Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-21 Thread wickedplayer494
The "steam_legacy" branch has just been made available on the HLDS app 
for those who want or need it to get servers for broken mods back up and 
running. As Sam mentioned, pass "-beta steam_legacy" as part of your 
app_update command in SteamCMD.


On 11/18/2023 1:48 PM, Mecha Weasel wrote:
"The previous version of the game has been archived to a publicly 
visible Beta branch named "steam_legacy", with the description 
"Pre-25th Anniversary Build." If a mod or feature is behaving in an 
unexpected way, you may need to run this archived build until the 
issue is resolved in the default build."


Any instructions anywhere on how to actually accomplish this via SteamCMD?

On Sat, Nov 18, 2023 at 1:03 AM Milan - gadget_gadget1 at yahoo.com 
 (via hlds_linux list) 
 wrote:


Right from the update page:

  * The previous version of the game has been archived to a
publicly visible Beta branch named "steam_legacy", with the
description "Pre-25th Anniversary Build." If a mod or feature
is behaving in an unexpected way, you may need to run this
archived build until the issue is resolved in the default build.



Sent from Yahoo Mail on Android



On Sat, 18 Nov 2023 at 7:32, Marcel Beringer - ruffneck at
geforce.nl  (via hlds_linux list)
 wrote:
I don't know what update this was, but it totally wrecked my
steam/half-life/cstrike install.

When trying to start Counter-Strike 1.6:







I know, this has nothind to do with hlds_linux, but I do hope
I have some attention now.

On my other computer after auto updating Steam the same
happens, with the same errors.

Please advice.

Kind regards,

Marcel


On 18/11/2023 02:55, Mecha Weasel wrote:
Update:
- Re-installed AppID 90 from scratch in a new folder.
- Put all my custom content back-in (maps, etc.)
- Re-enabled MetaMod in liblist.gam file, etc.
- Testing now!


On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel
 wrote:

Output of "update" process:

[  0%] Checking for available updates...
[] Verifying installation...
Steam Console Client (c) Valve Corporation - version
1700160359
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed:
steamservice.so: cannot open shared object file: No such
file or directory
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '90' already up to date.


On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel
 wrote:

Well I just updated the existing installation that was
working for years.

Not errors during that process.

On Fri, Nov 17, 2023 at 1:55 PM Sam V
 wrote:

What's the output when you install the dedicated
server app? There was a problem where you had to
run the command multiple times to fully install
it, so some files could be missing.


On 17/11/2023 22:52, Mecha Weasel wrote:

Half-Life.
Is its dedicated server still installed via AppID
90? even though it's actually AppID 70? (that
dates back over a decade, I forget why).


On Fri, Nov 17, 2023 at 1:17 PM Sam V
 wrote:

Which game are you trying to host? Only
Half-Life works with this engine update,
other games require you to be running the
steam_legacy branch. That also includes mods.


On 17/11/2023 22:14, Mecha Weasel wrote:

Removed all my mods (metamod, amx-mox-x,
jk-botti, etc.), but still server crashes
after update to HL released today!

Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread Sam V
Consult the SteamCMD documentation: 
https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_an_App



On 18/11/2023 20:48, Mecha Weasel wrote:
"The previous version of the game has been archived to a publicly 
visible Beta branch named "steam_legacy", with the description 
"Pre-25th Anniversary Build." If a mod or feature is behaving in an 
unexpected way, you may need to run this archived build until the 
issue is resolved in the default build."


Any instructions anywhere on how to actually accomplish this via SteamCMD?

On Sat, Nov 18, 2023 at 1:03 AM Milan - gadget_gadget1 at yahoo.com 
 (via hlds_linux list) 
 wrote:


Right from the update page:

  * The previous version of the game has been archived to a
publicly visible Beta branch named "steam_legacy", with the
description "Pre-25th Anniversary Build." If a mod or feature
is behaving in an unexpected way, you may need to run this
archived build until the issue is resolved in the default build.



