There are two different engines in java2d for rendering text and generic
shapes. Please use TextLayout for rendering text as it works through text
rendering engine. Though you might get comparable quality and better
performance using fill for large text.
[Message sent by forum member 'alex2d'
Thank you very much. So this means I should avoid modeling text as Shape. I
also find really helpful the comment on the quality for large text: I was quite
buffled that the applet here:
http://java.sun.com/docs/books/tutorial/2d/advanced/transforming.html
draws a quite nice piece of text, using