I cant help much here but i have something that Yahn Bernier once said.
"choke occurs when the server, factoring in your rate setting, determines
that it can't send you an update yet because doing so would start to
flood your connection. The server checks back every frame until you are
ready to
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I just recorded a demo from a cheater in following server.
AdvancedPC IceWorld Server 207.182.246.116:27015
At about 12:00am PST today the 15th of June.
Is there any way that Valve could be interest
What for?
- Original Message -
From: "Rob Poe" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, August 04, 2002 2:35 AM
Subject: [hlds_linux] 9-11 Memorial Map -- Anyone?
> Anything else on this map??? Is it under development?
>
> I suck @ worldcraft.
>
1. I would like to be able(while dead/observing) to jump to a players first
person view by right clicking on his name in the score list(activated by
"+showscores"). Both (left and right) mouse buttons mute/unmute that player.
2. While "dead/idle/observing" it would be nice to be able to check
"+s
d?
Thanks alot guys!
Tom
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Thanks. So we can say in gerneral, if a variable doesn`t return a value it
is no longer a valid one?
- Original Message -
From: "Florian Zschocke" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, October 26, 2002 4:20 AM
Subject: Re: [hlds_linux] cvars
&g
hi,
i've got a problem with starting hlds,
i've read over 10 howto's and tutorials, posted on 4 forums, no help,
i've read the 25 pages of the forum on server.counter-strike.net, but
no help.
when i start hlds with ./hlds_run ... ... ...
i only get :
Auto-restarting the server on crash
Add "-debu
ving problems with Linux. Please submit your
> test results to http://www.xeon3.com/steam/ so we can get more
> information together for VALVe once they get back to work.
>
>
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]
People,
Please show some respect! This is the Hlaf-Life Dedicated Server mailing
list and not an advertisment list for some other games! Also keep in mind
that the Half-Life core was build in the 90tees! Almost 10 years old!
Thanks!
Tom
- Original Message -
From: "0x2e&quo
times per second that the client will update the server. This
command affects ping and recoil. Trial and error is usually best for this."
Tom
- Original Message -
From: "Britt Priddy (PZGN)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, Octo
how can i install this plugin ?
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Well it's obvious.
Everyone at Valve got his brain sucked out by aliens. ;)
Tom
- Original Message -
From: "kama" <[EMAIL PROTECTED]>
To:
Sent: Monday, August 07, 2006 2:34 PM
Subject: Re: [hlds_linux] Ping...
But not a message for almost a week.. must be a rec
On Mon, 2005-01-24 at 22:51 +, [EMAIL PROTECTED] wrote:
> This is a multi-part message in MIME format.
> --
> --
> --
> [ Picked text/plain from multipart/alternative ]
>
> Diese Entscheidung fiel auf einer Sitzung des mit Regierungsvollmachten
> ausgestatteten Koordinierungsrates der Oppositi
VAC warning message at the bottom
of the recources loading dialog window shows up.
Is anyone alse experiencing this?
Tom
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Do you actually have any manners?
- Original Message -
From: "Jeremy Brooking" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 08, 2005 12:06 AM
Subject: Re: [hlds_linux] The update broke HLSW?
Tom wrote:
This is a multi-part message in MIME format.
--
[ Picked
Just keep your insults to yourself and please try and stop "helping".
- Original Message -
From: "Jeremy Brooking" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 08, 2005 3:18 PM
Subject: Re: [hlds_linux] The update broke HLSW?
Clayton Macleod wrote:
one could point out that it might
Please, just leave me alone!
- Original Message -
From: "Jeremy Brooking" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 08, 2005 6:09 PM
Subject: Re: [hlds_linux] The update broke HLSW?
Tom wrote:
Just keep your insults to yourself and please try and stop "helpi
Unfortunately 1.0.0.43 isn't working in my case.
I'll just keep waiting for the HLSW developers because I'm sure they're
aware of what's going on :o).
Tom
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 08, 2005 6:22 PM
Subje
Exactly!!
Everyone type "vote trolls" in console!!!