Sent from Yahoo Mail on Android



On Sat, 18 Nov 2023 at 7:32, Marcel Beringer - ruffneck at
geforce.nl  (via hlds_linux list)
 wrote:
I don't know what update this was, but it totally wrecked my
steam/half-life/cstrike install.

When trying to start Counter-Strike 1.6:







I know, this has nothind to do with hlds_linux, but I do hope
I have some attention now.

On my other computer after auto updating Steam the same
happens, with the same errors.

Please advice.

Kind regards,

Marcel


On 18/11/2023 02:55, Mecha Weasel wrote:
Update:
- Re-installed AppID 90 from scratch in a new folder.
- Put all my custom content back-in (maps, etc.)
- Re-enabled MetaMod in liblist.gam file, etc.
- Testing now!


On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel
 wrote:

Output of "update" process:

[  0%] Checking for available updates...
[] Verifying installation...
Steam Console Client (c) Valve Corporation - version
1700160359
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed:
steamservice.so: cannot open shared object file: No such
file or directory
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '90' already up to date.


On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel
 wrote:

Well I just updated the existing installation that was
working for years.

Not errors during that process.

On Fri, Nov 17, 2023 at 1:55 PM Sam V
 wrote:

What's the output when you install the dedicated
server app? There was a problem where you had to
run the command multiple times to fully install
it, so some files could be missing.


On 17/11/2023 22:52, Mecha Weasel wrote:

Half-Life.
Is its dedicated server still installed via AppID
90? even though it's actually AppID 70? (that
dates back over a decade, I forget why).


On Fri, Nov 17, 2023 at 1:17 PM Sam V
 wrote:

Which game are you trying to host? Only
Half-Life works with this engine update,
other games require you to be running the
steam_legacy branch. That also includes mods.


On 17/11/2023 22:14, Mecha Weasel wrote:

Removed all my mods (metamod, amx-mox-x,
jk-botti, etc.), but still server crashes
after update to HL released today!

Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.2/Stdio
 (valve)
Exe build: 19:52:19 Aug  3 2020 (8684)

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread Mecha Weasel
"The previous version of the game has been archived to a publicly visible
Beta branch named "steam_legacy", with the description "Pre-25th
Anniversary Build." If a mod or feature is behaving in an unexpected way,
you may need to run this archived build until the issue is resolved in the
default build."

Any instructions anywhere on how to actually accomplish this via SteamCMD?

On Sat, Nov 18, 2023 at 1:03 AM Milan - gadget_gadget1 at yahoo.com (via
hlds_linux list)  wrote:

