[EXTERNAL] Re: JESS: Ignore slots when matching lhs of rules
You need not worry about the object fields you don't care about when matching the unit fact in a rule. By definition, only slots used in the pattern matter; all others are literally don't care. -W On 11 November 2011 04:57, Hunter McMillen mcmil...@gmail.com wrote: Hi everyone, I am trying to match the lhs of a rule using a template that has 112 slots that is defined from a Java class. Here is the template definition (from show-deftemplates): (deftemplate MAIN::unit $JAVA-OBJECT$ eisbot.proxy.model.Unit (declare (from-class eisbot.proxy.model.Unit))) Now every time that I encounter a unit object in my application I define an instance of the unit to Jess from Java: engine.defclass(unit, eisbot.proxy.model.Unit, null, true); (I only do this the first time) Unit unit = //retrieve a unit engine.definstance(unit, unit, false); All of this above is working as it should be, but now when I try to match a unit in a rule I am having trouble: String unitSeen = (defrule unitSeen + (unit (ID ?id) (typeID ?typeID)) + = + (printout t \Unit seen with ID: \ ?id crlf)); engine.executeCommand(unitSeen); The problem is that the Unit class has 112 attributes, I am only listing two ID and typeID, and there are probably only another handful that I care about and need to use. Is there any way to ignore the rest of the slots in the template, matching only on a few slots? Goal: The main goal of what I am trying to is that when I encounter a Unit in my game application, I want to assert that unit object to Jess as a fact, then match rules on the existence of a Unit. Right now I only want to match on the existence of ANY unit, but later on the matches will be more specific. Any help would be most appreciated. Thanks. Hunter McMillen
Re: [EXTERNAL] Re: JESS: Ignore slots when matching lhs of rules
This is what I thought it should be so I was confused when my rule wasn't firing. Thank you for your response. Somehow magically this morning the rule is firing as it should be. Ill attribute that to you :) Thanks On Fri, Nov 11, 2011 at 12:47 AM, Wolfgang Laun wolfgang.l...@gmail.comwrote: You need not worry about the object fields you don't care about when matching the unit fact in a rule. By definition, only slots used in the pattern matter; all others are literally don't care. -W On 11 November 2011 04:57, Hunter McMillen mcmil...@gmail.com wrote: Hi everyone, I am trying to match the lhs of a rule using a template that has 112 slots that is defined from a Java class. Here is the template definition (from show-deftemplates): (deftemplate MAIN::unit $JAVA-OBJECT$ eisbot.proxy.model.Unit (declare (from-class eisbot.proxy.model.Unit))) Now every time that I encounter a unit object in my application I define an instance of the unit to Jess from Java: engine.defclass(unit, eisbot.proxy.model.Unit, null, true); (I only do this the first time) Unit unit = //retrieve a unit engine.definstance(unit, unit, false); All of this above is working as it should be, but now when I try to match a unit in a rule I am having trouble: String unitSeen = (defrule unitSeen + (unit (ID ?id) (typeID ?typeID)) + = + (printout t \Unit seen with ID: \ ?id crlf)); engine.executeCommand(unitSeen); The problem is that the Unit class has 112 attributes, I am only listing two ID and typeID, and there are probably only another handful that I care about and need to use. Is there any way to ignore the rest of the slots in the template, matching only on a few slots? Goal: The main goal of what I am trying to is that when I encounter a Unit in my game application, I want to assert that unit object to Jess as a fact, then match rules on the existence of a Unit. Right now I only want to match on the existence of ANY unit, but later on the matches will be more specific. Any help would be most appreciated. Thanks. Hunter McMillen
JESS: Ignore slots when matching lhs of rules
Hi everyone, I am trying to match the lhs of a rule using a template that has 112 slots that is defined from a Java class. Here is the template definition (from show-deftemplates): (deftemplate MAIN::unit $JAVA-OBJECT$ eisbot.proxy.model.Unit (declare (from-class eisbot.proxy.model.Unit))) Now every time that I encounter a unit object in my application I define an instance of the unit to Jess from Java: engine.defclass(unit, eisbot.proxy.model.Unit, null, true); (I only do this the first time) Unit unit = //retrieve a unit engine.definstance(unit, unit, false); All of this above is working as it should be, but now when I try to match a unit in a rule I am having trouble: String unitSeen = (defrule unitSeen + (unit (ID ?id) (typeID ?typeID)) + = + (printout t \Unit seen with ID: \ ?id crlf)); engine.executeCommand(unitSeen); The problem is that the Unit class has 112 attributes, I am only listing two ID and typeID, and there are probably only another handful that I care about and need to use. Is there any way to ignore the rest of the slots in the template, matching only on a few slots? Goal: The main goal of what I am trying to is that when I encounter a Unit in my game application, I want to assert that unit object to Jess as a fact, then match rules on the existence of a Unit. Right now I only want to match on the existence of ANY unit, but later on the matches will be more specific. Any help would be most appreciated. Thanks. Hunter McMillen