Hi,
At Wed, 3 Oct 2001 16:58:36 +1000 (EST),
Jim Breen [EMAIL PROTECTED] wrote:
[David Starner (Re: [I18n]ISO 10646 Fonts and XFontSet question) writes:]
Would it be possible to give a quick rundown on what the
Monbushou rules are?
Well, a quick overview.
- from the 1890s there were
Kaixo!
On Tue, Oct 02, 2001 at 02:15:36PM +0900, Tomohiro KUBOTA wrote:
Thus, I think we need bi-width or variable-width fonts which covers
You only need that for charcell fonts. I have already seen Japanese text
My intention is mainly on variable-width fonts. So far XFree86
I mean
Hi,
At Wed, 3 Oct 2001 10:37:17 +1000 (EST),
Jim Breen [EMAIL PROTECTED] wrote:
Of course we can all (well, 99.9% of us 8-} ) whip out lists of common words
that contain non-Jouyou kanji, some of which didn't even make Level 1.
Donburi-no-don is another obvious one. I usually see kampeki
On Mon, 1 Oct 2001, Jim Breen wrote:
[Keith Packard (Re: [I18n]ISO 10646 Fonts and XFontSet question) writes:]
Han unification arguably makes these four character sets the most
problematic. What this means is that font selection must be done by a
Problematic, yes, but is must
[David Starner (Re: [I18n]ISO 10646 Fonts and XFontSet question) writes:]
Someone (Jim Breen?) pointed out the extreme level to which Microsoft
embeds bitmaps in their scalable fonts for good display.
I think it was Markus.
Jim
--
Jim Breen [[EMAIL PROTECTED] http
On Sun, Sep 30, 2001 at 03:44:18PM +0100, Markus Kuhn wrote:
Usually, users are prefectly able to pick the fonts manually that have the
coverage and style they really need, and if a glyph is missing from that
font, it will typically also not be readable for the user. Mixing fonts
[Pablo Saratxaga (Re: [I18n]ISO 10646 Fonts and XFontSet question) writes:]
The problem is not the mixing of a lot of script the problem is that
even with only two scripts you have big chances to lack a font; for example
I know of *no* font having glyphs for both Japanese and French.
[Click
G'day
[Tomohiro KUBOTA (Re: [I18n]ISO 10646 Fonts and XFontSet question) writes:]
At Mon, 1 Oct 2001 12:59:22 +1000 (EST),
Jim Breen [EMAIL PROTECTED] wrote:
Arguments over glyphs have bedevilled the acceptance of Unicode in the
CJK countries, and you still hear people in Japan saying
Hi,
At Mon, 1 Oct 2001 15:00:23 +1000 (EST),
Jim Breen [EMAIL PROTECTED] wrote:
I heard comments to that effect several times in the last 12 months. Not
from up-to-date computer-literate people, but from linguistics people
who had been influenced by the nonsense that had been said and
Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional fonts to
Xft to fill-in the holes. Applications would then be in control of how
those additional fonts were selected if they so chose. Would you like a
per-font callback invoked when an attempt to
Brian Stell wrote:
Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional fonts to
Xft to fill-in the holes. Applications would then be in control of how
those additional fonts were selected if they so chose. Would you like a
per-font callback
Brian Stell wrote:
Keith Packard wrote:
...
Now that's a good idea -- allow the application to hand additional
fonts to Xft to fill-in the holes.
This is where/why the list of available glyphs in a font is
needed.
--
Brian Stell
___
Around 9 o'clock on Sep 29, Brian Stell wrote:
Xft is clearly the 1st choice (and perhaps only choice) most
single language apps should look at to make this transition.
As Xft can also use core fonts, and will provide a Unicode API for those,
Xft should be useful even when running on
Markus Kuhn wrote:
...
Is there already a way to use pixel fonts with render? For some
applications (terminal emulators with small glyphs most notably, e.g.
popular with programmers and sys-admins), bitmap fonts will always be
preferable over TrueType fonts. Please do not neglect them in
Pablo Saratxaga wrote:
...
If it would also be possible for users (or sys admin) to have the choice
to merge those default pseudo fonts with real fonts (of the same style),
that is, all fonts will always have the maximum coverage, the face name
will only say which real font to get the
Around 16 o'clock on Sep 29, Brian Stell wrote:
My only word of caution here is that recently people have
been generating bitmap fonts from outline fonts and installing
them as bitmap fonts. These are at best only fair and often
are mediorce. At present I do not know how to distinguish
Around 11 o'clock on Sep 29, Brian Stell wrote:
Using hand tuned bitmap fonts is a very important consideration
as they almost always look better than outline rendered bitmaps.
Many people prefer them over anti-aliased fonts at the same
size.
I'll fix Xft to use them; I believe it
Around 23 o'clock on Sep 28, Juliusz Chroboczek wrote:
We're aware of that (Tifinagh is the example I like to give). The
point Keith was making (if I understood him correctly) was that core X
fonts should only be used for glyphs covered by legacy encodings. For
new glyphs, client-side
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