aaron DJ

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
Ah. Shoot, I see what he means now. File is named correctly on the server, but the server is looking for the misnamed file ... I was tired? So couldn't we just cp the file to the misnamed file being called until Valve runs a spell check? :P --mauirixxx -Original Message- From:

Re: [hlds_linux] Team Fortress 2 Update Released

2011-10-27 Thread Rick Payton
: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Thursday, October 27, 2011 8:53 AM To: ics; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Team Fortress 2 Update Released Ah. Shoot, I see what he means

Re: [hlds_linux] steam services down

2011-10-14 Thread Rick Payton
I disagree. Just did a fresh install of CS:S and it took maybe 45 minutes to download everything. My TF2 server update this morning took all of 5 minutes things seem peppy over here in Hawaii at least ... --mauirixxx -Original Message- From:

Re: [hlds_linux] After CS:S update - Unable to load steam library

2011-10-14 Thread Rick Payton
Oh and this worked for me as well. Thanks for posting it timur. Aloha, --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of timur 'grammaton' celikkesen Sent: Friday, October 14, 2011 4:03 AM

Re: [hlds_linux] Experiencing very high load, is this normal?

2011-09-09 Thread Rick Payton
And let the great VM debate begin (again!) :P I've always ran game servers in some flavor of ESX/ESXi with 0 optimizations on the OS side. Ran just fine. Granted, I wasn't trying to load up a ton of VM's w/ game servers on 1 box ... but I've never had performance issues until the internet link

Re: [hlds_linux] Mandatory TF2 update coming soon

2011-08-23 Thread Rick Payton
I keep getting command aborted when trying to run the update, via both the run script and manually executing the update :( Even adding -retry doesn't help ... guess I just gotta wait :/ --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Test

2011-06-03 Thread Rick Payton
I'm mauirixxx, and I support this message. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Friday, June 03, 2011 7:26 AM To: Half-Life dedicated Linux server mailing list Subject: Re:

Re: [hlds_linux] Request: Adding servers by domain name

2011-04-25 Thread Rick Payton
Either system would work. I personally would prefer game.hostname.xxx saved and resolved every time you do a search, but that's my own preference. If the server steamed works, great. Linking to a server on a website though, I'd still rather see steam://l4d.mauirixxx.xxx:27808 then

Re: [hlds_linux] VMware and gameservers

2010-09-24 Thread Rick Payton
A few days after ESXi became free to use, I was running a Counter-Strike Source server in a Linux VM, and nobody new any different. When L4D was released, I was running 8 forks in a single VM, on old single core Xeons, in ESX 3.0 - and nobody could tell. You don't need specialized hardware, just

Re: [hlds_linux] dystopia 1.3 needs some servers

2010-09-19 Thread Rick Payton
update -game orangebox -dir . -atomy On 16.09.2010 23:24, Rick Payton wrote: just got done doing the verify_all dance, it segfaults on line 344 or srcds_run, which is the autoupdate section. command line used: ./srcds_run -game dystopia +map dys_vaccine +maxplayers 14 -ip 192.168.1.6 -port

Re: [hlds_linux] dystopia 1.3 needs some servers

2010-09-16 Thread Rick Payton
same here. CentOS 5.5, 32 bit. Followed instructions on http://www.dystopia-game.com/wiki/index.php?title=Server_Setup_Walkthrou gh doing a verify_all now to see if something got skipped? -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] dystopia 1.3 needs some servers

2010-09-16 Thread Rick Payton
...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Thursday, September 16, 2010 11:08 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] dystopia 1.3 needs some servers same here. CentOS 5.5, 32 bit. Followed instructions on http

Re: [hlds_linux] Team Fortress 2 Update Available

2010-04-15 Thread Rick Payton
I don't get what Windows vs Linux have to do with a TF2 update ? --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of EVAgames Community Sent: Thursday, April 15, 2010 9:10 AM To: Half-Life

Re: [hlds_linux] hlds for cstrike crashing

2010-04-09 Thread Rick Payton
only solution, if I can remember from the last time this came up, was to run the Windows version of hlds, as that worked fine. Well if you were running a PIII cpu at least, for AMD cpu's I don't know if that advice still applies ... --mauirixxx -Original Message- From:

Re: [hlds_linux] HLDS doesn't work! ...HELP!

