A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Team Fortress 2:
- Added tf_allow_player_use server ConVar to control players executing +use
while playing (defaults to 0)
- Fixed a bug where full backpacks
Anyone else getting segfaults after this update?
Add -debug to the ./srcds_run command line to generate a debug.log to help
with solving this problem
./srcds_run: line 352: 14076 Segmentation fault$HL_CMD
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No errors here. My server started up just fine (Debian Lenny 64-bit).
- Dave
- Original Message -
From: Joshua Smith bgcl...@gmail.com
Date: Monday, August 31, 2009 9:37 pm
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
To: Half-Life dedicated Linux server mailing list
On a CTF map like 2fort, when the flag is dropped and the time limit of the
map is reached, the game immediatly ends instead of waiting to return the
flag to the base.
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes include:
Linux Dedicated Server
* Improved connection logic to help servers that aren't automatically
reconnecting to Steam.
Engine
* Fixed seeing error dialogs if
A required update for Team Fortress 2 is now available. Please use
hldsupdatetool to receive it. The specific changes include:
Linux Dedicated Server:
- Improved connection logic to help servers that aren’t automatically
reconnecting to Steam, and added extra logging to track it
- Added
The fake spy hand is not fixed and still there.
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes include:
General
- Added an option to the advanced multiplayer menu to select left or right
handed view models
- Fixed a
Same here, I still got the spy hand problem. I had 2 spy hands while playing
spy.
2009/6/24 Ronny Schedel i...@ronny-schedel.de
The fake spy hand is not fixed and still there.
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific
oops, I mean 3 spy hands while playing spy.
2009/6/24 AnAkIn . anakin...@gmail.com
Same here, I still got the spy hand problem. I had 2 spy hands while
playing spy.
2009/6/24 Ronny Schedel i...@ronny-schedel.de
The fake spy hand is not fixed and still there.
A required update for Team
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes include:
General
- Added an option to the advanced multiplayer menu to select left or right
handed view models
- Fixed a bug where a spectator's wearable items could be seen
A required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Updated cp_egypt with changes based on player feedback, added additional
health/ammo and updated routes
- Additional character loadout menu changes to support
I want to choose download server in hldsupdatetool... *.ro servers are f***k
up, and updating takes too long
game7 TF2]$ ./update.sh
Checking bootstrapper version ...
Updating Installation
20min...
game7 TF2]$ ./update.sh
Checking bootstrapper version ...
Updating Installation
Retrying in 30
: [hlds_linux] Team Fortress 2 Update Released
I want to choose download server in hldsupdatetool... *.ro servers are f***k
up, and updating takes too long
game7 TF2]$ ./update.sh
Checking bootstrapper version ...
Updating Installation
20min...
game7 TF2]$ ./update.sh
Checking bootstrapper version
...@list.valvesoftware.com] On Behalf Of Zuko
Sent: 02 May 2009 00:02
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I want to choose download server in hldsupdatetool... *.ro servers are
f***k
up, and updating takes too long
game7 TF2
-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: 02 May 2009 00:02
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I want to choose download server
...@list.valvesoftware.com] On Behalf Of Zuko
Sent: 02 May 2009 00:02
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I want to choose download server in hldsupdatetool... *.ro servers are
f***k
up, and updating takes too long
game7
Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I want to choose download server in hldsupdatetool... *.ro servers are
f***k
up, and updating takes too long
game7 TF2]$ ./update.sh
Checking bootstrapper version ...
Updating Installation
20min...
game7
A required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive. The specific changes include:
Game Changes:
- Reworked the character loadout screens to support future features.
- Added the ability for players to permanently delete items from their
inventory using
On Mon, Apr 20, 2009 at 05:33:10PM -0700, Jason Ruymen wrote:
- Added a player_teleported game event that is sent when a player is
teleported
could you guys add the 'owner' of the TP to this event?
And It'd be very cool if when a building was upgraded you could fire an event
where
We got a server crash today (segmentation fault) right after a team switch
on pl_badwater. Some seconds before the crash, the console showed:
Dropped nina from server (Disconnect by user.)
Entity 1061 (class 'tf_ammo_pack') reported ENTITY_CHANGE_NONE but
'm_hOwnerEntity' changed.
The syslog
An optional update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
Game changes:
- Fixed decal related crash
- Removed upper limit for the tf_flag_caps_per_round convar
Server changes:
- Fixed players being kicked from servers with
[sarcasm]
how good is a message for a reconnect to Steam, if it DOESN'T reconnect at
all?
[/sarcasm]
p.s.
thanks :)
2009/3/20 Jason Ruymen jas...@valvesoftware.com
An optional update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Players who are stunned by a Scout now take 50% less damage
- Increased the minimum distance to stun a player with the Sandman
- Fixed problem where clients were
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Players who are stunned by a Scout now take 50% less damage
- Increased the
I've had the same error since the Steam Cloud update. It's nothing new.
