It doesnt give valid steam ids...
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
banid 0 STEAM_0:0:-38280598980132864
On
Why don't you try and see ;)
Its a good program though...
On 6 October 2011 19:00, Bajdechi Nightbox Alexandru
alexandrualexa...@gmail.com wrote:
Well it's the program fault. I just shared it. I remember it used to
work well. Are you sure you put a good steam group ?
2011/10/6 Nomaan Ahmad
Just 2 hours ago Mani got updated to fix weapon restrictions:
http://maniadminplugin.googlecode.com/files/mani_admin_plugin_v1_2_22_7_BETA_orange_binaries.zip
Its a beta, If your still having problems head over to Mani's website and
report.
Source:
Yea this is becoming a huge problem because we rely on demos for proofs.
On 26 October 2011 07:19, Josh Stratton bibby101...@gmail.com wrote:
As of the last update to CS:S (October
13th)http://store.steampowered.com/news/6510/,
Demos recorded since then are broken. I brought this up when the
: hlds_linux-bounces@list.**valvesoftware.com
hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-bounces@**list.valvesoftware.com
hlds_linux-boun...@list.valvesoftware.com]
På vegne af Nomaan
Ahmad
Sendt: 26. oktober 2011 11:47
Til: Half-Life dedicated Linux server mailing list
Yea create a new token and hope you wont get a code which has quote in them.
On 29 October 2011 19:56, bottige...@gmail.com bottige...@gmail.com wrote:
So are you all saying if the token has a quote inside, it will cause
problems?
I have a token with 1 double quote in the middle, and another
This topic again? -.-
On 6 November 2011 12:32, bp badpazzw...@gmail.com wrote:
The Report Players button is there whenever you play on a server that
you are not having FUN on. The worst that would happen is simply the
server getting deregistered: players would no longer connect through
Try running the update again.
On 8 November 2011 20:55, William Balkcom w.balk...@griffinrun.net wrote:
It seems they have begun to load modern warfare 3 on the hldsupdate tool,
but it doesn't seem to be complete:
No installation record found at modernwarfare3
Checking/Installing 'Call
Since when is vBulletin part of Steam systems?
On 9 November 2011 04:07, gamead...@127001.org wrote:
Probably, but I have to assume some people in my community match that
criteria. I also have to hold as a possibility that the attackers were
able
to leverage their exploitation of the forum
I have been playing around with MW3 server, it seems like its a Windows
Only release. There is limit of 18 slots on the dedicated server.
I have installed it using hldsupdatetool like this:
hldsupdatetool.exe -command update -game modernwarfare3 -dir .
I had to use Steam.dll from my steam
:02, Collin Howard my_azz...@yahoo.com wrote:
What is the start up command though, to start up the server?
From: Nomaan Ahmad n0man@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Wednesday, November 9
http://www.hiddenpath.com/
VALVe is working with HPE to bring out CS:GO. I think they started working
with them around the time CSS went OB, one of their first CSS update was to
get CSS on mac.
OT: I have to say that since css was made compatible with mac, I started
experiencing weird
show_server_reputation
You are not banned from the master server.
Your reputation score is 515344
On this server, I have players who rejoin server to respawn if they died
early. If they didn't, the server would have had higher score?
On 27 November 2011 11:43, dan needa...@ntlworld.com wrote:
Its for custom servers e.g. DeathRun. We have to disable gifts so some
traps are not blocked.
On 20 December 2011 04:07, doc drga...@gmail.com wrote:
Might be stupid question but why disable gifts? What do they even do? I
thought they were just reskins of the weapons people drop for ammo.
On
http://forums.alliedmods.net/showthread.php?t=161320
I use that plugin to keep the name changers out.
On 30 December 2011 06:02, cladiron cladi...@gmail.com wrote:
nah. it's not. i had lots of pm's of players telling me they were having a
hard time get a few steam id's due to there name
Hi, Thanks for this. Windows support would be awesome :)
On 14 January 2012 11:38, Eric Riemers riem...@binkey.nl wrote:
All,
My contribution to management and automatic updates. I hope people find it
usefull.
https://forums.alliedmods.net/showpost.php?p=1623326postcount=1
Erik
Because I can? :) Windows version of srcds is more stable than Linux. Just
my opinion.
