[hlds_linux] css crash

2008-10-31 Thread Fedot
Hi everyone my servers is crashed with this error CModelLoader::Map_IsValid: No such map 'de_dust' CHANGE LEVEL: de_dust RCON Server ProcessAccept Error: Too many open files CModelLoader::Map_IsValid: No such map 'de_dust' CHANGE LEVEL: de_dust RCON Server ProcessAccept Error: Too many open

Re: [hlds_linux] css crash

2008-10-31 Thread ics
This error is propably caused by system running out of file descriptors. Type into shell as root sysctl -a and find value for fs.file-max to see current count (propably too low or your system has something running that eats all of them). You can increase this by editing /etc/sysctl.conf and

[hlds_linux] CS 1.6 Crash when 2 players connect

2008-10-31 Thread jaanus
Hello, I got a problem with server, when 2 players connect and choose teams then it will crash, with 1 player it works very well, only with 2 or more, can't get more 2 in by crash to test it. Server is using AmxModx, CSDM. All are the newest versions, i was using amx 1.71 with old CSDM, then it

Re: [hlds_linux] css crash

2008-10-31 Thread Fedot
Hi thx a lot, will try if crashes continue, i'll tell yours letter from 31 октября 2008 г., 17:57:21: -- This error is propably caused by system running out of file descriptors. Type into shell as root sysctl -a and find value for fs.file-max to see current count (propably

Re: [hlds_linux] What has changed in the serverquery protocol?

2008-10-31 Thread Kveri
Hi, I think A2S_SERVERQUERY_GETCHALLENGE is not working, because I sent FF FF FF FF 57 to server and there was no response. But when I sent A2S_PLAYER w/ challenge number -1 (FF FF FF FF) I get 41 CB 4F DF 0A and this looks like challenge number, so we have to send first A2S_PLAYER to get

Re: [hlds_linux] What has changed in the serverquery protocol?

2008-10-31 Thread Kveri
Hello, I made a fix for PsychoQuery Only thing you need to do is change line 114 (4th line in function _getchallenge()) from: $res = $this-_sendquery($ip, W); to: $res = $this-_sendquery($ip, 'U' . pack(V, -1)); $res = $this-_sendquery($ip, W); - A2S_SERVERQUERY_GETCHALLENGE - not working way

Re: [hlds_linux] What has changed in the serverquery protocol?

2008-10-31 Thread Kveri
read my 1st and 2nd post in this thread. Kveri Crazy Canucks wrote / napísal(a): I'm having a problem where PsychoQuery isn't returning a list of players for my Half-Life servers. I get the list if I am running a lan server, but if I am running a wan server, I don't get the list of

Re: [hlds_linux] What has changed in the serverquery protocol?

2008-10-31 Thread Kveri
it halflife.php file in PQ directory :) sorry Kveri Kveri wrote / napísal(a): Hello, I made a fix for PsychoQuery Only thing you need to do is change line 114 (4th line in function _getchallenge()) from: $res = $this-_sendquery($ip, W); to: $res = $this-_sendquery($ip, 'U' . pack(V,

Re: [hlds_linux] CS 1.6 Crash when 2 players connect

2008-10-31 Thread Crazy Canucks
Wasn't there a problem with CSDM with the latest HLDS update? Drek [EMAIL PROTECTED] wrote: Hello, I got a problem with server, when 2 players connect and choose teams then it will crash, with 1 player it works very well, only with 2 or more, can't get more 2 in by crash to test it.

Re: [hlds_linux] CS 1.6 Crash when 2 players connect

2008-10-31 Thread Roman Hatsiev
http://forums.alliedmods.net/showthread.php?t=79583 They got it fixed. On Fri, Oct 31, 2008 at 3:43 PM, Crazy Canucks [EMAIL PROTECTED] wrote: Wasn't there a problem with CSDM with the latest HLDS update? Drek [EMAIL PROTECTED] wrote: Hello, I got a problem with server, when 2 players

Re: [hlds_linux] What has changed in the serverquery protocol?

2008-10-31 Thread Crazy Canucks
Works perfectly, thank you very much. I'll let Storm know if he doesn't catch this here. :) Drek Kveri wrote: Hello, I made a fix for PsychoQuery Only thing you need to do is change line 114 (4th line in function _getchallenge()) from: $res = $this-_sendquery($ip, W); to: $res =

[hlds_linux] tf2 logaddress_add - working?

2008-10-31 Thread Rick Payton
It states in the console that it accepted the logaddress_add x.x.x.x:27500 - but when I watch the collector script, nothing appears to be sending. Is there a different command or did I input it wrong? The same script also collects both cs 1.6 and cs source just fine, so I'm wondering if it's an

Re: [hlds_linux] tf2 logaddress_add - working?

2008-10-31 Thread Cc2iscooL
You could try retrieving the log from your server with HLSW. It works exactly the same (your syntax for it is correct, by the way.) Possible firewall blocking it? Rick Payton wrote: It states in the console that it accepted the logaddress_add x.x.x.x:27500 - but when I watch the collector

Re: [hlds_linux] tf2 logaddress_add - working?

2008-10-31 Thread Rick Payton
Not a firewall issue, all 3 servers run on the same box. Weird, I come back from lunch, and now it's working (just tested) ok, nm Thanks anyways :) mauirixxx -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL Sent: Friday, October 31, 2008