[hlds_linux] Modern Warfare 3 HLDSUpdateTool

2011-11-08 Thread William Balkcom
It seems they have begun to load modern warfare 3 on the hldsupdate tool, but it doesn't seem to be complete: No installation record found at modernwarfare3 Checking/Installing 'Call of Duty Modern Warfare 3 DS Binaries' version 1 2.17% downloading

[hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread William Balkcom
Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced with something else as mentioned before? -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread William Balkcom
is necessary. All servers should feel more responsive now than they would have under any previous 1000+ FPS config. -henry -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of William Balkcom Sent

Re: [hlds_linux] [hlds_announce] Half-Life 1 engine beta update released

2011-07-18 Thread William Balkcom
Does Valve also plan to limit and eventually remove the FPS cvar from the Half-Life 1 engine? Based on your last email I'm assuming valve does not recommend running 1000FPS servers on the HL1 engine either. Thanks On 7/18/2011 6:43 PM, Alfred Reynolds wrote: We have released an update to

[hlds_linux] Server FPS/Tickrate

2011-07-16 Thread William Balkcom
With valve now limiting FPS in orangebox to 500FPS, is it recommended just to run the server at the default now? Does this same concept apply for the HL1 engine and non orangebox games? Are you truly gaining anything by running at 500FPS? -- William

Re: [hlds_linux] Server FPS/Tickrate

2011-07-16 Thread William Balkcom
With that being said would having a custom kernel no longer be required to achieve the best performance? William Balkcom On Jul 16, 2011, at 2:29 AM, Nephyrin Zey nephy...@doublezen.net wrote: A 'frame' in the orangebox engine does this, server side: while (sleep(1ms)) { while