Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-31 Thread Nick Collier
Jim Graham wrote: I'm still somewhat puzzled, though. If by hiding a component tree you mean, for example, moving another window in front, or icon-izing, then we do this all the time, and have *never* seen any problems. Not once in almost 5 years (!) of doing this stuff. I realize

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Abel Rauch
Hello all, I should have probably mentioned I am just using awt, no swing so the paintImmediately() is not an option. I don't want to deal with the 1.2.2 pugin-in security issues that go with swing. Direct calls to update don't seem to work either. Once again, if I include a main() in my applet

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Abel Rauch
: [JAVA2D] Help! Paint STILL not updating (thread issues) Hello all, I should have probably mentioned I am just using awt, no swing so the paintImmediately() is not an option. I don't want to deal with the 1.2.2 pugin-in security issues that go with swing. Direct calls to update don't seem to work

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Jim Graham
I am trying to display video from a file. My code is structured like... while (true) { getHeader() doLotsOfMath(); frameNumber++; update(getGraphics()); } What have you done to deal with either of these two issues: - throttling your updates - making sure you

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Jim Graham
Hi Bill, Why should you write g = getGraphics() each time you want to update it? It's the most foolproof way. Why shouldn't you fix g at some early point in the component's life? You can, but there are a number of circumstances in which a Graphics can become invalid and then you are

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Undetermined origin c/o LISTSERV administrator
(); Toolkit.getDefaultToolkit().sync(); Hope this helps mick :) You wrote: From: Abel Rauch [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: Thu, 30 Mar 2000 11:47:58 PST Subject: Re: [JAVA2D] Help! Paint STILL not updating (thread issues) I am trying to display video from a file. My code is structured

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Bill Casselman
Jim Graham wrote: How slow? Which version of which VM? getGraphics performance continues to be an area that we are working on. If you are fixing your max frame rate at 30 or so frames per second, is it slow enough to affect that? Even on some of our worst performing implementations

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Bill Casselman
Undetermined origin c/o LISTSERV administrator wrote: Abel, Don't think this'll fix your problem, but my understanding of AWT is that you should be calling the repaint() method, not the update() method. By calling update I think you are doing your repaint in the current thread, whereas if

Re: [JAVA2D] Help! Paint STILL not updating (thread issues)

2000-03-30 Thread Jim Graham
Don't think this'll fix your problem, but my understanding of AWT is that you should be calling the repaint() method, not the update() method. This is definately the recommended course of action and the safest bet generally. Be careful not to make assumptions about when your update method