1. Have the methods for creating raises, falls, etc. changed since the thread on this last October?

2. How can I make a glissando come from somewhere other than the previous note or how can I make this work the following work? It's not finished because the upper b flat is disappearing as well as the lower one.

glissup = \notes {
   \time 2/2
   << { bes'2 s2 }
      { \once \property Voice.Stem \set #'transparent = ##t
    \once \property Voice.NoteHead \set #'transparent = ##t
    bes2\glissando ges'4-^ r4 }
   >>
}
\score {
   <<
   \property Score.skipBars = ##t
   \context Staff = clarinet { \glissup }
   >>
}

TIA,

Paul Scott


glissup = \notes {
    \time 2/2
    << { bes'2 s2 }
       { \once \property Voice.Stem \set #'transparent = ##t 
         \once \property Voice.NoteHead \set #'transparent = ##t
         bes2\glissando ges'4-^ r4 }
    >>
}
\score {
    <<
        \property Score.skipBars = ##t
        \property Score.MultiMeasureRest \override #'expand-limit = #1
        \property Score.MultiMeasureRestNumber \override #'padding = #0
        %\property Score.TextScript \override #'padding = #3
        \context Staff = clarinet 
        { \glissup }
    >>
}

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