> Right from the update page:
>
>
>- The previous version of the game has been archived to a publicly
>visible Beta branch named "steam_legacy", with the description "Pre-25th
>Anniversary Build." If a mod or feature is behaving in an unexpected way,
>you may need to run this archived build until the issue is resolved in the
>default build.
>
>
>
> Sent from Yahoo Mail on Android
> 
>
> On Sat, 18 Nov 2023 at 7:32, Marcel Beringer - ruffneck at geforce.nl
> (via hlds_linux list)
>  wrote:
> I don't know what update this was, but it totally wrecked my
> steam/half-life/cstrike install.
>
> When trying to start Counter-Strike 1.6:
>
>
>
>
>
>
>
> I know, this has nothind to do with hlds_linux, but I do hope I have some
> attention now.
>
> On my other computer after auto updating Steam the same happens, with the
> same errors.
>
> Please advice.
>
> Kind regards,
>
> Marcel
>
>
> On 18/11/2023 02:55, Mecha Weasel wrote:
>
> Update:
> - Re-installed AppID 90 from scratch in a new folder.
> - Put all my custom content back-in (maps, etc.)
> - Re-enabled MetaMod in liblist.gam file, etc.
> - Testing now!
>
>
> On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel 
> wrote:
>
> Output of "update" process:
>
> [  0%] Checking for available updates...
> [] Verifying installation...
> Steam Console Client (c) Valve Corporation - version 1700160359
> -- type 'quit' to exit --
> Loading Steam API...dlmopen steamservice.so failed: steamservice.so:
> cannot open shared object file: No such file or directory
> OK
>
> Connecting anonymously to Steam Public...OK
> Waiting for client config...OK
> Waiting for user info...OK
> Success! App '90' already up to date.
>
>
> On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel 
> wrote:
>
> Well I just updated the existing installation that was working for years.
>
> Not errors during that process.
>
> On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:
>
> What's the output when you install the dedicated server app? There was a
> problem where you had to run the command multiple times to fully install
> it, so some files could be missing.
>
>
> On 17/11/2023 22:52, Mecha Weasel wrote:
>
> Half-Life.
> Is its dedicated server still installed via AppID 90? even though it's
> actually AppID 70? (that dates back over a decade, I forget why).
>
>
> On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:
>
> Which game are you trying to host? Only Half-Life works with this engine
> update, other games require you to be running the steam_legacy branch. That
> also includes mods.
>
>
> On 17/11/2023 22:14, Mecha Weasel wrote:
>
> Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server
> crashes after update to HL released today!
>
> Console output ...
> Auto-restarting the server on crash
>
> Console initialized.
> Using breakpad crash handler
> Setting breakpad minidump AppID = 70
> Forcing breakpad minidump interfaces to load
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Protocol version 48
> Exe version 1.1.2.2/Stdio (valve)
> Exe build: 19:52:19 Aug  3 2020 (8684)
> STEAM Auth Server
> Server IP address 162.248.88.40:6101
> Couldn't get GiveFnptrsToDll in
> Host_Error: Couldn't get DLL API from !
> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/
>
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> please visit:
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>
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> please visit:
> https://list.valvesoftware.com/
>
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> please visit:
> https://list.valvesoftware.com/
>
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> please visit:
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> 

Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-18 Thread via hlds_linux list
Right from the update page:
   
   - The previous version of the game has been archived to a publicly visible 
Beta branch named "steam_legacy", with the description "Pre-25th Anniversary 
Build." If a mod or feature is behaving in an unexpected way, you may need to 
run this archived build until the issue is resolved in the default build.


Sent from Yahoo Mail on Android 
 
  On Sat, 18 Nov 2023 at 7:32, Marcel Beringer - ruffneck at geforce.nl (via 
hlds_linux list) wrote:I don't know what 
update this was, but it totally wrecked my steam/half-life/cstrike install.
 
 When trying to start Counter-Strike 1.6:
 
 
 
 
 
 
 
 I know, this has nothind to do with hlds_linux, but I do hope I have some 
attention now.
 
 On my other computer after auto updating Steam the same happens, with the same 
errors.
 
 Please advice.
 
 Kind regards,
 
 Marcel
 
 
 On 18/11/2023 02:55, Mecha Weasel wrote:
  
 
Update: - Re-installed AppID 90 from scratch in a new folder. - Put all my 
custom content back-in (maps, etc.) - Re-enabled MetaMod in liblist.gam file, 
etc. - Testing now! 
   
  On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel  
wrote:
  
 Output of "update" process: 
  [  0%] Checking for available updates...
 [] Verifying installation...
 Steam Console Client (c) Valve Corporation - version 1700160359
 -- type 'quit' to exit --
 Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot 
open shared object file: No such file or directory
 OK
 
 Connecting anonymously to Steam Public...OK
 Waiting for client config...OK
 Waiting for user info...OK
 Success! App '90' already up to date.
  
   
  On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel  
wrote:
  
 Well I just updated the existing installation that was working for years. 
  Not errors during that process.  
  On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:
  
  
What's the output when you install the dedicated server app? There was a 
problem where you had to run the command multiple times to fully install it, so 
some files could be missing.
 

 
 On 17/11/2023 22:52, Mecha Weasel wrote:
  
 Half-Life. Is its dedicated server still installed via AppID 90? even though 
it's actually AppID 70? (that dates back over a decade, I forget why). 
   
