[JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
Can someone please confirm that as of Java 6 Update 12 it is impossible to render sub-pixel antialiased text onto a BufferedImage? It was working fine up until Update 11. I would also like to know if this is ever going to work again? -- And loving it, -Qu0ll (Rare, not extinct)

Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
Hi Igor, I forgot to mention that I am talking about non-opaque buffered images. I believe that it's not possible to achieve sub-pixel antialiasing with such buffers anymore. Is this correct? -- And loving it, -Qu0ll (Rare, not extinct) _

Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread Igor Nekrestyanov
Can you post specific code example? What type of buffered image are you using? -igor jav...@javadesktop.org wrote: Can someone please confirm that as of Java 6 Update 12 it is impossible to render sub-pixel antialiased text onto a BufferedImage? It was working fine up until Update 11. I

Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread Phil Race
It never was possible. In some cases we incorrectly allowed it to happen and the results were incorrect. That loophole was closed and there's an open RFE to support it http://bugs.sun.com/view_bug.do?bug_id=6749069 -phil. jav...@javadesktop.org wrote: Hi Igor, I forgot to mention that I am

Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
So does that mean that it's not possible to achieve sub-pixel AA with a translucent volatile image either? [Message sent by forum member 'qu0ll' (qu0ll)] http://forums.java.net/jive/thread.jspa?messageID=330134 === To