Tom :o)
- Original Message -
From: "chaos / Alex" <[EMAIL PROTECTED]>
To: "HLDS_LINUX"
Sent: Sunday, January 15, 2006 7:59 PM
Subject: [hlds_linux] WHAT ABOUT...
...stopping these silly fights
Ever since I cam to this list wich was roughly 6 years ago Eric has been
this way. I'm under the impression he calmed down since he got married so
please just leave him alone and do what most the other guys do on this list,
ignore him (when he's like that). :o)
Have a great
I can't seem to get it to run faster than
about 65fps. I also set the "pingboost" and "sys_ticrate" option. What am I
missing here?
Tom
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vis
Thanks Dan,
quick answer for a quick question. :o)
Tom
- Original Message -
From: "Dan E" <[EMAIL PROTECTED]>
To:
Sent: Thursday, February 23, 2006 12:57 AM
Subject: Re: [hlds_linux] once again server fps
For windows, you need a separate program to increase
the
Hmm, I always was under the impression that a GSP's work or a SP's work in
general is a 24/7/7 job, no matter what :o)
Tom
- Original Message -
From: "Seghers Bart" <[EMAIL PROTECTED]>
To:
Sent: Sunday, March 12, 2006 9:07 PM
Subject: RE: [hlds_linux] Re: cpu u
Like the good old times.
When Valve was forced to ban this one guy off the list.
What was his name again? Darn I forgot. If I recall correctly he jumped onto
this one guys back, Hounddawg or something along those lines. :o)
Tom
- Original Message -
From: "Kingsley Foreman&quo
That sounds like a AMXModX plugin.
It's called "Ludwigs EJL Roll The Dice" and can be found here.
http://www.amxmodx.org/forums/viewtopic.php?p=7880
Tom
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Thursday, March 16, 2006 4:43 PM
Subject: [hlds_linux]
Unfortunately that's something we have to live with.
Mature admins are the best AC solution at the moment.
It's just crazy how many EULA violators are around these days. In my eyes
that's a clear sign of VAC's and VAC2's failure.
Tom
- Original Message -
From:
tered a command
called "ex_interp".
I checked and that command is really available.
Since I believe that quiet some intelligence regarding my question roams
around this list I believe this is the best place to answer following
question.
What is/does the "ex_i
the model. In Counter-Strike 1.6 interp has been
locked to a range of .05 to .1 and deals with 1/cl_ updaterate.
If you set this to 0, CS 1.6 will calculate the lowest possible value for
you.
- Original Message -
From: "Tom" <[EMAIL PROTECTED]>
To:
Sent: Sunday, March
ssage -
From: "Simon Garner" <[EMAIL PROTECTED]>
To:
Sent: Monday, March 27, 2006 4:53 AM
Subject: Re: [hlds_linux] ex_interp
On 27/03/2006 9:51 a.m., Tom wrote:
If ex_interp is set to .1, does this means that the client sends data
about
its velocity, direction and so on to the se
My server uses AMXMODX 1.70 (default plugins + my very own ones) and MetaMod
version 1.19p28.
Am I save?
Tom
- Original Message -
From: "mercury" <[EMAIL PROTECTED]>
To:
Sent: Monday, March 27, 2006 2:15 PM
Subject: [hlds_linux] Server-side, metamod-based Cheats, seriou
One server displays following message.
"Connection to Steam servers successful (SU).
VAC secure mode not available."
while the other one doesn't.
What could cause this?
Tom
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I need to add that HLSW reports following:
"v1.1.2.5/Stdio 3421 insecure (secure mode enabled, disconnected from
Steam3) (RCON) (Linux, Dedicated)"
That somehow doesn't make sense.
Tom
- Original Message -
From: "Tom" <[EMAIL PROTECTED]>
To:
Sent:
ative ]
Hiya, we're getting insecure and connection successful.
I'm guessing Valve having a few probs with VAC servers at the mo or
something.
On 3/27/06, Tom <[EMAIL PROTECTED]> wrote:
One server displays following message.
"Connection to Steam servers succ
Now you're just being lazy :o)
Tom
- Original Message -
From: "Kennycom" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 29, 2006 9:24 AM
Subject: [hlds_linux] Small console uotput request..