  On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:
  
  
Which game are you trying to host? Only Half-Life works with this engine 
update, other games require you to be running the steam_legacy branch. That 
also includes mods.
 
 

 
 On 17/11/2023 22:14, Mecha Weasel wrote:
  
 Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server 
crashes after update to HL released today! 
  Console output ...
 Auto-restarting the server on crash
  
 Console initialized.
 Using breakpad crash handler
 Setting breakpad minidump AppID = 70
 Forcing breakpad minidump interfaces to load
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Protocol version 48
 Exe version 1.1.2.2/Stdio (valve)
 Exe build: 19:52:19 Aug  3 2020 (8684)
 STEAM Auth Server
 Server IP address 162.248.88.40:6101
 Couldn't get GiveFnptrsToDll in
 Host_Error: Couldn't get DLL API from !
 FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
   
  
   
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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread via hlds_linux list
I don't know what update this was, but it totally wrecked my 
steam/half-life/cstrike install.


When trying to start Counter-Strike 1.6:







I know, this has nothind to do with hlds_linux, but I do hope I have 
some attention now.


On my other computer after auto updating Steam the same happens, with 
the same errors.


Please advice.

Kind regards,

Marcel


On 18/11/2023 02:55, Mecha Weasel wrote:

Update:
- Re-installed AppID 90 from scratch in a new folder.
- Put all my custom content back-in (maps, etc.)
- Re-enabled MetaMod in liblist.gam file, etc.
- Testing now!


On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel 
 wrote:


Output of "update" process:

[  0%] Checking for available updates...
[] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1700160359
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed:
steamservice.so: cannot open shared object file: No such file or
directory
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '90' already up to date.


On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel
 wrote:

Well I just updated the existing installation that was working
for years.

Not errors during that process.

On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:

What's the output when you install the dedicated server
app? There was a problem where you had to run the command
multiple times to fully install it, so some files could be
missing.


On 17/11/2023 22:52, Mecha Weasel wrote:

Half-Life.
Is its dedicated server still installed via AppID 90?
even though it's actually AppID 70? (that dates back over
a decade, I forget why).


On Fri, Nov 17, 2023 at 1:17 PM Sam V
 wrote:

Which game are you trying to host? Only Half-Life
works with this engine update, other games require
you to be running the steam_legacy branch. That also
includes mods.


On 17/11/2023 22:14, Mecha Weasel wrote:

Removed all my mods (metamod, amx-mox-x, jk-botti,
etc.), but still server crashes after update to HL
released today!

Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.2/Stdio  (valve)
Exe build: 19:52:19 Aug  3 2020 (8684)
STEAM Auth Server
Server IP address 162.248.88.40:6101

Couldn't get GiveFnptrsToDll in
Host_Error: Couldn't get DLL API from !
FATAL ERROR (shutting down): Host_Error: Couldn't
get DLL API from !


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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Update:
- Re-installed AppID 90 from scratch in a new folder.
- Put all my custom content back-in (maps, etc.)
- Re-enabled MetaMod in liblist.gam file, etc.
- Testing now!


On Fri, Nov 17, 2023 at 4:08 PM Mecha Weasel 
wrote:

> Output of "update" process:
>
> [  0%] Checking for available updates...
> [] Verifying installation...
> Steam Console Client (c) Valve Corporation - version 1700160359
> -- type 'quit' to exit --
> Loading Steam API...dlmopen steamservice.so failed: steamservice.so:
> cannot open shared object file: No such file or directory
> OK
>
> Connecting anonymously to Steam Public...OK
> Waiting for client config...OK
> Waiting for user info...OK
> Success! App '90' already up to date.
>
>
> On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel 
> wrote:
>
>> Well I just updated the existing installation that was working for years.
>>
>> Not errors during that process.
>>
>> On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:
>>
>>> What's the output when you install the dedicated server app? There was a
>>> problem where you had to run the command multiple times to fully install
>>> it, so some files could be missing.
>>>
>>>
>>> On 17/11/2023 22:52, Mecha Weasel wrote:
>>>
>>> Half-Life.
>>> Is its dedicated server still installed via AppID 90? even though it's
>>> actually AppID 70? (that dates back over a decade, I forget why).
>>>
>>>
>>> On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:
>>>
 Which game are you trying to host? Only Half-Life works with this
 engine update, other games require you to be running the steam_legacy
 branch. That also includes mods.


