Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Mart-Jan Reeuwijk
There where 20+ on each server, nobody got any for over an hour, so that emptied them. From: ics i...@ics-base.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, 6 November 2013, 7:15 Subject: Re:

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Gaz Wilmbroke
It requires at minimum 10 players for gifts to start dropping, however last I checked if your server wasn't registered with quickplay matchmaking for at least (I believe 10) hours they won't drop. -G.A.W. -- Message: 2 Date: Wed, 06 Nov 2013 08:15:53

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread louloubizou
Saturation? 2013/11/6 Mart-Jan Reeuwijk mreeu...@yahoo.com There where 20+ on each server, nobody got any for over an hour, so that emptied them. From: ics i...@ics-base.net To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Rudy Bleeker
Saturation of servers, in other words: too many servers, too few players too fill them up. On Wed, Nov 6, 2013 at 9:45 PM, louloubizou louloubi...@gmail.com wrote: Saturation? 2013/11/6 Mart-Jan Reeuwijk mreeu...@yahoo.com There where 20+ on each server, nobody got any for over an hour, so

[hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Fletcher Dunn
We're making two changes to TF HTML MOTD support that server operators should be aware of: 1.)HTML MOTD's will no longer be shown by clients that connect via quickplay. Those clients will show the plaintext message instead. (The file identified by the convar motdfile_text, which

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Todd Pettit
When do the changes take effect? - Original Message - From: Fletcher Dunn fletch...@valvesoftware.com To: Half-Life dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com, Half-Life dedicated Win32 server mailing list

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Marco Padovan
This means no more pinion advertising for the users connecting with matchmaking? :) On Thu, Nov 7, 2013 at 12:03 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: We're making two changes to TF HTML MOTD support that server operators should be aware of: 1.)HTML MOTD's will no longer

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Kyle Sanderson
Does the latter impact all Source 2k7 games? Thanks, Kyle. On Wed, Nov 6, 2013 at 4:03 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: We're making two changes to TF HTML MOTD support that server operators should be aware of: 1.)HTML MOTD's will no longer be shown by clients that

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread ics
When next update ships. -ics Todd Pettit kirjoitti: When do the changes take effect? - Original Message - From: Fletcher Dunn fletch...@valvesoftware.com To: Half-Life dedicated Linux server mailing list (hlds_linux@list.valvesoftware.com) hlds_linux@list.valvesoftware.com, Half-Life

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Fletcher Dunn
That's correct; #2 is a Source engine change. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Wednesday, November 06, 2013 3:09 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Valentin G.
about:blank is no longer valid? On Thu, Nov 7, 2013 at 12:13 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: That's correct; #2 is a Source engine change. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Mart-Jan Reeuwijk
Wut? Why would Quickplay be required for gifts? that doesn't make any sense at al. I'd understand if it was in regards to the registering, but regging the server doesn't require the server to be in quickplay afaik. From: Gaz Wilmbroke bykerboy9...@gmail.com

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Mart-Jan Reeuwijk
Wut? Why would Quickplay be required for gifts? that doesn't make any sense at al. I'd understand if it was in regards to the registering, but regging the server doesn't require the server to be in quickplay afaik. ps: sorry Gaz for yahoo reply fail.

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread DontWannaName!
Couldn't you just leave the txt file empty? Sent from my iPhone 5 On Nov 6, 2013, at 3:22 PM, Valentin G. nextra...@gmail.com wrote: about:blank is no longer valid? On Thu, Nov 7, 2013 at 12:13 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: That's correct; #2 is a Source engine

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Valentin G.
I'm not concerned about change 1 but change 2 in that regard ;) On Thu, Nov 7, 2013 at 12:26 AM, DontWannaName! ad...@topnotchclan.comwrote: Couldn't you just leave the txt file empty? Sent from my iPhone 5 On Nov 6, 2013, at 3:22 PM, Valentin G. nextra...@gmail.com wrote: about:blank

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Todd Pettit
Would those who connected outside of matchmaking be able to use html on quickplay enabled servers or does enabling quickplay disable html completely? - Original Message - From: Valentin G. nextra...@gmail.com To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Kyle Sanderson
Using my experimental horrible, horrible app. There are 2243 (responsive) servers at the moment running HellTower. From those 2243 servers, 1414 of them are community servers. From the remaining 829, 705 of those are Valve servers exclusively running Hell Tower. The remaining 124 Valve servers

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Fletcher Dunn
It's something enforced by the client, and is a function of how they connected to that particular server, not any particular server settings. If they connect via the server browser (or command line, etc) then they will show HTML. -Original Message- From:

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Doctor McKay
While you're making changes, can you add something for servers to detect the method by which a client connected to the server so we don't have to do terrible hacky things like opening an HTML page in the background and checking for the hit? Dr. McKay www.doctormckay.com On Wed, Nov 6, 2013 at

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Gaz Wilmbroke
I believe that they're doing it to reduce abuse*; I'd read about VALVe requiring it on AlliedModders (thread: https://forums.alliedmods.net/showthread.php?t=170225 ) but I'm not seeing the EMail in question anywhere in my inbox. Also no worries about the email, these things do happen haha

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Paul
I agree, this would be extremely useful. On 6 November 2013 23:56, Doctor McKay mc...@doctormckay.com wrote: While you're making changes, can you add something for servers to detect the method by which a client connected to the server so we don't have to do terrible hacky things like opening