When a client calls a votekick, can we have the console report who it
Yes I know but what I usually do is amx_who and check who it is.
You could also just write a AMXX script that logs that in some way.
Tom
- Original Message -
From: "Kennycom" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 29, 2006 10:26 AM
Subject: Re: [hlds_linux] Smal
Please help me .
Steam for linux reply :
Checking bootstrapper version ...
Failed to connect to any GeneralDirectoryServer
I have a proxy .
It's a problem?
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hy this happens? Because of that i can't install any new steam
server anymore. Annoying.
Tom
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Thanks that worked. I wasn't aware of that file.
Tom
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 27, 2003 12:13 PM
Subject: RE: [hlds_linux] rejected by steam
> Delete your ~/.steam/Client
always if you can increase any of the above hardware you will
improve your overall gameplay experience.
--
*/
Tom
- Original Message -
From: "Rick Thompson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
My server is updated (2583). Right?
Anyways, when i try to connect to my server (which is full all day long(
remember exe build 2583)) with my client wich is exe build 2588 am i getting
following error message.
"Error verifying STEAM UserID Ticket(server was
unable to contact the authentication ser
was built for an older version of HL (1108) it may not
work properly any longer, and future releases may (accidently) break it.
Good Luck!
Tom
- Original Message -
From: "wolfgang_voigt(land).org" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, Decemb
Nice! I don't know if it is the -autoupdate option or not but my main server
just shut down and came back updated like a minute later. Right after that
my second server did the same thing. If its your (VALVe) doing, Good job on
the autoupdate option!! :) If not.....
Tom
- Original Me
Your best bet is CD (Cheating-Death)! Check out www.unitedadmins.com for
that software. Be aware though that it doesn't work anymore after the last
Steam update. They're working on it. Also the biggest disadvantage with CD
is, you can't have it running when connecting to non C
of a proof of that problem.
Tom
- Original Message -
From: "Scott Pettit" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, February 01, 2004 8:05 PM
Subject: RE: [hlds_linux] Low pingers jerky like bad modem user
> I don't know if it's related, but
removeid
Usage: removeid
What is "#slotnumber"? What do i need to type to make that work? Also, is
there something like "removeid all" or "removeip all"?
Thanks!
Tom
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Nevermind the question about "#slotnumber". I figured it out.
But i'm still wondering if it's possible to delete the contents of the
banned.cfg and listip.cfg files with just one easy command like
"removeid/ip all or #1-#n".
Thanks anyway!
Tom
On Fri, 2004-02-06 a
Well it's new to me!
Thanks for letting us know Frank!
Tom
On Mon, 2004-02-09 at 06:27, Kallesoee, Morten wrote:
> old news, cliffe already said it would be fixed in the next releaes.
>
>
> -Oprindelig meddelelse-
> Fra: Frank Stollar [mailto:[EMAIL PROTECTED]
> Se
tsss I must have missed it but you're right, doesn't really matter.
Tom
On Mon, 2004-02-09 at 07:49, Simon wrote:
> tsss I post it in the hlds-newsletter yesterday :P
> doesn't matter
> ^^
> - Original Message -
> From: "Tom" <[EMAIL PROTECTED
Howdy!
I'm just wondering what Valve wants to do about that issue. If maybe any fix
is already on its way. Also maybe Valve doesn't recognize it as anything
they need to fix. Well, what's going on?
Thanks!
Tom
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Ok i have asked that before. To make sure I don't make an idiot out of me
did I search the web for this issue but i can't seem to find an answer. This
question goes to the TFC server administrators between you guys. Do you have
a "server.cfg" file in your TFC directory? I don't have one. This is th
TECTED]>
Sent: Saturday, July 24, 2004 9:02 AM
Subject: Re: [hlds_linux] dod_falais error messages
> On Fri, 23 Jul 2004, Tom wrote:
>
> > Valve, in case you update your update function for that map and those
> > particular files,
> > please make sure you also update TF
Thank you very much! :o)
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 24, 2004 2:13 PM
Subject: RE: [hlds_linux] Dumping Half-Life clients with lastinv
quickswitch.
