You can run with -replay config filename or just -replay, which will
default to replay.cfg.
-Jon
And I can add that if you use -replayserverdir dir, then it must come
before -replay. If not, the server will hang during startup. Don't ask
me how I know ;)
Best regards,
Mikael
on my previous email please read replay_fileserver_path as
replay_fileserver_remotepath. apologies about that i just got myself all
confused as to why replay isnt working any more on our servers without
crashing.
On 13/05/2011 07:16, Mikael Ejberg Pedersen wrote:
You can run with
...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Thursday, May 12, 2011 9:03 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some weird is going on.
Before the update, our website status
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some weird is going on.
Before the update, our website status for servers shows player counts
correctly (0/30 and 0/24) but steam browser shows one less while replay
is
enabled.
After
For bot I wouldn't distinguish from SourceTV, replay, or tf_bot.
Surely there is a huge difference between bots that PLAY the game, and
take up a slot on a team, and bots that lurk for monitoring purposes?
I'd expect player bots to take up slots, and spectator bots not to.
Would it be
On Fri, May 13, 2011 at 4:57 PM, Andrew Armitage and...@thirdlife.org
wrote:
Surely there is a huge difference between bots that PLAY the game, and take
up a slot on a team, and bots that lurk for monitoring purposes?
I agree there's a big difference, but most (real) players don't like
After today's update, you can remove +exec replay.cfg from your command line.
Instead, use -replay which will:
1. Automatically exec replay.cfg after valve.rc on startup.
2. Fix the max players bug.
-Jon
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To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated Win32
server mailing list'
Subject: [hlds_linux] Upate today
After today's update, you can remove +exec replay.cfg from your command line.
Instead, use -replay which will:
1. Automatically exec replay.cfg after valve.rc
: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today
After today's update, you can remove +exec replay.cfg from your command
line. Instead, use -replay which will:
1
...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today
After today's update, you can remove +exec replay.cfg from your command
line. Instead
...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today
After today's update, you can remove
] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today
After today's update, you can remove +exec replay.cfg from your command
line. Instead, use -replay which
] On Behalf Of ics
Sent: Thursday, May 12, 2011 9:03 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some weird is going on.
Before the update, our website status for servers shows player counts
correctly (0/30 and 0/24) but steam browser
-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Thursday, May 12, 2011 9:03 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some weird is going on.
Before the update, our website status for servers shows player counts
correctly
Sent: Thursday, May 12, 2011 9:03 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some weird is going on.
Before the update, our website status for servers shows player counts
correctly (0/30 and 0/24) but steam browser shows one
.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Thursday, May 12, 2011 9:03 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Upate today
I can confirm this. Some
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