Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-20 Thread timur 'grammaton' celikkesen
server mailing list Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been running

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-20 Thread AnAkIn
-Ursprüngliche Nachricht- From: frog Sent: Thursday, April 19, 2012 5:21 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-20 Thread Chris Oryschak
to 1 on your servers? cheers gramma -Ursprüngliche Nachricht- From: frog Sent: Thursday, April 19, 2012 5:21 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers

[hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread frog
Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been running for a few days. The benchmark at start up reports a RDTSC_FREQUENCY value of 2666.. Following

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Mart-Jan Reeuwijk
mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 19 April 2012, 17:21 Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread frog
the couple additionals that are required? Forgot which again... From: frog f...@thehh.co.uk To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 19 April 2012, 17:21 Subject: [hlds_linux] Players reporting our TF2

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread ics
: Thursday, 19 April 2012, 17:21 Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Kyle Sanderson
: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been running for a few days. The benchmark

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread ics
... From: frogf...@thehh.co.uk To: Half-Life dedicated Linux server mailing listhlds_linux@list.valvesoftware.com Sent: Thursday, 19 April 2012, 17:21 Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread AnAkIn
To: Half-Life dedicated Linux server mailing listhlds_linux@list.valvesoftware.com Sent: Thursday, 19 April 2012, 17:21 Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Ross Bemrose
2012, 17:21 Subject: [hlds_linux] Players reporting our TF2 servers are running too fast. Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been running for a few

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread dan
On 19/04/2012 16:21, frog wrote: Players are reporting that the game seems to be running too fast. Try timing something? Missed nade explosions or something like that. Otherwise, it could be lag. I notice the 3rd person spectator camera has got a broken epilepsy-inducing pulse (I suppose

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Marco Padovan
Running their custom kernel? cpu scaling in use? Il 19/04/2012 17:21, frog ha scritto: Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram. It's a new box from OVH, it's only been running for a few

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread 1nsane
A little while back I got a pretty powerful Sandy Bridge server to replace an older Core 2 Quad and found out it ran SRCDS at worse performance than the old crappy Core 2 Quad. Apparently the cause was CentOS' power management not entirely supporting this new CPU and thus bouncing it between the

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Jesse Molina
I can't say what your issue might have been, but I'd blame a BIOS issue before the kernel. I saw all kinds of problems when Sandy Bridge first came out, but they were mostly due to BIOS bugs. Supermicro and Dell really had to release a lot of BIOS updates. You are right about RHEL and

Re: [hlds_linux] Players reporting our TF2 servers are running too fast.

2012-04-19 Thread Michał (JabLuszko) Karwowski
On 2012-04-19 17:21, frog wrote: Players are reporting that the game seems to be running too fast. Any ideas? Stupid idea - join the server, wait for mapchange and start the timer within map start. If map should be 25 minutes and your timers shows 22 minutes then they are prolly right ;-)