On Saturday 13 May 2006 13:05, Andreas Berger wrote:
Micha Nelissen wrote:
On Fri, 12 May 2006 13:50:22 -0300
Andreas Berger [EMAIL PROTECTED] wrote:
Reading and writing pixels to a bitmap under windows 98 does not work. I
have looked at the Lazarus LCL code and it seem correct since it
Christian Iversen wrote:
On Saturday 13 May 2006 13:05, Andreas Berger wrote:
Micha Nelissen wrote:
On Fri, 12 May 2006 13:50:22 -0300
Andreas Berger [EMAIL PROTECTED] wrote:
Reading and writing pixels to a bitmap under windows 98 does not work. I
have looked at the Lazarus
בSaturday 13 May 2006 17:32, נכתב על ידי Andreas Berger:
Christian Iversen wrote:
On Saturday 13 May 2006 13:05, Andreas Berger wrote:
Micha Nelissen wrote:
On Fri, 12 May 2006 13:50:22 -0300
Andreas Berger [EMAIL PROTECTED] wrote:
Reading and writing pixels to a bitmap under windows 98
בSaturday 13 May 2006 18:15, נכתב על ידי Andreas Berger:
Seems to me the mask is not flipped?
What mask?
In order to know what part of the image to display and what part of the
image to hide (transparent effect), there are many ways to do it.. the
most common and easy way to do it, is
Reading and writing pixels to a bitmap under windows 98 does not work. I
have looked at the Lazarus LCL code and it seem correct since it ends up
calling Windows.GetPixel and Windows.SetPixel. The only thing I can
assume is that the handle is corrupt. Can someone who knows the
internals better
On Fri, 12 May 2006 13:50:22 -0300
Andreas Berger [EMAIL PROTECTED] wrote:
Reading and writing pixels to a bitmap under windows 98 does not work. I
have looked at the Lazarus LCL code and it seem correct since it ends up
Please send an example project that reproduces the error.
Micha