Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Erik-jan Riemers
Also a well known thing is when you taunt while running towards an edge you still taunt while you move. In case of the engy, your 'seat' builds up on the ledge, while you drop down and float in the air below. 2014-06-20 2:31 GMT+02:00 Frank ad...@gamerscrib.net: This may also be the cause of

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Ryan Stecker
Small follow up, I'm seeing the following sound net message being sent during one of the spikes: Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5 Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable, bytes 5 Msg from XX.XX.XX.XX:27015: svc_Sounds: number 1, reliable,

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Erik-jan Riemers
And another follow up, or maybe i missed it. You cant do a taunt anymore at round end.. normally you could still taunt kill a person then if your lucky.. 2014-06-20 11:21 GMT+02:00 Ryan Stecker voidedwea...@gmail.com: Small follow up, I'm seeing the following sound net message being sent

[hlds_linux] Older Srcds games still using steamclient_i486.so/Steam validation Rejected

2014-06-20 Thread Bjorn Wielens
Does anyone have experience with this issue on older (unmaintained) srcds games? Specifically, I'm talking about a dedicated The Ship server; it will launch (after updating some binaries to reflect new valve IP addresses) but players cannot connect and are presented with Steam validation

[hlds_linux] String table overflow and other errors

2014-06-20 Thread Bottiger
Just like when MvM was released we are seeing this error return. Host_Error: Overflow error writing string table baseline GameRulesCreation Clients are also crashing with Overflowed reliable buffer when everyone is doing the congo. ___ To

Re: [hlds_linux] String table overflow and other errors

2014-06-20 Thread Frank
Yep I reported this to the list yesterday I think. The error isn't so much as crashing servers but its causing them to basically crash clients and then sometimes the server won't allow players to enter and will give this error unless map is reset. This should be an easy fix since its already an

Re: [hlds_linux] String table overflow and other errors

2014-06-20 Thread Emil Larsson
It's the steam sales, people are trading cards and such more than usual so the item servers are pretty overloaded from that. On Fri, Jun 20, 2014 at 9:44 PM, Frank ad...@gamerscrib.net wrote: Yep I reported this to the list yesterday I think. The error isn't so much as crashing servers but

[hlds_linux] Mandatory TF2 update coming

2014-06-20 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready very soon. The notes for the update are below. The new version number will be 2292213. -Eric - - Fixed a client crash related to the B.A.S.E. Jumper - Updated the prioritization method

[hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2292213. -Eric - - Fixed a client crash related to the B.A.S.E. Jumper - Updated the prioritization method used when choosing which partner taunt to

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Ross Bemrose
Kill icons and hitsounds don't appear to be working on the servers I'm on. Is anyone else seeing this? On 6/20/2014 7:28 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2292213. -Eric

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-06-20 Thread Bjorn Wielens
Silly question perhaps, but you're not running steamcmd updates while the server is still running from the same set of files, are you? I've seen that cause some _very_ weird (similar) problems on Linux systems b/c of how files are handled - some files get overwritten, others that are still in