June 19, 2003 9:56 PM
Subject: Re: [JAVA2D] OpenGL Renderer
> Or better, yet, use the Java OpenGL bindings just announced at JavaOne.
> These are available as open source and supposedly take care of some of
> the problems earlier bindings had.
>
> You can find it on the n
) using these new bindings.
-Claude
-Original Message-
From: Jim White [mailto:[EMAIL PROTECTED]
Sent: Thursday, June 19, 2003 2:48 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA2D] OpenGL Renderer
Thinus Herselman wrote:
> I need to make the application render using OpenGL so that none
Thinus Herselman wrote:
I need to make the application render using OpenGL so that none of these
images are rendered to the operating system gdi.
I also need the quickest solution of all.
...
Can anyone give me suggestions, area's to look at, or even pointers to
existing stuff I could use.
I'm not
I know there has been a couple of questions
regarding opengl support with java2d.
I would like to explain my current situation, and
need some help on the path for the solution.
Our client company runs 3000 OS/2 Workstations in
branches. These workstations are used to display signiture's and