Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-08 Thread Robert Paulson
I don't know why you think writing an essay makes you more credible. Every argument you make is purely based on your personal opinion. As far as anyone can see you lost all credibility here when you kept repeatedly claiming that changing IPs doesn't result in major player loss for real

[hlds_linux] -debug or -allowdebug ?

2013-11-08 Thread babaj
Hello. -debug -allowdebug Option works? If it works, what is right? And where he writes the logs? Thank you. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-08 Thread dan
On 08/11/2013 09:39, Robert Paulson wrote: While you may not personally care about plugins broken by Valve, there are other people who do. Every TF2 player is not like you. You aren't even the majority as according to Valve most players don't use quickplay. Ponder this for a moment before

Re: [hlds_linux] -debug or -allowdebug ?

2013-11-08 Thread Bruno Garcia
-debug or -allowdebug (I think one is for Windows and the other for Linux) generates dumps files in case of a crash or an assert. You can find the .dump files in your srcds mod folder (eg. cstrike/) On Fri, Nov 8, 2013 at 7:52 AM, babaj ba...@mczone.ru wrote: Hello. -debug -allowdebug

Re: [hlds_linux] -debug or -allowdebug ?

2013-11-08 Thread Bruno Garcia
Also, just to be clear, these dumps will hardly tell you anything if you debug them with any tool. You need the internal source engine code to debug this with, which only devs have. On Fri, Nov 8, 2013 at 2:17 PM, Bruno Garcia garcia.bru...@gmail.comwrote: -debug or -allowdebug (I think one is

Re: [hlds_linux] -debug or -allowdebug ?

2013-11-08 Thread Kyle Sanderson
Actually, on Linux they're quite helpful. I've patched a number of crashes that Valve refuses (or doesn't have time) to fix. I wish Windows too was taken seriously, but that discussion died quite dramatically over nothing. This is what I use on Linux: -debug -nobreakpad -gdb /usr/bin/gdb If your

[hlds_linux] Server connectivity to Steam gift drops

2013-11-08 Thread ics
It appears that while you type status and it says your server is logged in, it is not. I just had 4 hours row on 2 servers that were on since last update without any drops to anyone. After reboot, all were fine. Basically at any other time than halloween, server restart is big inconvenience.

Re: [hlds_linux] -debug or -allowdebug ?

2013-11-08 Thread babaj
Thank you all for your help :) We have a problem with the No More Room in Hell. Our server has frequent accidents. Developers still leave us with no attention. :( http://www.nomoreroominhell.com/forums/index.php?showtopic=10812 ___ To

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-08 Thread Robert Paulson
For someone who tries so hard to sound logical, it is sad you can't make a simple deduction. Just because you use quickplay doesn't mean you are qualified to speak on behalf of all quickplay users. Your track record shows that. On Fri, Nov 8, 2013 at 6:50 AM, dan needa...@ntlworld.com wrote:

Re: [hlds_linux] Server connectivity to Steam gift drops

2013-11-08 Thread martin v
Yeah I'm having the same issue with my server. 2013/11/8 ics i...@ics-base.net It appears that while you type status and it says your server is logged in, it is not. I just had 4 hours row on 2 servers that were on since last update without any drops to anyone. After reboot, all were

Re: [hlds_linux] Server connectivity to Steam gift drops

2013-11-08 Thread Guardian Cipher
I can confirm this on my servers as well. It said it was logged in all day, emptied out about 5:00PM to 0 players, just rebooted it about 10 minutes ago and it's full again 24/24 all from quickplay. On Fri, Nov 8, 2013 at 4:11 PM, martin v velt...@gmail.com wrote: Yeah I'm having the same