2010-04-05 Thread Rick Payton
yes it does. flags : fpu vme de pse tsc msr pae mce cx8 mtrr pge mca cmov pat pse36 mmx fxsr -- sse -- up It appears to me to be a bad memory chip, at least, that's my guess. According to his memory info, he has 65 kilobytes of memory free, so that may very well be a factor as well.

Re: [hlds_linux] Ongoing issues with OB-engine games like TF2 andDOD:S

2010-03-16 Thread Rick Payton
+1 for Valve giving Neph a job too. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: Tuesday, March 16, 2010 1:11 PM To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] FreeBSD Mods

2010-02-20 Thread Rick Payton
shoot an email to ooksser...@zootal.com - he was the only guy I knew of who still runs Opposing Force game servers. He;s no longer on this list though, so you'll have to e-mail him direct. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] (no subject)

2010-02-12 Thread Rick Payton
well, first you tell us what's not working for you --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jose Mendoza Sent: Friday, February 12, 2010 1:43 PM To:

Re: [hlds_linux] ban players in console

2010-01-11 Thread Rick Payton
if you have multiple servers, you seriously need to look into a more streamlined ban management system, which most of us here suggest would be SourceBans - http://www.sourcebans.net/ - if you want something a little more lightweight but just as effective is Sourcemod Webadmin available here:

Re: [hlds_linux] TF2 autoupdate

2009-11-03 Thread Rick Payton
I was always under the impression that -autoupdate should be the LAST parameter on the command line. Also, under Linux, the -console switch isn't needed / used, because the console is the only option for Linux users. And finally, I thought -tickrate was removed for OB based games? --mauirixxx

Re: [hlds_linux] TF2 autoupdate

2009-11-03 Thread Rick Payton
maybe look into Neph's auto-update program? I'm not sure if that will work in your case either, but it is another option to look? --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of James Creedy

Re: [hlds_linux] Empty L4D2 demo servers

2009-10-30 Thread Rick Payton
could be a combination of people going to work, kids in school or just waking up. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of JäKë T Sent: Friday, October 30, 2009 8:47 AM To:

Re: [hlds_linux] server available locallly?

2009-10-30 Thread Rick Payton
what about changing line 80: STEAM=./steam to: STEAM=../steam as well? Or will this be part of the -steamverify addition? --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Milton Ngan Sent:

Re: [hlds_linux] server available locallly?

2009-10-30 Thread Rick Payton
Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Rick Payton Sent: Friday, October 30, 2009 4:50 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] server available locallly? what about changing line

Re: [hlds_linux] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Rick Payton
can someone refresh me on running forks and also got a decent server.cfg to spare? :P --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, October 27, 2009 2:42 PM To:

Re: [hlds_linux] Team Fortress 2 Update Available

2009-10-14 Thread Rick Payton
Maybe they're saving the good stuff for Counter-Strike: Source - 2 :P We'll probably see it after L4D5 -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Wednesday,

Re: [hlds_linux] Game Server Manager Needed - Hiring

2009-10-09 Thread Rick Payton
If it's part of your e-mail signature - why not? But yes, a direct advertisement for SELLING goods I would not want to see in the list. A guy looking to hire an experienced game server admin or whatever you want to call it from this list I don't see the problem. Besides, if he does actually hire

Re: [hlds_linux] Server Spray Files

2009-10-08 Thread Rick Payton
There's used to be plugins that would do this very functionality - check sourcemod for srcds, and amx mod for hlds for the relevant plugins. I remember there was one that would give you the option to ban the player responsible for the spray as well - good for the sick fucks that would spray child

Re: [hlds_linux] Very unstable FPS in hlds

2009-09-09 Thread Rick Payton
It might actually be a newer dual core P4, I got a 3.0GHz dual core model here at work ... --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Wednesday, September 09, 2009 8:41 AM To:

Re: [hlds_linux] Very unstable FPS in hlds

2009-09-09 Thread Rick Payton
: [hlds_linux] Very unstable FPS in hlds Pentium D you mean? On Wed, Sep 9, 2009 at 3:19 PM, Rick Payton r...@mai-hawaii.com wrote: It might actually be a newer dual core P4, I got a 3.0GHz dual core model here at work ... --mauirixxx -Original Message- From: hlds_linux-boun