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Ross Bemrose
As was already stated in that thread, being registered doesn't necessarily opt you in to quickplay. Having said that, my main server, which has a registered account but is set to not join quickplay, wasn't seeing any drops this year. My event server has a separate account and is registered

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Mart-Jan Reeuwijk
Asherkin replied there that matchmaking wasn't required and near bottom powerlord replied same as well. so while regging the server is required for it, its not required to be (eligible for) [in] matchmaking. From: Gaz Wilmbroke bykerboy9...@gmail.com To:

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Robert Paulson
Can you tell us the reason for this change? Is there no other solution rather than removing functionality from the game? The complaint before was forced ads. Servers cannot resend the MOTD to quickplay players anymore so I don't understand why additional restrictions need to be introduced. HTML

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread N-Gon
Oddly enough, a handful of communities have been shut down because of the recent changes. This one will affect a few more. Can't say I'm saddened by this since those communities were cancer to TF2. On Wed, Nov 6, 2013 at 7:15 PM, Robert Paulson thepauls...@gmail.comwrote: Can you tell us the

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Gaz Wilmbroke
I can't say if they've changed it, as that thread was made in 2011. I remember that they did it similarly in 2012, though I'm afraid I cannot say for certain this year. Still, it might be worth an experiment in turning off the opt-out for Quickplay on the second one and seeing if the gifts on

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Ross Bemrose
I should point out that I'm the one that made that thread in the first place. (Hi, I'm Powerlord, nice to meet you.) The second server is never going to be part of QuickPlay simply because my community doesn't like crits, weapon spread, or damage spread. I could experiment with the first

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Robert Paulson
From what I heard ads needed to be watched for X seconds before being paid. Any communities that were reliant on ads being served to quickplay users would have already shut down by now. This new limitation just seems to serve as an annoyance to perfectly legitimate server owners rather than to

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Emil Larsson
My only concern with this change is that with a HTML motd, you can keep a MOTD central. That's a bit harder to do with a text MOTD, unless motdfile_text can be defined as a URL to a textfile. On Thu, Nov 7, 2013 at 12:03 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: We're making two

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Aaron Thompson
I wasn't so sure about this, and honestly doesn't affect me because I run trade servers and jailbreak, but it seems fine. If you join the server, you don't have to download any HTML junk and don't have to watch any ads...but if you like the server, save to favorites and reconnect you see whatever

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Gaz Wilmbroke
I could try to talk with a friend of mine to see if his server could be borrowed for testing this, however he's not online at the moment. And if I mess with that much on the server I map-dev for, the sysadmin would probably kill me. I'll see if I can't test later, though. -G.A.W. (Gaz

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Todd Pettit
Yes and now there will be hundreds more jailbreak, freak fortress and trade servers for you to compete with. Good show indeed. - Original Message - From: Aaron Thompson rmesc...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent:

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Aaron Thompson
There would be regardless if what valve does. Sincerely, Aaron On Nov 6, 2013 6:50 PM, Todd Pettit pettit.t...@gmail.com wrote: Yes and now there will be hundreds more jailbreak, freak fortress and trade servers for you to compete with. Good show indeed. - Original Message - From:

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread 1nsane
It's probably due to those servers that were loading ads nonstop in an invisible window. This worked on both quickplay connects and normal ones and it can cause performance issues for the clients. It also made the use of fakeplayers profitable. I personally would of preferred it to show the MOTD

[hlds_linux] Mandatory TF2 update coming

2013-11-06 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Todd Pettit
I am just saying there will be more because servers who were relying only on ads to fund their servers or generate revenue will surely move into those types of servers. - Original Message - From: Aaron Thompson rmesc...@gmail.com To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread DontWannaName!
A server can be listed in the browser and still be in quickplay... Sent from my iPhone 5 On Nov 6, 2013, at 3:55 PM, Todd Pettit pettit.t...@gmail.com wrote: I am just saying there will be more because servers who were relying only on ads to fund their servers or generate revenue will

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-06 Thread Todd Pettit
Agreed. but if the vast majority of players connect through quickplay and it cuts deeply in to server Ad revenue, which seems likely, then admins will be looking elsewhere and those are the logical places to go. - Original Message - From: DontWannaName! ad...@topnotchclan.com To:

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread 1nsane
More and more servers popping up with the event maps and less players (over time) interested in playing them. Seems normal to me. On Wed, Nov 6, 2013 at 6:48 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Using my experimental horrible, horrible app. There are 2243 (responsive) servers at the

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-06 Thread Bjorn Wielens
seven HUNDRED valve servers? I'm sorry, but I'm with those kinds of numbers I'm going to re-raise my earlier point about valve actively skimming the bulk of the quickplay traffic for themselves and leaving barely anything for communities. On Wed,

[hlds_linux] Mandatory TF2 update released

2013-11-06 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below. The new version is 1990187. -Eric -- - HTML MOTDs will no longer be shown when connecting via quickplay - Increased speed and damage of the lightning ball spell - Fixed some items and spell

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-11-06 Thread Kyle Sanderson
Do you guys have an ETA on the next SteamWorks update? Ban Evasion a pretty big issue for communities. Thanks, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-11-06 Thread N-Gon
- Fixed some items and spell attributes showing incorrect expiration times I am not happy about this On Wed, Nov 6, 2013 at 8:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Do you guys have an ETA on the next SteamWorks update? Ban Evasion a pretty big issue for communities. Thanks,