[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2023-10-21 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 tomblackwh...@outlook.com changed: What|Removed |Added CC||tomblackwh...@outlook.com -- You

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2023-06-19 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #37 from Samuel --- Update: This issue will be fixed in the upcoming NVIDIA 545 Driver (https://forums.developer.nvidia.com/t/nvidia-bug-kde-wayland-games-are-force-vsynced/237880/21). -- You are receiving this mail because: You are

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2023-01-02 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=450914 Nate Graham changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution|---

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-12-28 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #35 from Samuel --- Here is the NVIDIA Developer forum link for this bug : https://forums.developer.nvidia.com/t/nvidia-bug-kde-wayland-games-are-force-vsynced/237880 -- You are receiving this mail because: You are watching all bug

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-12-28 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #34 from Samuel --- Here is the latest news on this bug:- "Hi, I’m currently working on a driver-side change that should resolve the forced vsync issue, as well as enable direct scan-out for eligible Xwayland applications. Work on Gamma

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-12-23 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #33 from kodatar...@yahoo.com --- Perhaps this should be reported to the nvidia forums and kept track on there, maybe that would help out on a solution for this issue. -- You are receiving this mail because: You are watching all bug

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-12-18 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #32 from Samuel --- (In reply to Erik Kurzinger from comment #25) > It should be pretty easy to fix, but that will need to be in an > upcoming driver release. I updated to latest stable NVIDIA proprietary driver version - 525.60.11 and the

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-11-04 Thread Fushan Wen
https://bugs.kde.org/show_bug.cgi?id=450914 Fushan Wen changed: What|Removed |Added CC||qydwhotm...@gmail.com --- Comment #31 from Fushan

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-10-21 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #30 from kodatar...@yahoo.com --- Any ETA of when this might be resolved ? Note: The forced Vsync is not the issue, real problem is when you have multiple monitors it cuts the game's performance in 70% which is more than half and on

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-09-17 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #29 from kodatar...@yahoo.com --- (In reply to Samuel from comment #28) > (In reply to Erik Kurzinger from comment #25) > > It should be pretty easy to fix, but that will need to be in an > > upcoming driver release. > > Just to get it

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #28 from Samuel --- (In reply to Erik Kurzinger from comment #25) > It should be pretty easy to fix, but that will need to be in an > upcoming driver release. Just to get it clarified, direct scan-out will be fixed by next driver update

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #27 from Zamundaaa --- > Firstly, I noticed that, unfortunately, direct scan-out for Xwayland > applications doesn't work at all with our driver right now. This is an issue > on our end, we're allocating compressed buffers which aren't

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #26 from Samuel --- (In reply to Erik Kurzinger from comment #25) > But is that really the solution users want? Sure, it would technically let > the game run at an uncapped refresh rate, but as I understand it the main > reason people want

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread Erik Kurzinger
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #25 from Erik Kurzinger --- So I did look into this a bit further, and can provide some hopefully relevant information... Firstly, I noticed that, unfortunately, direct scan-out for Xwayland applications doesn't work at all with our driver

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #24 from kodatar...@yahoo.com --- (In reply to Samuel from comment #23) > Is there anything that we can do to assist fixing this bug @Zamundaa and > @Erik? This is a "Wayland Showstopper"-tier bug for gamers running > FPS/Shooter/Battle

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-23 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #23 from Samuel --- Is there anything that we can do to assist fixing this bug @Zamundaa and @Erik? This is a "Wayland Showstopper"-tier bug for gamers running FPS/Shooter/Battle Royale games. -- You are receiving this mail because: You

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-08-20 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #22 from kodatar...@yahoo.com --- Any update on this? It's been a while and this hinders the performance a lot of some of the more demanding titles -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-07-03 Thread Raul José Chaves
https://bugs.kde.org/show_bug.cgi?id=450914 Raul José Chaves changed: What|Removed |Added CC||rjchave...@gmail.com --- Comment #21 from

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-06-03 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 mira...@mirandastreeter.com changed: What|Removed |Added CC||mira...@mirandastreeter.com --

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-19 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #20 from kodatar...@yahoo.com --- Update as of Plasma 5.25 Beta(5.24.90) On multiple displays it properly detects the refresh rate and sets proper V-Sync now, but limits the framerate to the monitor's refresh rate(165fps // 165hz), other