 On 17/11/2023 22:14, Mecha Weasel wrote:

 Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still
 server crashes after update to HL released today!

 Console output ...
 Auto-restarting the server on crash

 Console initialized.
 Using breakpad crash handler
 Setting breakpad minidump AppID = 70
 Forcing breakpad minidump interfaces to load
 Looking up breakpad interfaces from steamclient
 Calling BreakpadMiniDumpSystemInit
 Protocol version 48
 Exe version 1.1.2.2/Stdio (valve)
 Exe build: 19:52:19 Aug  3 2020 (8684)
 STEAM Auth Server
 Server IP address 162.248.88.40:6101
 Couldn't get GiveFnptrsToDll in
 Host_Error: Couldn't get DLL API from !
 FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !


 ___
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 please visit:
 https://list.valvesoftware.com/

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/

>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/
>>>
>>> ___
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>>> please visit:
>>> https://list.valvesoftware.com/
>>>
>>
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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Output of "update" process:

[  0%] Checking for available updates...
[] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1700160359
-- type 'quit' to exit --
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot
open shared object file: No such file or directory
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '90' already up to date.


On Fri, Nov 17, 2023 at 3:35 PM Mecha Weasel 
wrote:

> Well I just updated the existing installation that was working for years.
>
> Not errors during that process.
>
> On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:
>
>> What's the output when you install the dedicated server app? There was a
>> problem where you had to run the command multiple times to fully install
>> it, so some files could be missing.
>>
>>
>> On 17/11/2023 22:52, Mecha Weasel wrote:
>>
>> Half-Life.
>> Is its dedicated server still installed via AppID 90? even though it's
>> actually AppID 70? (that dates back over a decade, I forget why).
>>
>>
>> On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:
>>
>>> Which game are you trying to host? Only Half-Life works with this engine
>>> update, other games require you to be running the steam_legacy branch. That
>>> also includes mods.
>>>
>>>
>>> On 17/11/2023 22:14, Mecha Weasel wrote:
>>>
>>> Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still
>>> server crashes after update to HL released today!
>>>
>>> Console output ...
>>> Auto-restarting the server on crash
>>>
>>> Console initialized.
>>> Using breakpad crash handler
>>> Setting breakpad minidump AppID = 70
>>> Forcing breakpad minidump interfaces to load
>>> Looking up breakpad interfaces from steamclient
>>> Calling BreakpadMiniDumpSystemInit
>>> Protocol version 48
>>> Exe version 1.1.2.2/Stdio (valve)
>>> Exe build: 19:52:19 Aug  3 2020 (8684)
>>> STEAM Auth Server
>>> Server IP address 162.248.88.40:6101
>>> Couldn't get GiveFnptrsToDll in
>>> Host_Error: Couldn't get DLL API from !
>>> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
>>>
>>>
>>> ___
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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Well I just updated the existing installation that was working for years.

Not errors during that process.