On 14 January 2012 15:09, James Puckett jamesrichardpuck...@gmail.comwrote:
Why would you host a server with Windows..?
On Sat, Jan 14, 2012 at 6:35 AM, Nomaan Ahmad n0man@gmail.com wrote:
Hi, Thanks
I am not replying here anymore. :)
On 14 January 2012 15:19, Giovanni Harting ch...@oktoberfest-servers.dewrote:
Yeah, use this topic to start a flamewar between win and linx, good idea!
Am 14.01.2012 16:16, schrieb Nomaan Ahmad:
Because I can? :) Windows version of srcds is more stable
Sorry about that but don't use any email client. Gmail on web browser :)
By the way, I think I didn't read the description properly, looking at it,
it should work fine with Windows! Thanks!
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I just read the description wrong I guess. Should have read it twice before
posting.
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What's your problem? I was asking the tool developer.
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Maybe try adding this to your php file:
?php mb_internal_encoding(UTF-8);?
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+1
I think this is great idea!
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Does this mean if steam is down, no trading?
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It looks absolutely awesome! Will you release it? :)
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Its -ip instead of +ip
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:
sweet, that worked. Why is there a +ip if it doesnt work right anymore?
On 2/25/2012 5:04 PM, Nomaan Ahmad wrote:
Its -ip instead of +ip
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Is there anyway to disable this messages on server console?
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Same here, It would be awesome if this can be fixed.
This problem is so annoying that community members have created batch
scripts to remove the skins.
It happens when players from sv_pure 1/2 server joins a sv_pure 0 server.
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Checking for updates has never felt better.
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Sorry, forgot to say thanks. Thanks :)
On 13 April 2012 03:45, Nomaan Ahmad n0man@gmail.com wrote:
Checking for updates has never felt better.
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Maybe its just the map. There isnt fix for it. When client connects to the
server, downloads state of the game snapshot. If its too much, clients may
get that error.
On 14 April 2012 03:00, bottige...@gmail.com bottige...@gmail.com wrote:
I think I may have asked this before, but no one had a
CSS servers aren't getting this update.
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One is for client and the other is for server. What's the problem?
On 19 May 2012 10:58, daniel jokiaho daniel.joki...@gmail.com wrote:
*rcon issue *
I have a strange issue with my installed dods server.
Mod's: dblocker
Cfg's: esl match cfg's
server.cfg has a line with sv_pure 2
You need to log out from your regular Steam client to be able to
successfully log in to SteamCMD.
On 2 June 2012 12:30, Axel Terizaki a...@mahoro-net.org wrote:
Hello.
I'm getting an error while following this page's instructions :
This bug is pain in the hole.
On 1 July 2012 06:46, alon.gub...@gmail.com alon.gub...@gmail.com wrote:
Hey,
Does anybody know a way to fix that bug where if you're on a sv_pure 1
server and you go to a sv_pure 0 server it redownloads all the content and
show errors instead of models?
I
I wish they will fix sv_pure bug on CSS.
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I agree with 1nsane.
On 14 August 2012 19:50, 1nsane 1nsane...@gmail.com wrote:
Like Asher mentioned above, could you consider increasing the limit. So we
could better experiment with this mode?
Perhaps include a warning similar to how players are warned about joining
servers higher than 24
third this. I think it'd open the door to making some interesting
missions involving more players and more bots.
On Tue, Aug 14, 2012 at 1:51 PM, Nomaan Ahmad n0man@gmail.com
wrote:
I agree with 1nsane.
On 14 August 2012 19:50, 1nsane 1nsane...@gmail.com wrote:
Like Asher
What do you mean by rubbish to play? CPUs have gotten more powerful over
the years too. If some is running on tf2's minimum requirement I think they
should upgrade in order to play on bigger servers. Same goes to server
operators, they need to host their games it on high end servers if they
want
Some servers ops will know how to make it balanced... class limiting is one
of them.
On 14 August 2012 22:33, Russell Smith ve...@tinylittlerobots.us wrote:
I think he was referring to game balance being broken on 24 player games.