Re: [hlds_linux] srcds virtualized

2009-08-25 Thread Rick Payton
ahh beat me to it. Linux DOES run paravirtualized under ESXi (both 3.5 and 4.0). I ran multiple CS, CSS, TF2 and L4D servers under ESXi 3.5 on a PowerEdge 2950 (dual quad core 2.0GHz Xeons 16GB of ram) with NO issues, other then a crap Hawaii internet connection :P I don't have any numbers to

Re: [hlds_linux] TF2/L4D Updates Available

2009-08-21 Thread Rick Payton
No, it's not yet. Eventually it will be I *assume*. --mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of TheZboys Sent: Friday, August 21, 2009 4:05 PM To: Half-Life dedicated Linux server

Re: [hlds_linux] HLDS Admin guide

2009-07-16 Thread Rick Payton
There's a few places that cover just about anything you want to know about running one of Valves gameservers. Nothing official though. -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of hldsadmin

Re: [hlds_linux] 5. Re: TF2 Sniper and Durty Spy Update Schedule(HoundDawg)

2009-05-20 Thread Rick Payton
Yeah Richard pointed it out to us in irc. I kept looking for an actual page update, so I kept missing the jar at first. I lvoe the spies eyes looking at the incoming piss. -mauirixxx -bind p piss -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Killing Floor Dedicated Server

2009-05-13 Thread Rick Payton
Actually Well yeah, but Steam is going to be selling it, which may have prompted the OP's thinking it would get support from this list. Even though it won't obviously. -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Dealing with retry spam

2009-04-21 Thread Rick Payton
Carl, you're missing the point. Rated Mature or not, hurt feelings or not - the point is, he don't want to see that stuff, period. There's no need to give him crap over how he wants to run his server. -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] L4D / SRCDS Linux - Memory leak.

2009-04-20 Thread Rick Payton
I think there's a cron sourcemod plugin, that I assume could be used to just issue commands to the server, ala quit - I don't use it but I'm pretty sure that's what he's referring to. -mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

[hlds_linux] server.dll update today?

2009-04-01 Thread Rick Payton
So what got updated? [mauiri...@jumbo-new srcds_ob]$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2 Content' from version 85 to version 86 100.00% ./orangebox\tf\bin\server.dll This obviously being my Linux

Re: [hlds_linux] server.dll update today?

2009-04-01 Thread Rick Payton
that, judging from the last time a phantom dll came around. - Neph On 04/01/2009 01:39 PM, Rick Payton wrote: So what got updated? [mauiri...@jumbo-new srcds_ob]$ ./steam -command update -game tf -dir . Checking bootstrapper version ... Updating Installation Updating 'Team Fortress 2

Re: [hlds_linux] server.dll update today?

2009-04-01 Thread Rick Payton
, Rick Payton r...@mai-hawaii.com wrote: It looks like I missed a small update to my linux servers, as someone else in irc pointed out they already were up to content version 86. And steam went down, so I can't update my lone windows server. -mauirixxx -Original Message- From

Re: [hlds_linux] steam down again?

2009-03-31 Thread Rick Payton
Another option Kevin would be to subscribe to the thread. Even though it won't be directly to the list like you want, the e-mailed post update DOES contain the contents of the post, so you don't even have to visit the forum. Though I too would rather have en e-mail sent to the list. -mauirixxx

Re: [hlds_linux] ping

2009-03-18 Thread Rick Payton
With as relatively silent the list has been the past 2 days, some people may worry that the list is not getting to them (I assume here). A simple ping e-mail merely tests the end users connection to the list, proving to the OS that the list is still functioning, and that the OS is still a part of

Re: [hlds_linux] ping [OT]

2009-03-18 Thread Rick Payton
/topic.html -- Ravnox On Wed, 18 Mar 2009 11:31:26 -1000 Rick Payton r...@mai-hawaii.com wrote: With as relatively silent the list has been the past 2 days, some people may worry that the list is not getting to them (I assume here). A simple ping e-mail merely tests the end users connection

Re: [hlds_linux] New update, new bull

2009-03-05 Thread Rick Payton
The #trashedgamers irc channel was talking about having the same issues -mauirixxx - Sent from my #hlserveradmins IRC fanboyism -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Thursday,

Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update Available

2009-03-05 Thread Rick Payton
I thought srcds in linux always referenced the dll file ... I'm pretty sure that's normal behavior. -mauirixxx - Sent from my #hlserveradmins IRC fanboyism -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

[hlds_linux] 10 Print ping 20 GOTO 10

2009-03-03 Thread Rick Payton
Ping Ping Ping Ping ... And so on until someone hits CTRL+C. Where is everyone today? -mauirixxx #hlserveradmins ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Cpu usage for 32 slot tf2 server.

