Paul Ishenin wrote:
James Chandler Jr wrote:
LCL supports drawing only on paint event. Yes, 'arbitrary drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt. The
only legal way for you is to move all that Canvas calls to OnPaint.
I assume that the only legal way is
2007/10/11, Paul Ishenin [EMAIL PROTECTED]:
Paul Ishenin пишет:
wile64 wrote:
I commited them in 12400, but I am not very happy. Project option
and
Project inspector look as spot :( Maybe you can play with colors
or with
size of project glyph. For example project
Adriaan van Os schreef:
Paul Ishenin wrote:
James Chandler Jr wrote:
LCL supports drawing only on paint event. Yes, 'arbitrary drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt.
The only legal way for you is to move all that Canvas calls to OnPaint.
I assume
Adriaan van Os wrote:
Paul Ishenin wrote:
James Chandler Jr wrote:
LCL supports drawing only on paint event. Yes, 'arbitrary drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt.
The only legal way for you is to move all that Canvas calls to OnPaint.
I assume
Hello,
Is there a guide or example with comments that explains how to create
syntax highlight to SynEdit ?
And does SynEdit support multiple syntax highlight in one source ?
That is for example, PHP with CSS Javascript and HTML all in one
syntax highlighter ?
Thanks,
Ido
--
LCL supports drawing only on paint event. Yes, 'arbitrary drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt.
The only legal way for you is to move all that Canvas calls to OnPaint.
I assume that the only legal way is to be read as currently not
implemented.
Adriaan van Os wrote:
LCL supports drawing only on paint event. Yes, 'arbitrary drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt.
The only legal way for you is to move all that Canvas calls to
OnPaint.
I assume that the only legal way is to be read as
Hi,
I'm trying to write a really simple SOAP client, to send SMS's with.
At least, it's really simple in THEORY.
My code is below, I checked it - in string the content is perfect, and
it is posting. But it kept failing, so enventualy I sniffed it, it's
POSTING it as garbage - it looks like
On Oct 11, 2007, at 4:49 AM, Adriaan van Os wrote:
Jim, is this something we need ?
Not immediately. It isn't a stop-the-presses issue.
I modified the code to move the 'playback indicator' SpeedButton to
track mouse movement, which is good enough for right now. But the
playback
Paul Ishenin ha scritto:
Adriaan van Os wrote:
LCL supports drawing only on paint event. Yes, 'arbitrary
drawing' is
possible with win32 and gtk widgetsets, but not with carbon and qt.
The only legal way for you is to move all that Canvas calls to
OnPaint.
I assume that the only
So some workarounds should be done to implement painting outside paint
event.
Possible workarounds:
- perform all painting outside paint event to special image and later
(in paint event handler) apply this painting to widget window
- if painting outside paint event is happen then a) request
On Thu, 11 Oct 2007 08:53:35 -0700
Peter Gannon [EMAIL PROTECTED] wrote:
So some workarounds should be done to implement painting outside
paint
event.
Possible workarounds:
- perform all painting outside paint event to special image and
later (in paint event handler) apply this painting
On Oct 11, 2007, at 10:34 AM, Giuliano Colla wrote:
If Lazarus is intended to be Delphi compatible, Delphi provides for
Tcontrol descendants (and also for a number of other of visual
objects not descending from TControl, such as TPanel) an Invalidate
method which, according the manuals
James Chandler Jr wrote:
Hi Giuliano
The Carbon Lazarus works great with invalidate and the OnPaint events,
as far as I've been able to tell. Mac double-buffering on the screen
well-guarantees no flicker. And it is true that invalidate can be
called multiple times before the event loop gets
Most programs? Can you give some examples?
OK, I'll change it to some programs draw directly to the screen (outside
of Paint methods).
Peter
- Original Message -
From: Mattias Gaertner [EMAIL PROTECTED]
To: lazarus@miraclec.com
Sent: Thursday, October 11, 2007 3:25 PM
Subject: Re:
On Oct 11, 2007, at 6:25 PM, Mattias Gaertner wrote:
On Thu, 11 Oct 2007 08:53:35 -0700
Peter Gannon [EMAIL PROTECTED] wrote:
[snip]
Yes, hopefully some solution will arise to allow direct drawing to
the screen outside of paint events. Most programs do some kind of
direct painting at some
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