Re: [hlds_linux] long map changes on cs 1.6

2005-01-04 Thread kama
/800 with an antique 2GB Maxtor. - Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 03, 2005 5:29 AM Subject: Re: [hlds_linux] long map changes on cs 1.6 So it is not autonomous? Interesting. our other cs

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
i already have it at 1 m0gely wrote: William Warren wrote: thing is though. It sits for up to a minute before it attempts to hit the hdd..once it starts accessing the hdd it changes within a second. My p-2 350 changed maps faster than this machine is..that is what has me scratching my head.

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Maarten van der Zwaart
On Sun, Jan 02, 2005 at 08:30:50PM -0800, m0gely wrote: William Warren wrote: thing is though. It sits for up to a minute before it attempts to hit the hdd..once it starts accessing the hdd it changes within a second. My p-2 350 changed maps faster than this machine is..that is what has me

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
So it is not autonomous? Interesting. our other cs server changes within a few seconds. From what i see you saying that is either a fluke..or the 20 clients are impatient enough to nudge the server every map change. Now that is strange. Maarten van der Zwaart wrote: On Sun, Jan 02, 2005 at

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread OoksServer
Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 03, 2005 5:29 AM Subject: Re: [hlds_linux] long map changes on cs 1.6 So it is not autonomous? Interesting. our other cs server changes within a few seconds. From what i see you saying

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
: [hlds_linux] long map changes on cs 1.6 So it is not autonomous? Interesting. our other cs server changes within a few seconds. From what i see you saying that is either a fluke..or the 20 clients are impatient enough to nudge the server every map change. Now that is strange. Maarten van der Zwaart

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
, and map changes take just seconds. It was fast changing maps even on my old PIII/800 with an antique 2GB Maxtor. - Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 03, 2005 5:29 AM Subject: Re: [hlds_linux] long map changes on cs

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
[EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 03, 2005 5:29 AM Subject: Re: [hlds_linux] long map changes on cs 1.6 So it is not autonomous? Interesting. our other cs server changes within a few seconds. From what i see you saying that is either a fluke..or the 20

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread OoksServer
: Monday, January 03, 2005 8:59 AM Subject: Re: [hlds_linux] long map changes on cs 1.6 so is there anyway to cvar to force the server to instantly change the maps instead of it ignoring the mp_chattime which it apparently does? OoksServer wrote: I always hammer the mouse at map change to force

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Eric (Deacon)
In a bold display of creativity, William Warren wrote: so is there anyway to cvar to force the server to instantly change the maps instead of it ignoring the mp_chattime which it apparently does? Just a bit of anecdotal deduction, here, but it sounds like mp_chattime functionally sets the minimum

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread William Warren
what is +attack? is the the primary fire button? Eric (Deacon) wrote: In a bold display of creativity, William Warren wrote: so is there anyway to cvar to force the server to instantly change the maps instead of it ignoring the mp_chattime which it apparently does? Just a bit of anecdotal

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Lumpy
Correct, left mouse click or whatever it's setup as. Quake3 (possibly 2 and 1 as well?), and any q3 based game I've played in MP mode are quite the same, even to the point where the word ready appears next to a players name when they +attack to show that they're ready. If all players do it, the

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Maarten van der Zwaart
As I got a bit curious now, I looked it up myself. :-) The code is in the SDK, dlls\multiplay_gamerules.cpp: void CHalfLifeMultiplay :: Think ( void ) { [...] if ( g_fGameOver ) // someone else quit the game already { [...] m_flIntermissionEndTime =

Re: [hlds_linux] long map changes on cs 1.6

2005-01-03 Thread Eric (Deacon)
In a bold display of creativity, William Warren wrote: what is +attack? is the the primary fire button? Exactly. Usually it's the left mouse button. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives,

[hlds_linux] long map changes on cs 1.6

2005-01-02 Thread William Warren
I have a cs server w/ MM, AM, HLG, and steambans running. Even without the plugins though i see this problem. Sometimes the server takes up to a minute to change maps. I have mp_chattime set to 1. How can i make the server change maps faster? p-4 1.4 ghz running CentOS 3.3(RHEL 3 As clone).

Re: [hlds_linux] long map changes on cs 1.6

2005-01-02 Thread Richard Fennell
William Warren wrote: I have a cs server w/ MM, AM, HLG, and steambans running. Even without the plugins though i see this problem. Sometimes the server takes up to a minute to change maps. I have mp_chattime set to 1. How can i make the server change maps faster? p-4 1.4 ghz running CentOS

Re: [hlds_linux] long map changes on cs 1.6

2005-01-02 Thread William Warren
thing is though. It sits for up to a minute before it attempts to hit the hdd..once it starts accessing the hdd it changes within a second. My p-2 350 changed maps faster than this machine is..that is what has me scratching my head. Richard Fennell wrote: William Warren wrote: I have a cs server

Re: [hlds_linux] long map changes on cs 1.6

2005-01-02 Thread m0gely
William Warren wrote: thing is though. It sits for up to a minute before it attempts to hit the hdd..once it starts accessing the hdd it changes within a second. My p-2 350 changed maps faster than this machine is..that is what has me scratching my head. mp_chattime 5 whereas 5 is time in