2009-02-23 Thread Rick Payton
ESX/ESXi barely adds anything for overhead it seems. My 2 peso's. I ran 8 L4D forked servers in an ESX VM with no complaints. Haven't had my TF2 server get fully loaded yet to see how that handles - oth I just set it up Friday with no mods other then being another 32 player tf2 server

Re: [hlds_linux] CentOS 5.2 Can not run scrds updater

2009-02-19 Thread Rick Payton
Well the thread is already going with that subject, no sense in breaking it ... Though I do agree with you. I love my centos 5.2 vm's ... It sounds more likely to be a strange connection problem. -mauirixxx - Sent from my #hlserveradmins IRC fanboyism -Original Message- From:

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-10 Thread Rick Payton
There's nothing wrong with idling in IRC contributing more questions then answers. I do just that all day long. Eventually, you'll contribute something. -mauirixxx bind p piss -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] hlds_linux wiki?

2009-02-09 Thread Rick Payton
If only serverwiki.org wasn't down for the count. I think someone registered a server-wiki.com or something like that. Here we go, http://serverwiki.info/wiki/Main_Page I have no idea who the owner is, and there isn't nearly as much information on there as the original serverwiki.org had (can

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Rick Payton
I went straight to IRC and got the confirmation. https://support.steampowered.com/kb_article.php?ref=9427-OPFH-2819 mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Chris Sent: Monday, February

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Rick Payton
Sorry, NOT fake. I wish it was though. mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Pawel Sent: Monday, February 09, 2009 11:20 AM To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Rick Payton
There is an IRC channel that's been fairly active for awhile now, on gamesurge at least. It's not official from Valve, but there's definitely some knowledgable people in there that will answer just about any question quickly. You may get a side order of sarcasm with the valid answer, but it's

Re: [hlds_linux] Important notice regarding the HLDS mailing lists

2009-02-09 Thread Rick Payton
Well according to the mailing list support page linked earlier in this conversation, there's no longer any notice of it being shut down. Who knows now. Maybe they'll still close on the 20th, and just re-add the information that was removed? mauirixxx -Original Message- From:

Re: [hlds_linux] voice comms audio recording?

2009-02-03 Thread Rick Payton
the unfinished recording behind. Mikael Quoting Kveri kv...@kveri.com: No it doesn't, that's the problem, you have to sort list of demos by modification time in that folder and move n-1 demos, so last (currently recorded) will stay where it should be. Kveri Rick Payton wrote: Awesome

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
/2/2 Rick Payton r...@mai-hawaii.com I know this may not be possible but I need to ask anyways. I'm looking for something to record the voice coms - server side - for later review. I have the text chat covered, between HLstatsX CE and bl4nk/Nephyrin chat logger, it's covered very well. I

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
Rick Payton r...@mai-hawaii.com I know I can record demo's, I should've been clearer though. This is for when I'm not around, and people complain of mic spammers, or someone just being racists overall. That way I'll have some kind of proof I can back up the ban

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
mailing list Subject: Re: [hlds_linux] voice comms audio recording? I have SourceTV on my TF2 servers, with autorecord and all the players voices are recorded in the .dem files I can paste my sourcetv config if you want. Cold 2009/2/2 Rick Payton r...@mai-hawaii.com Yeah I looked

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Monday, February 02, 2009 11:07 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] voice comms audio recording? Sure, why not? 2009/2/2 Rick Payton r...@mai-hawaii.com Would the sourcetv configs from tf2 work with cs

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
on TV. Set higher with transmitall. tv_relayvoice 1 //Relay all voice from both teams. tv_transmitall 1 //Transmit all info so SourceTV catches all information to spectate fully later. 2009/2/2 Rick Payton r...@mai-hawaii.com ___ To unsubscribe, edit

Re: [hlds_linux] voice comms audio recording?

