https://bugs.kde.org/show_bug.cgi?id=451066

            Bug ID: 451066
           Summary: VSync is forced in Plasma Wayland session with
                    disabled in-game VSync [NVIDIA].
           Product: kwin
           Version: 5.24.2
          Platform: Archlinux Packages
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: wayland-generic
          Assignee: kwin-bugs-n...@kde.org
          Reporter: samping...@gmail.com
  Target Milestone: ---

SUMMARY
When the in-game VSync is disabled, KWin forces VSync but while in GNOME
Wayland session, this doesnt happen.


STEPS TO REPRODUCE
1. Open a Game which has option to disable in-game VSync.
2. Go to settings and disable VSync.
3. Check the FPS using Mangohud or DXVK HUD. The FPS is still capped to display
refresh rate.

OBSERVED RESULT
Here is the video showcasing this VSync forced by KWin and compared to GNOME
Wayland session:- https://www.youtube.com/watch?v=mATihNvCizY . You can clearly
see that the FPS is capped in Plasma Wayland session while its uncapped in
GNOME Wayland session with the same in-game settings (VSync disabled).

EXPECTED RESULT
The FPS should be uncapped like in the GNOME Wayland session when in-game VSync
is disabled.

SOFTWARE/OS VERSIONS
Linux Kernel: 5.16.11
KDE Plasma Version: 5.24.2
KDE Frameworks Version: 5.91
Qt Version: 5.15.2

ADDITIONAL INFORMATION
NVIDIA Proprietary Driver 510.54
YouTube Video showcasing the issue:-
https://www.youtube.com/watch?v=mATihNvCizY

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