> We have a fix in testing, I hope to get it out tonight.
Is there anything wrong with the DoD content server?
I'm installing a DoD server right now and it's downloading content
slower than a 14k modem. There are still alot of maps to be downloaded
and with that kind of speed it's going to take several hours.
__
I seem to have problems running hlds_l on a 64-bit Opteron machine.
The error message I'm getting is "./hlds_amd64: cannot execute binary
file". Can someone help me out with this or point me to the right
direction?
Thanks!
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On Mon, 2004-07-26 at 15:37, Steven Hartland wrote:
> At a guess u don't have a 64 bit OS installed.
>
> Steve / K
> - Original Message -
> From: "Tom"
>
> > I seem to have problems running hlds_l on a 64-bit Opteron machine.
> > The error
On Mon, 2004-07-26 at 15:35, S. Zimmermann wrote:
> > CHMOD set correctly?
>
>
> I seem to have problems running hlds_l on a 64-bit Opteron machine.
> The error message I'm getting is "./hlds_amd64: cannot execute binary
> file". Can someone help me out with this or point me to the right
> directio
I can't seem to get the server.cfg executed on map changes. Also specific
map files like "de_dust.cfg" with specific settings for just that map in
them wont get executed when the server switches to that particular map. How
can I get those files to be automatically executed? I tried the
"autoexec.cf
Isnt that command there to allow a server admin to change the usual map
change file "server.cfg" to something else and not to force the server to
execute that file? It shouldn't make a difference to use that command or not
when the server doesn't use a different file for the server.cfg. And also,
w
Can someone of you guys let me know if you can see my cs-source server?
(69.9.168.244:27015)
Thanks!
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:27015
>
> - Original Message -
> From: "Tom" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, August 13, 2004 07:52 PM
> Subject: [hlds_linux] my cs-Source server
>
>
> > Can someone of you guys let me kno
Are you guys talking about CS:Source or CS 1.6?
Tom
- Original Message -
From: "Andy Shinn" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 22, 2004 3:45 PM
Subject: Re: [hlds_linux] More exploits?
I have not seen this happen on my linux server thou
your server and connection type.
Hope this helps.
Tom
- Original Message -
From: "Pleite" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, November 05, 2004 6:30 AM
Subject: Re: [hlds_linux] minrate and maxrate for cs:s servers
ok, that's only thing i kno
Someone smart once said: "There are no dumb questions, there are only dumb
answers." So don't worry!
To your questionIt just simply should.
Tom
- Original Message -
From: "Nathan Marcus" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Mond
How about creating a new one?
Let's say with "jed"!
Copy all entries from the "banned_user.cfg" one into that new one and try it
again!
Hope this helps.
Tom
- Original Message -
From: "Jurgen van den Handel" <[EMAIL PROTECTED]>
To: <[EMAIL PROTE
I don't know guys but my servers had more than 400 (about 400 in
"banned.cfg" and about a 100 in "listip.cfg" bans and I never had any
problems with that.
- Original Message -
From: "WhiskyHornan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, November 15, 2004 12:18 PM
Subject:
You might have wanted to write a new mail instead of replying to this MOTD
one. Anyway, I think Valve should leave the Anti-Cheat business to
PunkBuster. It's very effeciently implemented in quite a few games.
Tom
- Original Message -
From: "DarK" <[EMAIL PROTECTED]>
It is clear that maintaining and updating the Valve Anti Cheat, to keep it
efficient, is a full time job.
Someone at Valve seems to be on vacation too long or isn't taking her/his
job serious.
Tom
- Original Message -
From: "Ian mu" <[EMAIL PROTECTED]>
To: <[EMAIL
That's the way he is, has always been and will always be.
Just ignore him.
Tom
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, December 09, 2004 11:41 AM
Subject: Re: [hlds_linux] RE: CS:S cheats
[EMAIL PROTECTED] schrieb am 09.12.
I got dissapointed by Xeons though.