On 14.08.2012 14:19, Nomaan Ahmad wrote:
What do you mean
wrote:
On 14/08/2012 22:40, Nomaan Ahmad wrote:
Some servers ops will know how to make it balanced... class limiting is
one
of them.
No they don't. Class limiting is a flawed approach. It suggests that if
you assign forced roles that the game will be good. It won't be. It just
means
Yes 32 slots.
On 15 August 2012 08:35, Patrick King geek...@gmail.com wrote:
Hey all. I'm not seeing a solid set of requirements for running MvM on my
servers. Some people are saying that you'll need a 32-slot server. Is this
true?
Thanks,
Patrick
What does tf_mm_servermode 2 do? Would this be a new mode?
On 15 August 2012 17:54, Fletcher Dunn fletch...@valvesoftware.com wrote:
MOAR IMPORTANT FACTS!
The MvM in-game voting system restricts the options given to players to
change the map or mission. Similarly, PvP voting restricts the
Thanks, it adds to MvM pool.
On 15 August 2012 18:56, Jesse Porter reacherg...@gmail.com wrote:
Take a few minutes and read up on the thread. All the answers are there.
On Wed, Aug 15, 2012 at 11:53 AM, Nomaan Ahmad n0man@gmail.com
wrote:
What does tf_mm_servermode 2 do? Would
Windows FTW. No crashes yet. There have been many games on MvM server, zero
crashes. That's what I love about Windows Servers.. they are less prone to
crashes. Probably because TF2 was developed under Windows?
On 18 August 2012 09:43, Russell Smith ve...@tinylittlerobots.us wrote:
Did you just
apt-get install ia32-libs
On 21 September 2012 07:02, gamead...@127001.org wrote:
Yup, ia32-libs should install the most commonly used 32 bit things
Saint K. sai...@specialattack.net wrote:
IA32 libs or something, look for that.
From:
I didn't try that but how will this be beneficial for a fastdl?
On 5 October 2012 02:58, Cameron Munroe cmun...@cameronmunroe.com wrote:
Has anyone tried https on a fastdl and does it work? Tf2?
Sent from my android device.
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So this will only be used on Linux servers? Windows server dont have
autoupdate... More info on this new cvar will be good.
On 16 November 2012 22:38, Saul Rennison saul.renni...@gmail.com wrote:
I assume requested to restart by the master servers (i.e., an update is
available)
Kind
Same on windows, it downloads Linux files too.
On 18 November 2012 21:34, spendenanmich spendenanm...@web.de wrote:
hey,
what's going on there?
Steamcmd running under linux is downloading the windows files (.exe,
.dll), too.
Is it a bug or a feature?
I don't think so.
On 27 November 2012 02:03, Cameron Munroe cmun...@cameronmunroe.com wrote:
Is there another format you can use for fast download servers.
(Compressed) Such as the current 7Zip in comparison to BZ2?
--
--
Cameron
Munroe
http://www.cameronmunroe.com/
Just follow Linux's way of handling files. This way you can have either
Windows or Linux webserver as fastdl.
Example: If a map is named arena_Mapname.bsp, it should be written in case
sensitive. After compressing the map it should be arena_Mapname.bsp.bz2 etc.
In server configs, remember to
Eventscripts is broken for sure.
On 20 December 2012 23:21, Russell Smith ve...@tinylittlerobots.us wrote:
SourceMod broken for anyone else with this update? MetaMod is loading but
SM isn't even being recognized.
On 20.12.2012 15:12, Eric Smith wrote:
Sorry, we forgot part of the notes:
Try this Metamod Source plugin:
https://forums.alliedmods.net/showthread.php?t=186830
On 23 December 2012 19:27, Erik-jan Riemers riem...@binkey.nl wrote:
I have it from time to time, even on stock maps. It is something I cannot
fix , there is no real fix for it either.
There is however a
Sorry, I was just trying to help. I didn't know it crashes even more...
Last time I used it worked quite well.
You should update it Asher :P
On 23 December 2012 19:52, Asher Baker asher...@gmail.com wrote:
If you enjoy inexplicable crashes.
On Sun, Dec 23, 2012 at 7:37 PM, Nomaan Ahmad n0man
Maybe this happens on your client only? Or is this for everyone who joins
your server?
