So what is happening is that if players vote on an advanced mission and
change the map later, the new map still uses the .pop file of the
previous mission.
Is this a bug or have I configured something wrong?
I noticed this after I tried to make the mapcycle rotate through all the
different
We went from Decoy to CoalTown to MannWorks, and it wasn't until we got to
mannworks did we notice we've seen the same wave all the way, and the
final wave (wave 7) of coaltown never spawned, we just sat there picking
off 2 support snipers ever 5 minutes. Upon some investigation we found
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