Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread Simon Schampijer
On 02/25/2010 12:08 AM, Walter Bender wrote: On Wed, Feb 24, 2010 at 5:43 PM, Simon Schampijersi...@schampijer.de wrote: Hi, I am teaching on a regular basis in the Planetarium pilot in Berlin, Germany [1]. I have been using Etoys now for several weeks and here is some first feedback.

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread Simon Schampijer
On 02/25/2010 02:59 AM, K. K. Subramaniam wrote: On Thursday 25 February 2010 04:13:52 am Simon Schampijer wrote: I am teaching on a regular basis in the Planetarium pilot in Berlin, Germany [1]. I have been using Etoys now for several weeks and here is some first feedback. First: The kids

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread forster
You know, of course, that under the View toolbar in Turtle Art, the coordinates of the Turtle are displayed. :) Any feedback re TA-83 would be very welcome. -walter Wow - This is great work! This was something I was missing in class sometimes, as I have already told you ;D This

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread Simon Schampijer
On 02/26/2010 01:29 PM, Kurt Gramlich wrote: * Cherry Witherscwith...@ekindling.org [100226 07:42]: Gerald, It's definitely a balancing act trying to get them to focus on finishing up something and getting them to explore. Once they realize that they can affect the object by scripts they

Re: [IAEP] guidance for developing activity

2010-03-02 Thread Tomeu Vizoso
On Tue, Mar 2, 2010 at 08:57, Simon Schampijer si...@schampijer.de wrote: On 03/02/2010 04:31 AM, James Simmons wrote: Parichay, Flash is problematic for developing Sugar Activities.  Because it is a commercial product it cannot ship pre-installed with Sugar, although it can be installed

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread Steve Thomas
Roberto, Here are some examples of teaching Mathematics with Etoys: 1. Fractions: 1. Fraction Tools http://squeakland.org/showcase/project.jsp?id=7673 - Use virtual Cuisenaire Rods to help kids obtain a better understanding of fractions and units of measure. 2. Fractions

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread roberto
On Tue, Mar 2, 2010 at 2:09 PM, Steve Thomas sthom...@gosargon.com wrote: Roberto, Here are some examples of teaching Mathematics with Etoys: thank you What grades and subject matter will you be teaching? subjects: math and physics grades: from age 10 to 18 -- roberto

Re: [IAEP] Attend the CUE (Computer Using Educators) Conference in your PJs!

2010-03-02 Thread Edward Cherlin
Eluminate does not run on 64-bit Ubuntu Linux, nor on many other distributions, because the Java module to support it is not available. We need something supported in Free Software, such as .ogg files. On Mon, Mar 1, 2010 at 12:22, Caryl Bigenho cbige...@hotmail.com wrote: Hi All, The CUE

Re: [IAEP] [FIELDBACK] Etoys

2010-03-02 Thread K. K. Subramaniam
On Tuesday 02 March 2010 02:28:42 pm Simon Schampijer wrote: An interesting possibility is to get old students to create animated flashcards/sounds clips to teach a topic (say English) to younger students. Traditional flashcards just present a letter as a block. Instead, one can use a bug

[IAEP] Fwd: [Nsdl-all] NSDL program solicitation available

2010-03-02 Thread Caroline Meeks
National Science Digital Library: might be a possible source of funding. -- Forwarded message -- From: Eileen McIlvain eil...@ucar.edu Date: Thu, Feb 25, 2010 at 6:03 PM Subject: [Nsdl-all] NSDL program solicitation available To: nsdl-all nsdl-...@nsdl.org Greetings - We're

Re: [IAEP] Weekly Infrastructure Meeting Reminder

2010-03-02 Thread Stefan Unterhauser
Weekly Infrastructure meeting: Volunteer Infrastructure Gang (http://olpcorps.org/ ), Sugarlabs Infrastructure Team (http://sugarlabs.org/ ), and TreeHousers (http://me.etin.gs/treehouse/ ) #startmeeting #info Date: 2010-03-02 #info Time: 21:00 UTC (16:00 EST, 22:00 CET) #info Agenda:

[IAEP] PyGame Activity chapter ready for review

2010-03-02 Thread James Simmons
I'm taking some Vacation days and using the time to finish up Make Your Own Sugar Activities! I have just finished the chapter on making an Activity using PyGame, which took much less time than I thought it would. You can check it out here: