Re: [hlds_linux] Attn: Whiners

2011-07-18 Thread Nikolay Shopik
On 16.07.2011 21:43, Harry Strongburg wrote: On Sat, Jul 16, 2011 at 10:33:58AM +0100, Chris Boot wrote: AIUI their downloaders use both P2P (BitTorrent) and HTTP download simultaneously so even folks who are on crappy shaped connections can download the updates, but for those for whom P2P

Re: [hlds_linux] Attn: Whiners

2011-07-18 Thread Nikolay Shopik
P2p actually helps also countries with censorship. I remember doing update on debian in UAE via apt-get and http server and most of time it failing because their transparent proxies always doing something to files and md5sum fails after download. So not sure if changing content server only to

Re: [hlds_linux] Attn: Whiners

2011-07-18 Thread Steven Hartland
- Original Message - From: Nikolay Shopik sho...@inblock.ru Client should upload ONLY when you are downloading, this is best scenario w/o hurting you much. Having content server and P2P when doing massive release will helps a lot. Nobody like having app stealing their bandwidth. But

Re: [hlds_linux] Attn: Whiners

2011-07-18 Thread Nikolay Shopik
On 18.07.2011 21:44, Steven Hartland wrote: But what about anyone else on the network? If I understood correctly. Content servers is covering everything else when there low demand for some content and no p2p peers around. ___ To unsubscribe, edit

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread Claudio Beretta
will this improvement be ported over the server download tool? looks like the current version is ages behind the steam client version (considering the time it takes to download updates), I just hope this difference won't get even worse On Sat, Jul 16, 2011 at 1:20 AM, msleeper

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread Steven Hartland
P2P is crap from sysadmin point of view, and even worse from a high speed perspective on anything more than a single user to line case. 90% of connections are async with much less bandwidth up than they have done meaning p2p causes serious issues. Sounds like the proposed solution has been

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread Chris Boot
Hi, Blizzard can make P2P work for WoW and Starcraft 2, why couldn't anyone else? AIUI their downloaders use both P2P (BitTorrent) and HTTP download simultaneously so even folks who are on crappy shaped connections can download the updates, but for those for whom P2P works well things go a

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread AnAkIn .
I hope this new system won't be used for the OB Engine, otherwise it's the death of sv_pure (as it already happened in L4D/L4D2) as the new system doesn't use the GCF system any more. 2011/7/16 Chris Boot bo...@bootc.net Hi, Blizzard can make P2P work for WoW and Starcraft 2, why couldn't

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread daniel jokiaho
hmm i thought gcf's were broken already On 16 Jul 2011 10:41, AnAkIn . anakin...@gmail.com wrote: I hope this new system won't be used for the OB Engine, otherwise it's the death of sv_pure (as it already happened in L4D/L4D2) as the new system doesn't use the GCF system any more. 2011/7/16

Re: [hlds_linux] Attn: Whiners

2011-07-16 Thread Harry Strongburg
On Sat, Jul 16, 2011 at 10:33:58AM +0100, Chris Boot wrote: AIUI their downloaders use both P2P (BitTorrent) and HTTP download simultaneously so even folks who are on crappy shaped connections can download the updates, but for those for whom P2P works well things go a lot quicker. I think this

[hlds_linux] Attn: Whiners

2011-07-15 Thread msleeper
http://store.steampowered.com/news/5856/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Attn: Whiners

2011-07-15 Thread Carl
A P2P system would propagate the updates faster. I'd surrender some of my bandwidth if everyone else did too. On 7/15/2011 7:20 PM, msleeper wrote: http://store.steampowered.com/news/5856/ ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] Attn: Whiners

2011-07-15 Thread daniel jokiaho
me to :-) On 16 Jul 2011 00:32, Carl aidsf...@gmail.com wrote: A P2P system would propagate the updates faster. I'd surrender some of my bandwidth if everyone else did too. On 7/15/2011 7:20 PM, msleeper wrote: http://store.steampowered.com/news/5856/

Re: [hlds_linux] Attn: Whiners

2011-07-15 Thread James Puckett
I noticed the pun, thanks valve. On Fri, Jul 15, 2011 at 4:53 PM, daniel jokiaho daniel.joki...@gmail.comwrote: me to :-) On 16 Jul 2011 00:32, Carl aidsf...@gmail.com wrote: A P2P system would propagate the updates faster. I'd surrender some of my bandwidth if everyone else did too.