2009/3/13 Zuko zuc...@gmail.com
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The
, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive
-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Friday, March 13, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update
...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Friday, March 13, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team
...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com
] On Behalf Of Zuko
Sent: Friday, March 13, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas
-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive
.
Jason
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Friday, March 13, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2
:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko
Sent: Friday, March 13, 2009 3:56 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I can't download this update oO
2009/3/13 Jason Ruymen jas...@valvesoftware.com
The required update to Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes
The required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- You can now duck twice in the air. Scout double jumps reset the in-air jump
counts
- Increased the jump velocity to account for the tuned bounding box sizes.
Got the update loaded. REALLY freaked out my client when I connect to
non-upgraded servers. I'd join games and have very long arms and
crazy high mouse sensitivity.
For the record, my server is crashing even more often than ever at
startup for TF2. Took 6 hours today for one of my
As a update... I added -NoQueuedPacketThread cuz I encountered the
issue with the server locking when players chose teams... and all my
problems went away. All servers started up first try, players can
join, etc. It's the best it's been in weeks. Crazy.
Thanks.
bruce
On Mar 6, 2009, at
Ya people had that problem too when joining non updated servers, im
surprised it didnt give them that usual error.
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visit:
: [hlds_linux] Team Fortress 2 Update Released
As a update... I added -NoQueuedPacketThread cuz I encountered the
issue with the server locking when players chose teams... and all my
problems went away. All servers started up first try, players can
join, etc. It's the best it's been in weeks
The required update for Team Fortress 2 is now available. Please run
hldsupdatetool to receive it. The specific changes include:
Gameplay changes:
- Removed the damage reduction against non-stunned enemies on the new bat
- Players with full health can now pick up dropped sandviches
Fixes:
-
A small optional update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Removed consistency check for some particles systems that players like to
customize
Jason
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A required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive the update. The specific changes include:
- Added rate limit for several client commands to prevent server spamming
- Added consistency checking for particle systems
- Updated r_particle_timescale
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed a bug that prevented the correct Arena stats from being uploaded
Jason
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No it will set itself to 32.
On Wed, Aug 20, 2008 at 1:05 AM, chillicane [EMAIL PROTECTED] wrote:
does anyone know, in config_arena.cfg theres the line
maxplayers 24 // Team sizes are derived from maxplayers. Each arena match
has 3 teams, two playing and one waiting in the queue. So
because 32 is the maximum u can set it at?
On Wed, Aug 20, 2008 at 5:02 PM, 1nsane [EMAIL PROTECTED] wrote:
No it will set itself to 32.
On Wed, Aug 20, 2008 at 1:05 AM, chillicane [EMAIL PROTECTED] wrote:
does anyone know, in config_arena.cfg theres the line
maxplayers 24 // Team
Patrick Shelley wrote:
i also had eat the sanvich's thingy-ma-bob already in my ach's before
playing a single game
I have a feeling that they took into account past actions with regards
to the new heavy achievements. When I loaded up after the update, I
already had 2 myself. If you
On 20.08.08 14:05 Uhr, Kevin J. Anderson wrote:
Patrick Shelley wrote:
i also had eat the sanvich's thingy-ma-bob already in my ach's before
playing a single game
I have a feeling that they took into account past actions with regards
to the new heavy achievements. When I loaded
Ondr(ej Hoek wrote:
On 20.08.08 14:05 Uhr, Kevin J. Anderson wrote:
Patrick Shelley wrote:
i also had eat the sanvich's thingy-ma-bob already in my ach's before
playing a single game
I have a feeling that they took into account past actions with regards
to the new heavy
I had Five-Second Plan and Konspicuous Konsumption immediately when
starting the game. After my first crash (my PC bites), I had about 9
other achievements (that I actually earned) and when I restarted the
game, the original pair had disappeared. The problem corrected itself
for me and I was
Jason Bodycott wrote:
I had Five-Second Plan and Konspicuous Konsumption immediately when
starting the game. After my first crash (my PC bites), I had about 9
other achievements (that I actually earned) and when I restarted the
game, the original pair had disappeared. The problem corrected
A required update for Team Fortress 2 has been released. Please use
hldsupdetool to receive it. The specific changes include:
- Fixed an invalid skin crash on TF weapons
- Fixed a viewmodel related crash when switching classes away from Medic
- Fixed not getting the Arena team menu after
The required Heavy update for Team Fortress 2 has been released. Please
use hldsupdatetool to receive it. The specific changes include:
Added 3 Heavy unlockables:
- Natascha, The Sandvich, The Killing Gloves of Boxing
- Added 35 new Heavy achievements
Added Arena game mode:
- 5 arenas:
mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
The required Heavy update for Team Fortress 2 has been released. Please
use hldsupdatetool to receive it. The specific changes include:
Added 3 Heavy unlockables:
- Natascha
And congratulations to Valve for getting a TF2 update out the door -- on
time! You people should be seriously commended on the ongoing support of
the game.