2009-02-02 Thread Rick Payton
Awesome, thanks. Does this get around a demo file still being written to? mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mikael Pedersen Sent: Monday, February 02, 2009 12:44 PM To: Half-Life

[hlds_linux] voice comms audio recording?

2009-02-01 Thread Rick Payton
I know this may not be possible but I need to ask anyways. I'm looking for something to record the voice coms - server side - for later review. I have the text chat covered, between HLstatsX CE and bl4nk/Nephyrin chat logger, it's covered very well. I know with today's hardware capturing the

Re: [hlds_linux] DoS Attack Fix Plugin Updated and CSS Version Released

2009-01-23 Thread Rick Payton
Excellent, thanks for this Tony. mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Thursday, January 22, 2009 8:18 PM To: 'Half-Life dedicated Linux server mailing list' Subject:

Re: [hlds_linux] DoS Attack Fix Plugin Released

2009-01-21 Thread Rick Payton
I totally understand where you're coming from AFAdmin, and you're obviously totally justified too, but on the other hand, Tony has been on this list for quite some time now. I highly doubt he would release a plugin that would mess with other peoples servers. It's just one admin, trying help many

[hlds_linux] Motd.txt - website redirect woes.

2009-01-06 Thread Rick Payton
I thought you could put just one line in the motd.txt file like so: http://www.example.com/ And have that website show up for joining clients? I know this USED to work, as I used to run a Windows based server 2-3 years ago with this setup. But that was Windows, and 2-3 years ago. When I do

Re: [hlds_linux] Motd.txt - website redirect woes.

2009-01-06 Thread Rick Payton
site works in IE or try a direct link to the html or php file. On 1/6/09, Rick Payton r...@mai-hawaii.com wrote: I thought you could put just one line in the motd.txt file like so: http://www.example.com/ And have that website show up for joining clients? I know this USED to work, as I used

Re: [hlds_linux] Motd.txt - website redirect woes.

2009-01-06 Thread Rick Payton
; / /frameset Cc2iscooL wrote: Should work via direct link. Make sure your site works in IE or try a direct link to the html or php file. On 1/6/09, Rick Payton r...@mai-hawaii.com wrote: I thought you could put just one line in the motd.txt file like so: http://www.example.com/ And have

Re: [hlds_linux] My GNU screen guide.

2008-12-16 Thread Rick Payton
Yes, I agree. Bookmarked here as well! mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Steffen Tronstad Sent: Tuesday, December 16, 2008 2:31 AM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Problems with DoD:Source [SOLVED]

2008-12-12 Thread Rick Payton
Glad to hear it! mauirixxx -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of xLnT Sent: Friday, December 12, 2008 10:37 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Problems

Re: [hlds_linux] Problems with DoD:Source

2008-12-11 Thread Rick Payton
I don't have DOD:S to test it with, but I threw a dods on my VM if you want to take a look for yourself. This being a plane vanilla dod:s server with NO addons. Here's the output of the startup: maxplayers set to 20 Unknown command mat_bloom_scalefactor_scalar Network: IP 157.238.213.185, mode

[hlds_linux] rate limiting L4D servers?

2008-11-19 Thread Rick Payton
I noticed in the status command in the L4d server, we now have a rate view, some clients are showing 3 and others are showing 25000 - is this the actual rate that the server is sending out, and if so, is there any way to control it? sv_maxrate responds with 0 (default setting) but manually

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
Awesome, I've been saving various e-mails as they've come down, but since you took the time to compile and post it ... BOOKMARKED! mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sent: Tuesday, November 18, 2008 9:34 AM To: [EMAIL

[hlds_linux] deleteable server files?

2008-11-18 Thread Rick Payton
Specifically, the .vpk files, and the .bik files - are they safe to remove? mauirixxx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] L4D dedicated server config guide Not at all.. Mind if I copy/paste and provide the original link and your email? On Tue, Nov 18, 2008 at 11:36 AM, Rick Payton [EMAIL PROTECTED] wrote: Awesome, I've been saving various e

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
] On Behalf Of Steve Sent: Tuesday, November 18, 2008 10:15 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] L4D dedicated server config guide Not at all.. Mind if I copy/paste and provide the original link and your email? On Tue, Nov 18, 2008 at 11:36 AM, Rick

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
, 2008 10:15 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] L4D dedicated server config guide Not at all.. Mind if I copy/paste and provide the original link and your email? On Tue, Nov 18, 2008 at 11:36 AM, Rick Payton [EMAIL PROTECTED] wrote

