Something even more interesting. I've ran the same performance suite on two
machines, one having integrated Intel card, and another with NVidia card (from
my previous reply). Both have Vista SP1 installed, both have dual-core CPU.
Running the suite on integrated card takes 140ms on Substance
I would think that I need a function that can change the positions of the
koodinates, but I also need it to move in a random track not just the same
track all the time.
Can anyone help me with this, please?
Thank you
[Message sent by forum member 'autaron' (autaron)]
Hello All --
After getting so much quality help while lurking (thank you all!),
this might be one I can contribute some quasi-expertise. Could you be a
bit more specific about your needs? E.g. what kind of random track?
Please feel free to reply off-line if this problem is not of general
You should take a look at QuadCurve2D and CubicCurve2D in package
java.awt.geom.
http://java.sun.com/javase/6/docs/api/java/awt/geom/CubicCurve2D.html
http://java.sun.com/javase/6/docs/api/java/awt/geom/QuadCurve2D.html
Jerome Thievre
[EMAIL PROTECTED] a écrit :
I would think that I need a
Thanks for the advice, Do you know of any temporary workaround for this issue?
and you did mention b23, is b23 going to resolve this problem? If not, it seems
direct pixel manipulation is a performance killer on the new pipeline so is
some kind of a fix being planned for future releases ? Is it
What I find amusing is that the integrated card yielded better performance than
your NVidia card. Doesn't that sounds weird to anyone else?
[Message sent by forum member 'cowwoc' (cowwoc)]
http://forums.java.net/jive/thread.jspa?messageID=270988
Could you run the benchmark on the same system with nvidia
with and w/o your fix, with -Dsun.java2d.trace=count parameter
and post the results?
Thanks,
Dmitri
[EMAIL PROTECTED] wrote:
Then in theory it should be fast once the cache is
filled since images can be cached in textures-
Will do in the evening.
Thanks
Kirill
[Message sent by forum member 'kirillcool' (kirillcool)]
http://forums.java.net/jive/thread.jspa?messageID=271046
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What I find amusing is that the integrated card
yielded better performance than your NVidia card.
Doesn't that sounds weird to anyone else?
On Linux thats a usual case for 2D.
Drivers available are quite poor, and also the frameworks for 2D accaleration
are not that well tuned, so you get
Results of running this benchmark under Nimbus (6u10, b22):
810 calls to D3DDrawLine
19290 calls to sun.java2d.d3d.D3DRTTSurfaceToSurfaceBlit::Blit(D3D Surface
(render-to-texture), An
yAlpha, D3D Surface)
90 calls to sun.java2d.d3d.D3DSurfaceToSwBlit::Blit(D3D Surface, SrcNoEa,
IntArgb)
25050
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