: [JAVA2D] resizing image in a canvas
Hello,
I am looking for solution to the following problem:
I would like to plot graphs and I thought that I would use Java2D. My idea
is to create a BufferedImage, in which I will draw, and drop it into a
canvas (JPanel or so) and drop this into a ScrollPane
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-Original Message-
From: Somogyi Csongor [EMAIL PROTECTED]
To: Joe Sam Shirah [EMAIL PROTECTED]
Cc: Discussion list for Java 2D API [EMAIL PROTECTED]
Date: Thursday, November 04, 1999 12:06 PM
Subject: Re: [JAVA2D] resizing image in a canvas
You only have to create a new BufferedImage when the user resizes the
window. Zooming and panning is done with a redraw to the existing image.
Hi Joe Sam,
Yes, I could but it's not elegant. Why do I have to recreate in every
zooming step one large (~MB size) buffer? Or are there no
other