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
server config guide What does it do when you telnet localhost 9001? - Dave Rick Payton wrote: Check my response at the steam forums. I just changed my command line, and someone e-mailed me off list to confirm the / shouldn't be there. Here's my startup script now, with 4 forks. I can't

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
sensitive for me it seems), then password, then enter and it works. On Tue, Nov 18, 2008 at 4:50 PM, Rick Payton [EMAIL PROTECTED] wrote: Check my response at the steam forums. I just changed my command line, and someone e-mailed me off list to confirm the / shouldn't be there. Here's my startup

[hlds_linux] hostmatchmakingport - 27025

2008-11-18 Thread Rick Payton
Can this be changed to something else without breaking anything? mauirixxx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] hostmatchmakingport - 27025

2008-11-18 Thread Rick Payton
Excellent. Because I run other valve games in this VM, I had to start up at port 27020, and 5 forks failed, and that port was why. mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sent: Tuesday, November 18, 2008 1:43 PM To: Half-Life

Re: [hlds_linux] Bans in L4D

2008-11-18 Thread Rick Payton
I used HLSW to ban one guy already trying to guess the rcon password, so I guess banning is business as usual. If you look in the cvar list, the commands are still the same. mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sumichrast Sent:

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-18 Thread Rick Payton
called ##.cfg in a directory called server. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Rick Payton Sent: 18 November 2008 21:00 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] [hlds] L4D dedicated server config

Re: [hlds_linux] The better way to start hlds as daemon

2008-11-14 Thread Rick Payton
I use screen for my stuff as well. mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: Friday, November 14, 2008 7:44 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The better way to start hlds as daemon I

Re: [hlds_linux] The better way to start hlds as daemon

2008-11-14 Thread Rick Payton
Bookmarked! This is awesome, thanks. mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: Friday, November 14, 2008 8:18 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] The better way to start hlds as daemon

Re: [hlds_linux] The better way to start hlds as daemon

2008-11-14 Thread Rick Payton
Any chance we can run servers for xbox users as well? :) Man, that would open up a HUGE realm of future $$$ opportunities for GSP's mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milton Ngan Sent: Friday, November 14, 2008 9:24 AM To:

Re: [hlds_linux] [hlds] HLDS L4D, 2 full versions?

2008-11-14 Thread Rick Payton
Quick question, but first some background: I made 3 directories, hlds_l, srcds_l, and srcds_ob, and installed CS v1.6, CS Source, and TF2 in each respective directories. When L4D demo got released, I installed it to srcds_l directory, not realizing it used the OB engine. Since it uses the OB

[hlds_linux] does anyone have a link to an updated qstat?

2008-11-14 Thread Rick Payton
After the HL1 update from last month got released, I remember reading about a fixed / updated? Qstat binary, but I can't seem to locate it. Does anyone still have the link, or did I imagine this? Looking to do some cacti + qstat monitoring... mauirixxx

Re: [hlds_linux] The better way to start hlds as daemon

2008-11-14 Thread Rick Payton
I always understood root access to be user:root, and the root console to literally be keyboard attached to computer viewing output via monitor. I'm still new to linux myself (3 years and still learning!) though, so I'm probably wrong. mauirixxx -Original Message- From: [EMAIL PROTECTED]

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Rick Payton
how it works. I know xen is actually apart of the linux kernel, which I think is a bit better performance wise than ESX. If someone has time to do it and try out both it would be interesting to see the results. On Wed, Nov 12, 2008 at 5:56 PM, Rick Payton [EMAIL PROTECTED] wrote: I didn't think

Re: [hlds_linux] L4D does not support Athlon XP CPU

2008-11-13 Thread Rick Payton
Is this under Linux only? I tried running an L4D demo server at home on my Windows Server 2003 machine, which runs an Athlon XP 2500 and nforce2 motherboard. It started, and ran, and I died horribly by multiple zombies. mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Rick Payton
between the two cores? VMWare published a white paper ( http://www.*vmware*.com/pdf/*vmware*_*time*keeping.pdf) on the subject, which to me seems inconclusive and would love some accounts from production usage. Cheers, Paul Bowsher On Thu, Nov 13, 2008 at 1:56 AM, Rick Payton [EMAIL PROTECTED

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