On 14 January 2013 03:41, hasser css hasserva...@gmail.com wrote:
Having a full site URL in my motdfile (or motd.txt) on CS:S does not
work. When connecting, even if HTML motds are enabled, the motd window
What does the httpd error logs say?
On 14 January 2013 16:43, hasser css hasserva...@gmail.com wrote:
Yes, it happens to everyone that joins (according to my reports and
httpd's access.log).
On Sun, Jan 13, 2013 at 10:47 PM, Nomaan Ahmad n0man@gmail.com
wrote:
Maybe this happens
Is there any plugin/script that uses the motd like some radio streaming
plugins or ads plugins?
On 15 January 2013 03:21, hasser css hasserva...@gmail.com wrote:
What does the httpd error logs say?
Nothing at all. I mentioned access logs because of the /lack/ of hits.
As in no client even
1.10.0-hg817
On 5 February 2013 23:20, Mico gam...@watafa.com.ar wrote:
What should I download:
1.9.1-hg805.tar.gz
1.9.2-hg807.tar.gz
Just download the file 1.9.2-hg807.tar.gz and metamod plugin not
recognized in
Linux.
Thanks!
On Mar 05 Feb 2013 20:06:18 Kyle Sanderson escribió:
You can put it in the startup like: +tv_port 27021
On 10 February 2013 04:49, Sam White s...@zamnet.co.uk wrote:
I believe it's tv_port
On 10 February 2013 04:15, Joel Zhang know.thine.en...@gmail.com wrote:
I am pretty sure there is a parameter for changing source TV's port as
well, but
Try verifying with the flag -verify_all
On 16 February 2013 07:27, Valantis Levas valantis.le...@gnet.gr wrote:
Hlds problem,
MasterRequestRestart
Your server needs to be restarted in order to receive the latest update.
but i already run update and it says Up to Date..
any fix?
The latest one.
On 20 February 2013 00:50, Mico gam...@watafa.com.ar wrote:
I meant to know which is the more stable engine.
Thanks!!!
On Mar 19 Feb 2013 21:47:05 Mico escribió:
People need to know which version is the most stable and where I can
download it.
At the moment I do not
Nice work! Thanks! We needed this on Linux!
On 21 February 2013 21:48, Kyle Sanderson kyle.l...@gmail.com wrote:
Nice job! Thanks for the product!
Kyle.
On 21 Feb 2013 13:01, Gavin Langdon puttabu...@gmail.com wrote:
Hello all,
I know a lot of people use the Linux mailing list just
On gmail, it says it was received 21 hours ago :S
On 5 March 2013 21:44, [BT]Black V bt.bla...@gmail.com wrote:
Ditto
On Wed, Mar 6, 2013 at 10:38 AM, David Fountain savsi...@gmail.com
wrote:
I got both the valve announcement and patch notes before I got this.
.
SavSin
On Mar
Stop running srcds on vps... :/
On 6 March 2013 13:01, Dimitris Zarras feuga...@ceidwarfare.net wrote:
Hi there and sorry if this has already been asked.
I'm about to change my VPS provider from infinitetech.eu to contabo.com.
First of all I'd like to know if anyone has ever worked with
-boun...@list.valvesoftware.com] on behalf of Nomaan Ahmad [
n0man@gmail.com]
Sent: 06 March 2013 14:04
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Bandwidth/cpu requirements and VPS provider
question
Stop running srcds on vps... :/
On 6 March 2013 13:01
message.
Saint K.
From: hlds_linux-boun...@list.valvesoftware.com [
hlds_linux-boun...@list.valvesoftware.com] on behalf of Nomaan Ahmad [
n0man@gmail.com]
Sent: 06 March 2013 14:10
To: Half-Life dedicated Linux server mailing list
Subject: Re
, 512 MB ram, 10 Mbps upload.
I would go with a VDS solution (like Xen) over a VPS with shared resources.
On Wed, Mar 6, 2013 at 8:18 AM, Nomaan Ahmad n0man@gmail.com wrote:
Most hosts would probably suspend his vps for CPU time. They have other
customers too on same machine. And good luck
Yea I have worked with OVH.
