Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional fonts to
Xft to fill-in the holes. Applications would then be in control of how
those additional fonts were selected if they so chose. Would you like a
per-font callback invoked when an attempt to
Brian Stell wrote:
Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional fonts to
Xft to fill-in the holes. Applications would then be in control of how
those additional fonts were selected if they so chose. Would you like a
per-font callback
Brian Stell wrote:
Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional
fonts to Xft to fill-in the holes.
This is where/why the list of available glyphs in a font is
needed.
--
Brian Stell
___
Around 9 o'clock on Sep 29, Brian Stell wrote:
Xft is clearly the 1st choice (and perhaps only choice) most
single language apps should look at to make this transition.
As Xft can also use core fonts, and will provide a Unicode API for those,
Xft should be useful even when running on
Markus Kuhn wrote:
...
Is there already a way to use pixel fonts with render? For some
applications (terminal emulators with small glyphs most notably, e.g.
popular with programmers and sys-admins), bitmap fonts will always be
preferable over TrueType fonts. Please do not neglect them in
Pablo Saratxaga wrote:
...
If it would also be possible for users (or sys admin) to have the choice
to merge those default pseudo fonts with real fonts (of the same style),
that is, all fonts will always have the maximum coverage, the face name
will only say which real font to get the
Around 16 o'clock on Sep 29, Brian Stell wrote:
My only word of caution here is that recently people have
been generating bitmap fonts from outline fonts and installing
them as bitmap fonts. These are at best only fair and often
are mediorce. At present I do not know how to distinguish
Around 11 o'clock on Sep 29, Brian Stell wrote:
Using hand tuned bitmap fonts is a very important consideration
as they almost always look better than outline rendered bitmaps.
Many people prefer them over anti-aliased fonts at the same
size.
I'll fix Xft to use them; I believe it