/800 with an antique 2GB Maxtor.
- Original Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 03, 2005 5:29 AM
Subject: Re: [hlds_linux] long map changes on cs 1.6
So it is not autonomous? Interesting. our other cs
i already have it at 1
m0gely wrote:
William Warren wrote:
thing is though. It sits for up to a minute before it attempts
to hit the hdd..once it starts accessing the hdd it changes
within a second. My p-2 350 changed maps faster than this
machine is..that is what has me scratching my head.
On Sun, Jan 02, 2005 at 08:30:50PM -0800, m0gely wrote:
William Warren wrote:
thing is though. It sits for up to a minute before it attempts
to hit the hdd..once it starts accessing the hdd it changes
within a second. My p-2 350 changed maps faster than this
machine is..that is what has me
So it is not autonomous? Interesting. our other cs server
changes within a few seconds. From what i see you saying that is
either a fluke..or the 20 clients are impatient enough to nudge
the server every map change. Now that is strange.
Maarten van der Zwaart wrote:
On Sun, Jan 02, 2005 at
Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 03, 2005 5:29 AM
Subject: Re: [hlds_linux] long map changes on cs 1.6
So it is not autonomous? Interesting. our other cs server
changes within a few seconds. From what i see you saying
: [hlds_linux] long map changes on cs 1.6
So it is not autonomous? Interesting. our other cs server
changes within a few seconds. From what i see you saying that is
either a fluke..or the 20 clients are impatient enough to nudge
the server every map change. Now that is strange.
Maarten van der Zwaart
, and map changes take just seconds. It was fast
changing maps
even on my old PIII/800 with an antique 2GB Maxtor.
- Original Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 03, 2005 5:29 AM
Subject: Re: [hlds_linux] long map changes on cs
[EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Monday, January 03, 2005 5:29 AM
Subject: Re: [hlds_linux] long map changes on cs 1.6
So it is not autonomous? Interesting. our other cs server
changes within a few seconds. From what i see you saying that is
either a fluke..or the 20
: Monday, January 03, 2005 8:59 AM
Subject: Re: [hlds_linux] long map changes on cs 1.6
so is there anyway to cvar to force the server to instantly
change the maps instead of it ignoring the mp_chattime which it
apparently does?
OoksServer wrote:
I always hammer the mouse at map change to force
In a bold display of creativity, William Warren wrote:
so is there anyway to cvar to force the server to instantly
change the maps instead of it ignoring the mp_chattime which it
apparently does?
Just a bit of anecdotal deduction, here, but it sounds like mp_chattime
functionally sets the minimum
what is +attack? is the the primary fire button?
Eric (Deacon) wrote:
In a bold display of creativity, William Warren wrote:
so is there anyway to cvar to force the server to instantly
change the maps instead of it ignoring the mp_chattime which it
apparently does?
Just a bit of anecdotal
Correct, left mouse click or whatever it's setup as. Quake3 (possibly
2 and 1 as well?), and any q3 based game I've played in MP mode are
quite the same, even to the point where the word ready appears next to
a players name when they +attack to show that they're ready. If all
players do it, the
As I got a bit curious now, I looked it up myself. :-)
The code is in the SDK, dlls\multiplay_gamerules.cpp:
void CHalfLifeMultiplay :: Think ( void )
{
[...]
if ( g_fGameOver ) // someone else quit the game already
{
[...]
m_flIntermissionEndTime =
In a bold display of creativity, William Warren wrote:
what is +attack? is the the primary fire button?
Exactly. Usually it's the left mouse button.
--
Eric (the Deacon remix)
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I have a cs server w/ MM, AM, HLG, and steambans running. Even
without the plugins though i see this problem. Sometimes the
server takes up to a minute to change maps. I have mp_chattime
set to 1. How can i make the server change maps faster?
p-4 1.4 ghz running CentOS 3.3(RHEL 3 As clone).
William Warren wrote:
I have a cs server w/ MM, AM, HLG, and steambans running. Even
without the plugins though i see this problem. Sometimes the
server takes up to a minute to change maps. I have mp_chattime
set to 1. How can i make the server change maps faster?
p-4 1.4 ghz running CentOS
thing is though. It sits for up to a minute before it attempts
to hit the hdd..once it starts accessing the hdd it changes
within a second. My p-2 350 changed maps faster than this
machine is..that is what has me scratching my head.
Richard Fennell wrote:
William Warren wrote:
I have a cs server
William Warren wrote:
thing is though. It sits for up to a minute before it attempts
to hit the hdd..once it starts accessing the hdd it changes
within a second. My p-2 350 changed maps faster than this
machine is..that is what has me scratching my head.
mp_chattime 5
whereas 5 is time in
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