Its very good decision to go for a dedicated server.
OVH kimsufi support is until hardware level... so if your harddisk is
busted, they will just change it for you.. that's about it for support... I
dont think they give support for software problems...
If you are
It would but later when CSS is sync'ed.
On 19 March 2013 23:12, [BT]Black V bt.bla...@gmail.com wrote:
That's SOURCE ENGINE changes. not TF2 changes.
So that would cover counter strike source, wouldn't it?
On 20 Mar 2013 12:09, Kyle Sanderson kyle.l...@gmail.com wrote:
So it's acceptable
So let me get this straight. If some server uses pinion, and if a client
connects with quickplay/matchmaking system, He/She will only see the pinion
ad. When he/she tries to see server rules, he cant. :/
I think this should be reversed.
On 4 April 2013 02:43, Todd Pettit pettit.t...@gmail.com
be richman mc moneybags for not trying to offset the cost of my
servers but this whole Pinon and Traffic to Cash system is just... a
terrible stain. Why bother running servers?
On Wed, Apr 3, 2013 at 6:57 PM, Nomaan Ahmad n0man@gmail.com wrote:
So let me get this straight. If some server
Delisting them is better choice than disabling motd after the first view.
On 4 April 2013 19:32, Gordon Reynolds thisisgordonsem...@gmail.com wrote:
If people cannot be trusted to run a server for a free game without
blasting users with ads then I hardly doubt they will play nice and put the
Yea I also think something needs to be done about it because there is a
pause when the client tries to look for the nav file on the fast download
server. It searched for it a lot faster before the steampipe update.
On 28 April 2013 03:14, Essay Tew Phaun sc2p...@gmail.com wrote:
The clients
randomly generated junk
bytes from /dev/random for commonly played maps if the referrer isn't an
whitelisted game server. (aka people stealing my bandwidth after
discovering my fastdl URL and using it on their own servers too)
On Sat, Apr 27, 2013 at 10:32 PM, Nomaan Ahmad n0man@gmail.com
When they launch listen server, the missing nav file will be auto generated.
On 29 April 2013 02:28, Essay Tew Phaun sc2p...@gmail.com wrote:
They weren't guaranteed to have the navs in the first place, for
unsupported maps. So they could just generate the nav for it.
On Sun, Apr 28, 2013
don't put them into
the fastdownloadurl but keep it on the server.
-ics
Nomaan Ahmad kirjoitti:
When they launch listen server, the missing nav file will be auto
generated.
On 29 April 2013 02:28, Essay Tew Phaun sc2p...@gmail.com wrote:
They weren't guaranteed to have the navs
already been said that the nav files not always generate from
the map correctly cq match the original one that comes with the map.
From: Nomaan Ahmad n0man@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent
Malicious plugin?
On 9 May 2013 21:53, Brainkilla brainki...@gmx.de wrote:
So - its not only me who sees these ads, also the other players -
they're overlayed to the motd.
i am using latest amxx with metamod-p and the beta hlds.
is this a exploit or are these ads from valve ?
Am
Try verifying by typing motdfile in server console.
On 19 May 2013 17:37, Saint K. sai...@specialattack.net wrote:
Hi,
I have +motdfile motd_server1.txt specified in the command line (the file
is located in the cfg dir), but somehow its using the motd_text_default.txt
file (not sure when
...@list.valvesoftware.com [
hlds_linux-boun...@list.valvesoftware.com] on behalf of Nomaan Ahmad [
n0man@gmail.com]
Sent: 19 May 2013 17:53
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] motd
Try verifying by typing motdfile in server console.
On 19 May 2013
LOLZ! xD That should go on the wiki.
On 20 May 2013 18:00, Fletcher Dunn fletch...@valvesoftware.com wrote:
We use new math at Valve.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Try this: http://comments.gmane.org/gmane.games.fps.halflife.hlds/40340
On 19 June 2013 04:31, Fernando Gritti fernando.gri...@gmail.com wrote:
Result:
{
response: {
success: true,
servers: [
]
}
}
cannot see the
Well it seems quite old and maybe those binaries have been released in the
main branch now.