Tom
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, December 20, 2004 9:20 PM
Subject: [hlds_linux] server cpu preference
I know we have beat this dead horse a thousand times but here it goes
again.
Im not a
Yes the two below_16_player_server are a completely different story. By just
hosting like 12-14 player server you should be able to (hardware wise) host
more than 7-8 of those.
Tom
- Original Message -
From: "Sebastian" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sen
No, but I'm well aware that many linux servers are controlled from admins
that are on Windows.
That's because HLSW runs on Win32 only.
Tom
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v
On Sun, 2005-02-13 at 11:29 +, Ian mu wrote:
> Is it possible to elaborate on what specific problems you've heard of,
> then it may be easier for someone to pull out similar experiences
> (maybe even on different distros), might be something that people here
> have set up differently or already
On Thu, 2005-03-03 at 20:19 -0800, Michael Webber wrote:
>
> Hi all, I was wondering if anybody knows if amd 64 processors work well for
> hlds? I need to know how many DOD 20 mans and AMD 64 2.2 can do. (with
> unlimited bandwidth and such)
>
> So based on the processor alone, how man FULL 20 ma
> From: Alfred [mailto:[EMAIL PROTECTED]]
>
> PB needed access to retrieve certain in game settings from HL (like
the
> brightness level, fov, ) to check for ingame cheats. [...]
>
> Tony had a plan for the way PB should work and I reckon it worked
pretty
> well in the end. Just look at the r
Yes, Rob said his provider is in the middle of moving servers around, they
should be back online soon.
Tom
At 07:47 PM 10/2/2001 -0700, you wrote:
>Anyone have any word on halfd? Their website has
>been down most of the day. www.hal
Hi.
> I run my game servers off a software raided partition and have been
for
> months. I thought this might be related, but PB and HLTV also run from
> that partition. There are no kernel messages in the logs about any
md0
> problems so I dont think RAID is going to play into this.
I followed
We're running 2 servers with WWCL, StatsMe and ClanMod last days.
No Problems found. Only two users got probs with WWCL, because they
were kicked and their HL/CS ends up in shutdown... :-?
Anders Vinger <[EMAIL PROTECTED]> schrieb am 05.09.2002, 12:30:23:
> Couldnt find a lot of info on the read
I hope we will get some info about blocking and detecting the hole
new world of cs cheats a.s.a.p.
And Eric, just try www.valve.de - it is a redirected adress pointing
@ a site with cs cheats as its contents.
Eric Smith <[EMAIL PROTECTED]> schrieb am 24.09.2002, 03:38:14:
> The beta version that
lol, christ.
> > Yah and my 486 still makes a great paper weight to, get with the times,
> > not using a mouse doesn't make you cool anymore, just unproductive,
Anyone else care to pull this statement apart?
A 486 or a p75 is a great asset depending on what you want to do with it. If
you just want
*giggle*
- Original Message -
From: "Serpent" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, August 27, 2003 10:53 AM
Subject: Re: [hlds_linux] server performance optimizations for linux?
>
> - Original Message -
> From: "Nander Paardekooper" <[EMAIL PROTECTED]>
>
>
Lulzwaffles you can eat. I'd love to see someone eat some Luftwaffe...
Jake E wrote:
> Yummy =D
>
> On Wed, May 6, 2009 at 11:49 PM, 1nsane <1nsane...@gmail.com> wrote:
>
>
>> Luftwaffe?
>>
>> On Wed, May 6, 2009 at 9:30 PM, Jake E wrote:
>>
>>
>>> "This may be silly, but has anyone actua
I am still seeing team shuffling on my totally vanilla server. It most
frequently happens when one team is getting a proper pasting, and especially
prior to the finale the teams will be switched round. I am also pretty
certain it is not happening due to people loading in faster and changing
teams,
Sorry, my bad. I am referring to Left 4 Dead.
2009/6/8 Ronny Schedel
>
> A good start would be to tell us the game you are talking about.
>
>
> >I am still seeing team shuffling on my totally vanilla server. It most
> > frequently happens when one team is getting a proper pasting, and
> > espec
I'm having segfaults as well on Cent 5.3 and RHEL 5.