Oh, and custom servers are not treated as second-class citizens anymore?
Awesome!
(Just wanted to get this posted before the bug reports
Anybody else having problems getting the update? I'm getting
connection reset or ticket expired errors.
On Tue, Aug 19, 2008 at 5:34 PM, Jason Ruymen [EMAIL PROTECTED] wrote:
The required Heavy update for Team Fortress 2 has been released. Please
use hldsupdatetool to receive it. The
i am having the same problem...cant get the update for the servers
Steve Sumichrast wrote:
Anybody else having problems getting the update? I'm getting
connection reset or ticket expired errors.
On Tue, Aug 19, 2008 at 5:34 PM, Jason Ruymen [EMAIL PROTECTED] wrote:
The required Heavy
The update created a directory called .steam that included a
CLientRegistry.blob file. I ahd to remove the directory before it would
actually let me update.
2 servers down, 1 to go...
SakeFox wrote:
i am having the same problem...cant get the update for the servers
Steve Sumichrast wrote:
Badwater Basin?
On Tue, Aug 19, 2008 at 7:02 PM, SakeFox [EMAIL PROTECTED] wrote:
i am having the same problem...cant get the update for the servers
Steve Sumichrast wrote:
Anybody else having problems getting the update? I'm getting
connection reset or ticket expired errors.
On Tue,
That didn't happen for me at all -- It just errors right out and says
my ticket is expired. I try doing hldsupdate and when I do that it
pulls down the steam client that needs updating. when I try to run
that, I get the connection reset error. I had another copy of the
steam binary around so I
for arena?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oliver
Salzburg
Sent: Tuesday, August 19, 2008 7:35 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I beg you, again, please suffix
list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I beg you, again, please suffix/prefix these announcements with a date
so mail clients can apply threading properly.
___
To unsubscribe, edit your list preferences, or view the list
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oliver
Salzburg
Sent: Tuesday, August 19, 2008 7:35 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I beg you, again, please suffix/prefix these announcements with a date
so mail
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
I beg you, again, please suffix/prefix these announcements with a date
so mail clients can apply threading properly.
___
To unsubscribe, edit your
Fortress 2 Update Released
I beg you, again, please suffix/prefix these announcements with a date
so mail clients can apply threading properly.
___
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visit:
http
: Re: [hlds_linux] Team Fortress 2 Update Released
}
} That is what Message-ID metadata is for. I know both Outlook and Gmail
} honor this, and thread correctly. Perhaps it is an issue to take up with
} the Thunderbird devs?
}
} Also, it seems the cvar for changing the max players in an arena
: Re: [hlds_linux] Team Fortress 2 Update Released
}
} That is what Message-ID metadata is for. I know both Outlook and Gmail
} honor this, and thread correctly. Perhaps it is an issue to take up with
} the Thunderbird devs?
}
} Also, it seems the cvar for changing the max players in an arena
pushkin the cart is flawed - for me anyway.
i loaded up a pl map on my local machine, went blu, heavy (obvioulsy),
escorted the cart around the map and receieved pop ups after each cp that
increased my cp's capped by increments of anything between 4 and 10.
i had all 50 with 4 goes
i also had
does anyone know, in config_arena.cfg theres the line
maxplayers 24 // Team sizes are derived from maxplayers. Each arena match
has 3 teams, two playing and one waiting in the queue. So maxplayers 18 will
give you a max team size of 6 (18/3).
so does that mean if i set the maxplayers to 36 will
My server stopped working after the 29/07/08 update;
Executing dedicated server config file
Segmentation fault (core dumped)
cat: hlds.2514.pid: No such file or directory
email debug.log to [EMAIL PROTECTED]
Wed Jul 30 13:45:05 CEST 2008: Server restart in 10 seconds
Wed Jul 30 13:45:12 CEST
Do you use Metamod:Source? If so, update it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of zodiak
Sent: Wednesday, July 30, 2008 1:50 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
My
Do you use Metamod:Source? If so, update it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of zodiak
Sent: Wednesday, July 30, 2008 1:50 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
My
, July 30, 2008 1:50 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
My server stopped working after the 29/07/08 update;
Executing dedicated server config file
Segmentation fault (core dumped)
cat: hlds.2514.pid: No such file
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped
;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed team switches on Attack/Defense maps spamming
;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed team switches on Attack/Defense maps spamming
@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed
: [hlds_linux] Team Fortress 2 Update Released
The required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed rcon crash caused by too many incorrect password attempts
- Fixed clients experiencing connection problems during
The required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed rcon crash caused by too many incorrect password attempts
- Fixed clients experiencing connection problems during round restarts
- Fixed flares not always
Ooh, shiny. Props on fixing that rcon exploit.
