Re: [hlds_linux] hl2:ctf / sdk2006 steampipe update steamcmd says no sub on app id 204

2014-01-03 Thread staff
Try VirtualBox it’s a great VM and running XP/7 will give you all the support needed as Wine can be so cranky. We use VM in debian with virtio network driver to run a Dota2 server, works great. Regards D3v -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] [hlds] TF MvM hosting questions

2012-08-14 Thread staff
For the love of god please let us protect our sv_steamgroup id from being added to everyone elses steamgroup, l4d2 is rife with it!, there has always been a simple solution to this and requested several times yet no response -Original Message- From:

Re: [hlds_linux] Cached resolve

2012-08-05 Thread staff
Hi is anybody getting server lockups with the last log entry being the fileserver resolve eg. Cached resolved fileserver hostname to IP address: 77.232.##.## - 77.232.##.## Then nothing, I remember this being a problem when replay was first brought out but it appears to of started again. Deb64

[hlds_linux] Replay still freezing servers!

2012-03-15 Thread staff
Seriously is there a reason as to when replay cannot publish to ftp that it must freeze the servers and drop all players still?, servers all now disabled replay due to sad fact of replay killing them! D3v ___ To unsubscribe, edit your list preferences,

Re: [hlds_linux] Mandatory Team Fortress 2 Update Released

2012-02-10 Thread staff
Unfortunately we've now seen an increase in server crashes and client crashes, haven't looked at logs yet but has anyone else been getting the same? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric

[hlds_linux] Replay ftp error client time out

2012-02-08 Thread staff
We have recently been plagued with the following replay error: * ERROR: Publish timed out after 60 seconds. This then in turn gives a mass disconnect of all clients as the server freezes due to default settings replay_fileserver_offload_aborttime is 60 seconds. Obviously that the replay

Re: [hlds_linux] css update :/ ??? no post from valve?

2011-11-07 Thread staff
Also now unable to vac secure server now it has been updated. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Loïc PERY Sent: 07 November 2011 21:58 To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] css update :/ ??? no post from valve?

2011-11-07 Thread staff
Also no version number change so now unjoinable! -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of st...@simiancage.org Sent: 07 November 2011 22:20 To: 'Half-Life dedicated Linux server mailing list'

Re: [hlds_linux] TF2 Request - Join Steam Group button a'la L4D2

2011-11-05 Thread staff
I did suggest this sometime ago for L4D2 but it fell on death ears! Maybe tf2 can kick it in to play? Im certainly all for it! -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eddy Tarantulo Sent: 05

Re: [hlds_linux] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread staff
Hi Hi, Servers updated and running, all servers showing up in internet list but none on steam favourites/history and hlsw. We was using sv_master_legacy_mode 1 but that has now been removed :( Regards -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

[hlds_linux] Campaign difficulty getting 'locked' after playing versus

2009-01-06 Thread ICS Staff
You are not the only one who is experiencing this, we have seen it too on our servers. This bug appeared right after Valve locked Versus mode to normal. For some reason, this affects to normal games too. People dont even have to use the sv_search_key, ive countered servers to be locked on

Re: [hlds_linux] L4D: Is there a hunter exploit out there?

2009-01-06 Thread ICS Staff
Yeah the melee is scriptable. The animation can be cancelled and another melee can be triggered right after first hit. This ruins the game especially in versus. Let me fill some up some more bugs for you since we got started here. Maybe Valve will fix these sooner. -Elevator on No Mercy can

Re: [hlds_linux] HOLY CRAP VALVE DO SOMETHING DAMNIT READ THIS!

2008-12-29 Thread ICS Staff
Management AND we have an sysadmin emergency service (every weekend someone has to suffer *muha*) ;) I can't belive that such a company like valve doesn't get it managed to setup such basic things.- Staff ___ To unsubscribe, edit your list preferences

Re: [hlds_linux] Noticeable lag spike every 5 minutes on CS:S

2008-12-28 Thread ICS Staff
: http://list.valvesoftware.com/mailman/listinfo/hlds_linux - Staff ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread ICS Staff
Hi, Yes there is a CPU-usage jump, especially on 64Bit CPU's. Ours took 20-60% on 66 tick 25 player server _before_ the 2 latest updates. On each 2 update, the cpu-usage has lifted. First up to 70%, now 80%. This is unaceptabble because the system is dual-cpu machine and source does NOT support

Re: [hlds_linux] massive CPU usage with new Counterstrike Update

2006-04-13 Thread ICS Staff
to specify processor affinity. Is there a multi-cpu linux bug that I somehow missed? (Some of my linux servers have higher usage while they were using mani-mod + mattie's script mod, but that was solved by putting on the current version of mattie's) ICS Staff wrote: Hi, Yes there is a CPU-usage

[hlds_linux] Current known bugs

2006-04-06 Thread ICS Staff
Current bug list of Counter-Strike Source Scoretable: When you get shot (you die) and you immediately join to spectator and back to your previous team before the point of view changes away from your body, you get +1 kill to the scoreboard. Every time you die, you can repeat this. This has to be

Re: [hlds_linux] serious security issue on CSS servers, exposed system command

2006-04-06 Thread ICS Staff
Good point there Adam, i didnt think about it from this point of view. If you allow your clients to install their own plugins, its a problem. However, you could make the addons read only and install the plugins your clients are requesting yourself.. you could use as a temporarely solution. In my

Re: [hlds_linux] Server giving consistency errors too clients

2006-04-05 Thread ICS Staff
Interesting. Ill put some fact about this issue. sv_consistency 1 is on by default. Now, i had to put that into the server config also some months ago since the players got that consistency error. After that, nothing (it wasnt a leet model which was giving it, but guerilla). After the

Re: [hlds_linux] Other anti-cheat software ?

2006-03-20 Thread ICS Staff
On Mar 19, 2006, at 12:58 PM, Joshua Zellers wrote: One thing I don't agree with (sorry VALVe) is the delayed banning. I realize they are trying to make it so the cheaters don't know what hack they used. But IMO, that's not very smart. The reason for an anti-cheat tool is to weed them out

[hlds_linux] Recent ded server update

2006-03-08 Thread ICS Staff
Hi, After the recent update, all linux servers we have will eat pretty much all cpu the system has after we set the priority to -20 which is the highest level. This happened after the recent dedicated server update, before, it was all fine. I'm afraid that this will happen also when the default