Re: [hlds_linux] Another MvM bug?

2012-08-17 Thread Peter Reinhold
On 17.08.2012 01:14, Ross Bemrose wrote: Since it has sv_visiblemaxplayers 6, I decided to check the server console... it reported 22 bots on the server and no players. Why are the bots sitting there if all the players left? I had one of those yesterday as well, no players, filled with bots,

Re: [hlds_linux] Another MvM bug?

2012-08-17 Thread Erik-jan Riemers
I've got multiple reports of endless waves, without coming to a end. The wave timer on top is almost till the end but just doesnt reach it. This is the biggest issue at the moment. Besides the random crashes pretty much all my servers have. (weirdly enough, the MVM servers are the servers that

[hlds_linux] Another MvM bug?

2012-08-16 Thread Ross Bemrose
I don't know if this one was mentioned yet, but I just noticed that my stock (no addons folder) MvM server reported having 0/6 players on it, but wasn't letting me join. Since it has sv_visiblemaxplayers 6, I decided to check the server console... it reported 22 bots on the server and no

Re: [hlds_linux] Another MvM bug?

2012-08-16 Thread doc
Left mid-game perhaps? Would still be a bug for the bots not leaving though I assume. On Thu, Aug 16, 2012 at 5:14 PM, Ross Bemrose rbemr...@gmail.com wrote: I don't know if this one was mentioned yet, but I just noticed that my stock (no addons folder) MvM server reported having 0/6 players

Re: [hlds_linux] Another MvM bug?

2012-08-16 Thread Ross Bemrose
I'd expect the mission to restart when that happened, clearing all the bots. On 8/16/2012 8:18 PM, doc wrote: Left mid-game perhaps? Would still be a bug for the bots not leaving though I assume. On Thu, Aug 16, 2012 at 5:14 PM, Ross Bemrose rbemr...@gmail.com wrote: I don't know if this one