Re: [JAVA2D] How to detect hardware acceleration?

2008-07-15 Thread java2d
Hardware info for the older machine: [code] [I] OS Version = OS_WINXP Pro [I] CheckAdaptersInfo [I] -- [I] Adapter Ordinal : 0 [I] Adapter Handle : 0x10001 [I] Description : NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation) [I] GDI Name, Driver : \\.\DISPLAY1, nv4_disp.dll

Re: [JAVA2D] Null pointer when using paintComponent and html text in JButton

2008-07-15 Thread Dmitri Trembovetski
[EMAIL PROTECTED] wrote: I have found a solution or work around for my own question. The exception is thrown in Rectangle.intersect(Rectangle r) that was called with a null parameter as a result of BoxView.paint getting a null pointer back from g.getClipBounds(). As a workaround I have

Re: [JAVA2D] How to detect hardware acceleration?

2008-07-15 Thread Dmitri Trembovetski
That is indeed a rather old board. I think it may not be the board that's slow but the bus between the cpu and vram - since non-opaque window send a bunch of data on every repaint from system memory to vram, the bus speed is very important. The only suggestion I have is to provide