Re: [JAVA2D] SE6U10Beta and JDesktopPane.dragMode flickering performance

2008-04-07 Thread java2d
For some reason the reply sent to the mailing list didn't show up. Here it is: Hi Horia, yes, this is a known limitation of the current Direct3D pipelne: 6635462: D3D: XOR rendering is extremly slow http://bugs.sun.com/view_bug.do?bug_id=6635462 Does it work ok otherwise if

Re: [JAVA2D] SE6U10Beta and JDesktopPane.dragMode flickering performance

2008-04-07 Thread Chris Campbell
Bitwise operators and native integer support are only available in PS 4.0 (DX10 only). Also, recall that pixel shaders do not have direct access to the destination pixels, so readback to a VRAM texture is still required (and even that can be slow, not as bad as VRAM-sysmem, but still slow).

[JAVA2D] SE6U10Beta and JDesktopPane.dragMode flickering performance

2008-04-04 Thread java2d
Hello, I am trying the U10 Beta 14 on my laptop with a Swing app that has many internal frames. I noticed that when dragging an internal frame within the app, the border of the moving internal frame is flickering, the dragging feels sluggish and the CPU goes to the roof. This happens only with

Re: [JAVA2D] SE6U10Beta and JDesktopPane.dragMode flickering performance

2008-04-04 Thread Dmitri Trembovetski
Hi Horia, yes, this is a known limitation of the current Direct3D pipelne: 6635462: D3D: XOR rendering is extremly slow http://bugs.sun.com/view_bug.do?bug_id=6635462 Does it work ok otherwise if this drag mode is not enabled on your system? Thanks, Dmitri [EMAIL