On 19 June 2013 05:26, Fernando Gritti fernando.gri...@gmail.com wrote:
Linux files not available :( :( :( ;(
2013/6/19 Nomaan Ahmad n0man@gmail.com
Try this: http://comments.gmane.org
I agree with the domain suggestion.
On 24 August 2013 23:09, Robert Paulson thepauls...@gmail.com wrote:
When is the whining about Pinion going to stop? Valve already made it so
players who join through matchmaking cannot have forced ads. Since they
require 100% completion there's almost no
Maybe he meant sv_max_queries_window
On 2 September 2013 03:37, Violent Crimes
violentcri...@convictgaming.comwrote:
sv_max_queries_sec_global and sv_max_queries_sec_global did you mean
something else?
sv_max_queries_sec_global = ( def. 3000 )
- Maximum queries per
There are plugins on Sourcemod forum that do this.
On 10 October 2013 06:23, ics i...@ics-base.net wrote:
Now that halloween is coming for TF2, can we please this year get a cvar
option to disable killing of the enemy team on a server when boss appears?
If the boss is like merasmus, it's
Nah, VAC ban is always visible but not the games the user owns and nearly
everything else.
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Why don't you just disable HTML motd?
cl_disablehtmlmotd 1
Please use SPUF for these sort of questions. This mailing list is for
server operators.
On 28 October 2013 16:21, Nick F. nick.ro...@gmail.com wrote:
Will anything be done about the servers that spam ads? Does anyone look at
in game
This is never bad to have :)
Thanks!
On 12 November 2013 19:26, Gordon Reynolds thisisgordonsem...@gmail.comwrote:
I get a little excited whenever a new console command is given to us. This
one also has the added benefit of giving us more metrics/data on our
players.
I fucking LOVE data!
This is for csgo:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
On 14 January 2014 20:29, David Parker dpar...@utica.edu wrote:
Hello,
I'm posting here hoping that someone from Valve sees it and can address the
issue. I have been trying for 2 days to join the
Add it to block list. Spamming this won't help.
On 24 Jan 2014 03:44, edman747 edman...@gmail.com wrote:
I want to get off this list. Have a job, no time for games. unsubscribe
forces me to enter a password! wtf
On Thu, Jan 23, 2014 at 9:28 PM, edman747 edman...@gmail.com wrote:
I want
Dear VALVe,
Thank you for implementing GameServer Accounts. Please sync CSS too. Thanks!
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I think steam servers are having some problem...
On 12 February 2014 00:28, louloubizou louloubi...@gmail.com wrote:
we cant update in anonymous now
Redirecting stderr to '/root/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[] Verifying installation...
Steam
I recommend OVH. http://www.ovh.co.uk/anti-ddos/surplus-network.xml
Speaks for itself.
On 16 February 2014 20:58, monte i...@pwn.sk wrote:
On Sun, 16 Feb 2014 20:35:26 +, Nomaan Ahmad wrote:
Try to go with a provider that doesn't nullroute but instead help mitigate
the attack.
I like
Supreet,
Some may argue that 10-15 Gbit is on the lower side.
I have yet to witness a ddos attack that does damage to server hardware
that we need nullrouting to protect against it.
On 16 February 2014 21:10, Supreet coachcrock...@gmail.com wrote:
Nomaan,
I know the difference between
I confirm this bug still exists on CS:S.
On 29 April 2014 14:46, Valentin G. nextra...@gmail.com wrote:
It's kind of funny how the people spamming this is not related to
this list in *clearly* server related threads are the only constant
source of noise around here. It's possible to just
The sound quality on Speex is much better than Miles anyway.
On 16 May 2014 03:18, Ross Bemrose rbemr...@gmail.com wrote:
My understanding is that it's a holdover from the old GoldSrc code and was
for choosing between Miles Audio System and the Speex codec.
Source uses Speex unless
Type status on server and check steam connection status.
I have also recently moved servers. Some of them lose connection to steam
server and log out of persistent steam id.
Restarting the server fixes the issue but these disconnects are very
annoying. Players cannot see the server in their steam
: Nomaan Ahmad n0man@gmail.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Lost almost every player using
sv_setsteamaccount
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