On Fri, Nov 17, 2023 at 1:55 PM Sam V  wrote:

> What's the output when you install the dedicated server app? There was a
> problem where you had to run the command multiple times to fully install
> it, so some files could be missing.
>
>
> On 17/11/2023 22:52, Mecha Weasel wrote:
>
> Half-Life.
> Is its dedicated server still installed via AppID 90? even though it's
> actually AppID 70? (that dates back over a decade, I forget why).
>
>
> On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:
>
>> Which game are you trying to host? Only Half-Life works with this engine
>> update, other games require you to be running the steam_legacy branch. That
>> also includes mods.
>>
>>
>> On 17/11/2023 22:14, Mecha Weasel wrote:
>>
>> Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still
>> server crashes after update to HL released today!
>>
>> Console output ...
>> Auto-restarting the server on crash
>>
>> Console initialized.
>> Using breakpad crash handler
>> Setting breakpad minidump AppID = 70
>> Forcing breakpad minidump interfaces to load
>> Looking up breakpad interfaces from steamclient
>> Calling BreakpadMiniDumpSystemInit
>> Protocol version 48
>> Exe version 1.1.2.2/Stdio (valve)
>> Exe build: 19:52:19 Aug  3 2020 (8684)
>> STEAM Auth Server
>> Server IP address 162.248.88.40:6101
>> Couldn't get GiveFnptrsToDll in
>> Host_Error: Couldn't get DLL API from !
>> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
>>
>>
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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Sam V
What's the output when you install the dedicated server app? There was a 
problem where you had to run the command multiple times to fully install 
it, so some files could be missing.



On 17/11/2023 22:52, Mecha Weasel wrote:

Half-Life.
Is its dedicated server still installed via AppID 90? even though it's 
actually AppID 70? (that dates back over a decade, I forget why).



On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:

Which game are you trying to host? Only Half-Life works with this
engine update, other games require you to be running the
steam_legacy branch. That also includes mods.


On 17/11/2023 22:14, Mecha Weasel wrote:

Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but
still server crashes after update to HL released today!

Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.2/Stdio  (valve)
Exe build: 19:52:19 Aug  3 2020 (8684)
STEAM Auth Server
Server IP address 162.248.88.40:6101 
Couldn't get GiveFnptrsToDll in
Host_Error: Couldn't get DLL API from !
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !


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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Half-Life.
Is its dedicated server still installed via AppID 90? even though it's
actually AppID 70? (that dates back over a decade, I forget why).


On Fri, Nov 17, 2023 at 1:17 PM Sam V  wrote:

> Which game are you trying to host? Only Half-Life works with this engine
> update, other games require you to be running the steam_legacy branch. That
> also includes mods.
>
>
> On 17/11/2023 22:14, Mecha Weasel wrote:
>
> Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server
> crashes after update to HL released today!
>
> Console output ...
> Auto-restarting the server on crash
>
> Console initialized.
> Using breakpad crash handler
> Setting breakpad minidump AppID = 70
> Forcing breakpad minidump interfaces to load
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Protocol version 48
> Exe version 1.1.2.2/Stdio (valve)
> Exe build: 19:52:19 Aug  3 2020 (8684)
> STEAM Auth Server
> Server IP address 162.248.88.40:6101
> Couldn't get GiveFnptrsToDll in
> Host_Error: Couldn't get DLL API from !
> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
>
>
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> please visit:
> https://list.valvesoftware.com/
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Re: [hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Sam V
Which game are you trying to host? Only Half-Life works with this engine 
update, other games require you to be running the steam_legacy branch. 
That also includes mods.



On 17/11/2023 22:14, Mecha Weasel wrote:
Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still 
server crashes after update to HL released today!


Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.2/Stdio  (valve)
Exe build: 19:52:19 Aug  3 2020 (8684)
STEAM Auth Server
Server IP address 162.248.88.40:6101 
Couldn't get GiveFnptrsToDll in
Host_Error: Couldn't get DLL API from !
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !


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[hlds_linux] HL 2012-11-17 Update breaks dedicated server?

2023-11-17 Thread Mecha Weasel
Removed all my mods (metamod, amx-mox-x, jk-botti, etc.), but still server
crashes after update to HL released today!

Console output ...
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.2/Stdio (valve)
Exe build: 19:52:19 Aug  3 2020 (8684)
STEAM Auth Server
Server IP address 162.248.88.40:6101
Couldn't get GiveFnptrsToDll in
Host_Error: Couldn't get DLL API from !
FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from !
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