Necessity is the mother of invention.
W dniu 2015-01-18 01:34, dan napisał(a):
On 17/01/2015 22:28, Erik-jan Riemers wrote:
If we all think like that, we wont have ipv6 in 10 years and it will
be too
late. I rather have it *now* and support both so the change can be
done in
steps or
correct
PATH var.
#!/bin/bash
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/etc
- c0m4r
Dnia 20 Lutego 2013, 3:25 pm, Śr, Marcel napisał(a):
Hi,
I noticed that when trying to update a server the steamcmd tool just
quits but the download of the server is still running
I'm trying to run HLTV with clean HLDS 5956 installation, correctly
downloaded from Steam Pipe via SteamCMD, under Debian Squeeze.
Startup line:
export LD_LIBRARY_PATH=`pwd`
./hltv -game cstrike -ip XXX.XXX.XXX.XXX -port XXX
or
./hltv -game cstrike
or
./hltv
Regardless of startup line every
Since the last CS: Global Offensive when I try to update my server with
SteamCMD I got this:
Failed to install app '740' (Invalid platform)
I have tried to update under Slackware, Debian (both 64 and 32 bit) and
Ubuntu (also both 64 and 32 bit). I have also tried the 730 appid, but
I've got the
There is an exploit in q3 engine named q3dirtrav, which allows players to
download any of server files, including server configuration (server.cfg).Today
I found evidence of possible existence of the same exploit in HLDS.As a company
we host hundreds of servers. We received many reports from
Hi,
I know that the topic is quite old, but I would only ask if anyone has tested
effectiveness of the -noaff parameter and by the way: it works with linux
binaries at all?
Best regards,
Andrew
___
To unsubscribe, edit your list preferences, or view
Hi,
I have a HLDS server with pingboost 3 and sys_ticrate 1100, which normally uses
about 22-25% CPU on idle.
I've noticed that periodically server uses more CPU, up to 45%, also being idle.
I've found the reason of this. Server consumes more CPU when cs_havana is
running.
I'm not sure if this
Got it. Thank you for your note.
Dnia 25 listopada 2010 20:25 Ronny Schedel i...@ronny-schedel.de napisał(a):
Normal.
Hi,
I have a HLDS server with pingboost 3 and sys_ticrate 1100, which normally
uses about 22-25% CPU on idle.
I've noticed that periodically server uses more CPU,
8 matches
Mail list logo