First you guys leave exploits in the servers that you were already warned
about. 80,000 some odd servers vulnerable to remote overflows that would give
shell/command access. It took someone releasing the exploits to the public to
get you to
gt; From: Ferenc Kovacs
> Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
> To: "Half-Life dedicated Linux server mailing list"
>
> Date: Wednesday, August 26, 2009, 4:02 AM
> http://kerneltrap.org/Linux/Abusing_chroot
>
> Tyrael
>
> On Wed
Add -nomaster to the command line.
Kyle Sanderson wrote:
> connect LanIP:Port in the players console... If your server however doesn't
> haven have an ethernet connection I'm not entirely sure what your asking...
> If you're however trying to use "NoSteam" or whatever the hell it is called
> now
shouldnt the l4d 2 demo servers be available locally?
the server is hibernating but i was surprised that it didnt show up on lan.
port 27016
27015 is for l4d server
server seems to be running
i didnt put a config file on the demo server just yet but i would think it
wouldnt matter
any ideas?
Oct 30, 2009 at 3:26 PM, tom nikitopoulos >wrote:
>
> > shouldnt the l4d 2 demo servers be available locally?
> > the server is hibernating but i was surprised that it didnt show up on
> lan.
> > port 27016
> > 27015 is for l4d server
> > server seems to be
boun...@list.valvesoftware.com [mailto:
> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Worley
> > Sent: Friday, October 30, 2009 3:07 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] server available loc
sorry hldsupdatetool asked in -windows-
On Fri, Oct 30, 2009 at 6:46 PM, tom nikitopoulos wrote:
> must of been it! i saw this online and tried it but maybe i typed the wrong
> map name.
> server is now seen locallly
> thanks for all of ur help.
>
> now another question-
>
will there be a fresh download of bins for l4d2 or will we be able to
upgrade the demo version?
just was wondering
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sorry u guys but this might be a old topic but i am kinda new to the l4d
forums...
when starting some servers the steam bin cannot be found. i was online
before this undertaking and come to the conclusion that i should build the
individual servers in sep directories.is this true?
when i originally
can anyone tell me the parameters for counter strike source.
i have tried to download the css files using the parameter -game Counter
Strike - Source and it is not working
thanks
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ame "Counter-Strike Source"
>
> (you can see all of these by using "list" for the game)
>
> tom nikitopoulos wrote:
> > can anyone tell me the parameters for counter strike source.
> > i have tried to download the css files using the parameter -game Co
>
> > Best regards
> > -
> > Christoffer Pedersen
> > Serveradministrator
> > ScanServers.eu
> > christof...@scanservers.eu
> >
> > -Oprindelig meddelelse-
> > Fra: tom nikitopoulos [mailto:screwtop...@gmail.com]
> > Sendt: 10. november 2
i would imagine in ur server cfg u can specify what group u would like ur
server to be linked to. if u have created a clan group on steam where do u
go about finding this group's number?
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thank you
On Tue, Nov 17, 2009 at 11:28 PM, 1nsane <1nsane...@gmail.com> wrote:
> The admin page for the group.
>
> On Tue, Nov 17, 2009 at 10:01 PM, tom nikitopoulos >wrote:
>
> > i would imagine in ur server cfg u can specify what group u would like ur
> >
yes in the cfg as max has stated
On Sun, Nov 22, 2009 at 4:32 PM, Shlomi Turjeman wrote:
> In the .cfg file?
>
> On Mon, Nov 23, 2009 at 00:26, Maximilian L. wrote:
>
> > sv_gametypes "scavenge" //> Scavenge Only
> > sv_gametypes "teamscavenge" //> Team Scavenge Only
> > sv_gametypes "sc
are the update servers down?
i have connection but the update tells me failed to connect to any
generaldirectoryserver
??
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no client blob as i can see... and thats funny there isnt one..
??
On Sat, Dec 5, 2009 at 9:02 PM, David Parker wrote:
> Did you try deleting your ClientRegistry.blob file and re-running the
> update?
>
> - Dave
>
> - Original Message -
> From: tom nikitopou
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