By the way, the Pyro's model doesn't animate in the class selection
screen; I think that's since the Pyro Pack. I'm impressed nobody has
spammed you with that yet.
~~ Ondra
On 09.07.08 0:39 Uhr, Jason Ruymen wrote:
The required update for Team
Is CS Source going to be fixed too? This is a problem in the old engine
also.
-ics
Jason Ruymen kirjoitti:
The required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed rcon crash caused by too many incorrect
Ruymen
Sent: Tuesday, July 01, 2008 11:27 PM
To: Half-Life dedicated Win32 server mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool
There is still the bug during the complete team change of red and blue. The
players are shown as died but are still alive.
Best regards
Ronny Schedel
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool to receive it. The specific changes include:
-
Also the goldrush cart status disappearing randomly (maybe it's not so
random, but I haven't spent enough time tracking down what's causing
it). I am advertising hud_reloadscheme to players to fix it, which is
pretty painful on older machines...
As much as these balance changes are important,
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool to receive it. The specific changes include:
- Fixed backburner's flame critical hits not being recalculated after
collision. This meant that it would check if the target was looking away
once and after
; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool to receive it. The specific changes include:
- Fixed backburner's flame critical hits not being recalculated after
collision
Win32 server mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool to receive it. The specific changes include:
- Fixed backburner's
01, 2008 11:27 PM
To: Half-Life dedicated Win32 server mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
The required update for Team Fortress 2 has now been released. Please
run hldsupdatetool to receive
: Re: [hlds_linux] Team Fortress 2 Update Released
Yes I have.
Once server was running without any form of additional plugins to see what
errors were caused by the update.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ondrej Hošek
Sent: Friday, June 20
A new required update for Team Fortress 2 has been released. Please run
hldsupdatetool to receive it. The specific changes include:
- Fixed Hot on your Heels counting non-flamethrower based kills
- Fixed some Pyro achievements not working on some servers
- Fixed Compression Blast and Flare Gun
A new required Team Fortress 2 update has been released, now with pryo
achievements. Please run hldsupdatetool to receive it. The specific
changes include:
- Added 2 community maps: cp_fastlane and ctf_turbine
Pyro
- Added alt-fire compression blast to the basic flamethrower
- Added The
Sent: Thursday, June 19, 2008 11:31 PM
To: Half-Life dedicated Win32 server mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
A new required Team Fortress 2 update has been released, now with pryo
achievements. Please run
Slight warning to all server admins, it appears that the update reset
my server's mapcycle file. Not sure if this is an isolated case or
not.
Patrick
On Thu, Jun 19, 2008 at 3:30 PM, Jason Ruymen [EMAIL PROTECTED] wrote:
A new required Team Fortress 2 update has been released, now with pryo
Sent: Thursday, June 19, 2008 11:31 PM
To: Half-Life dedicated Win32 server mailing list;
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Team Fortress 2 Update Released
A new required Team Fortress 2 update has been released, now with pryo
achievements. Please run
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Our UK based server is unable to update.
The process hangs at ;
Updating Installation
I have tried removing them blob files etc, nothing works.
Our Dutch servers update flawlessly.
Saint K
: [hlds_linux] Team Fortress 2 Update Released
Our UK based server is unable to update.
The process hangs at ;
Updating Installation
I have tried removing them blob files etc, nothing works.
Our Dutch servers update flawlessly.
Saint K.
-Original Message-
From: [EMAIL PROTECTED
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Our UK based server is unable to update.
The process hangs at ;
Updating Installation
I have tried removing them blob files etc, nothing works.
Our Dutch servers update flawlessly.
Saint K
, June 20, 2008 12:34 AM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Our UK based server is unable to update.
The process hangs at ;
Updating Installation
I have tried removing them blob files etc, nothing works.
Our Dutch
Try something more origional please
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny
Schedel
Sent: Friday, June 20, 2008 1:19 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Remove
Try something more origional please
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny
Schedel
Sent: Friday, June 20, 2008 1:19 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Remove
Have you actually tried to do so? If not, you have no right to dismiss it.
~~ Ondra
On 20.06.08 1:23 Uhr, Saint K. wrote:
Try something more origional please
Ronny Schedel wrote:
Remove all plugins.
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Subject: Re: [hlds_linux] Team Fortress 2 Update Released
Have you actually tried to do so? If not, you have no right to dismiss it.
~~ Ondra
On 20.06.08 1:23 Uhr, Saint K. wrote:
Try something more origional please
Ronny Schedel wrote:
Remove all plugins
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