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-15 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #19 from Samuel --- (Gameplay in Plasma Wayland was smooth because VSync was forced.) -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-15 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #18 from Samuel --- I experienced hitching and some stuttery gameplay in GNOME, Sway and Plasma Wayland as soon as the FPS of game exceeds/deceases above/below Screen's refresh rate. -- You are receiving this mail because: You are

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-14 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #17 from kodatar...@yahoo.com --- (In reply to kodatarule from comment #16) > Ok, with the new driver, most of the issues seem remedied, but I think once > this issue is fixed freesync/gsync should also be looked at as it's working > on

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-14 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #16 from kodatar...@yahoo.com --- Ok, with the new driver, most of the issues seem remedied, but I think once this issue is fixed freesync/gsync should also be looked at as it's working on Sway. -- You are receiving this mail because: You

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-12 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 patrik...@protonmail.com changed: What|Removed |Added CC||patrik...@protonmail.com -- You are

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-02 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=450914 kodatar...@yahoo.com changed: What|Removed |Added CC||kodatar...@yahoo.com --- Comment #15

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-05-02 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 Zamundaaa changed: What|Removed |Added CC||nexustc...@gmail.com --- Comment #14 from

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-04-01 Thread Alessandro Astone
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #13 from Alessandro Astone --- (In reply to Alessandro Astone from comment #12) > Zamundaaa this is the same bug we discussed here > https://bugs.kde.org/show_bug.cgi?id=448918 > > Not only is the application being "vsynced" (meaning the

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-04-01 Thread Alessandro Astone
https://bugs.kde.org/show_bug.cgi?id=450914 Alessandro Astone changed: What|Removed |Added CC||ales.ast...@gmail.com --- Comment #12 from

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-25 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 Samuel changed: What|Removed |Added Version|5.24.2 |5.24.3 -- You are receiving this mail because: You

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-24 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=450914 Nate Graham changed: What|Removed |Added Status|REOPENED|CONFIRMED CC|

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-11 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #11 from Samuel --- (In reply to Zamundaaa from comment #10) > @Samuel you can quickly check if direct scanout makes a difference by putting > KWIN_DRM_NO_DIRECT_SCANOUT=1 into /etc/environment and rebooting No. Checked using `env`

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-11 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #10 from Zamundaaa --- There is some weird interaction of Xwayland with windowed contents that can cause something similar: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1309 The timer in Xwayland is about 58-59fps, not 60 though, so

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-11 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #9 from Samuel --- (In reply to Erik Kurzinger from comment #8) > Probably the important different there is that Xwayland will use the "copy" > path in xwayland-present.c for windowed applications but will use the "flip" > path for

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-10 Thread Erik Kurzinger
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #8 from Erik Kurzinger --- Tried this with a debug NVIDIA driver, and it looks like the application is spending most of its time waiting for the PresentIdleNotify event from Xwayland. If vsync is disabled this should get delivered pretty

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-09 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #7 from Samuel --- I also noticed something interesting. In Fullscreen and Borderless modes, VSync is being forced in Plasma while the Windowed mode doesnt have this problem. Windowed mode has uncapped FPS similar to other compositors. --

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-09 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 Zamundaaa changed: What|Removed |Added CC||ekurzin...@nvidia.com --- Comment #6 from

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-09 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #5 from Zamundaaa --- *** Bug 451066 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-06 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #4 from Samuel --- i can get unlocked fps in sway (wlroots) too in Apex Legends... Re-opening to confirm if it really is an upstream bug. -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-06 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 Samuel changed: What|Removed |Added Resolution|UPSTREAM|--- Status|RESOLVED

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-03-02 Thread Samuel
https://bugs.kde.org/show_bug.cgi?id=450914 Samuel changed: What|Removed |Added CC||samping...@gmail.com --- Comment #3 from Samuel ---

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-02-27 Thread Alexander Streng
https://bugs.kde.org/show_bug.cgi?id=450914 --- Comment #2 from Alexander Streng --- Ah, I just thought that it might be a bug with kwin since I've heard that Gnome doesn't have this issue in Wayland session 樂 -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 450914] Wayland, games on Nvidia are force vsynced

2022-02-27 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=450914 Zamundaaa changed: What|Removed |Added Resolution|--- |UPSTREAM CC|