loaded.
Thanks for clearing that up :) It would be nice to test the latency of
non SCHED_FIFO programs too. I'll have a look at your latencytest to see
if I can figure this out. Do you already have a switch for this or
should I just comment out the sched_setscheduler lines? Lates..
Josh
that are really flexible. I
can't say why I haven't had ecasound installed on my machine before. I
think I have started the install several times but never did finish.
This gives me new incentive :) Lates..
Josh Green
Josh Green wrote:
Benno Senoner wrote:
Indeed the unpatched 2.4.5 is performing very well.
As for the 2.4.4-lowlatency: have you tried 3x128 buffers ?
If you have time can you post them too ?
Yes. I will try 3x128 buffers and post results (its Linux 2.4.5
actually, the 2.4.4 low
usually add
many patches to the kernel source code. Lates..
Josh Green
routine of course). The original vocoder program I ripped this from had
stereo panning controls per band, that would make things even more
complicated.
I will notify the list once I get my LADSPA unique ID and release the
plugin. Lates..
Josh Green
On Tue, 11 Sep 2001 12:20:33 +0200
Jörn Nettingsmeier [EMAIL PROTECTED] wrote:
bodhi wrote:
Hi, i am wondering what the status of evo is? is it
still in development?
the sourceforge page has nothing, and the last time
anything was touched in
http://www.linuxdj.com/evo/ (which i
of functionality I would
like. One more thing to do. Lates..
Josh Green
task. I don't see why hdparm would make your machine
worse and worse with latency each time you run it. It probably just
kills 50ms when ran.
Bye,
Peter Surda (Shurdeek) [EMAIL PROTECTED], ICQ 10236103, +436505122023
--
Josh Green
Smurf Sound Font Editor (http
./do_tests will run latencytest and a handful of other tests to
load the system.
export LATTEST=./latencytest -ta -d hw:0,0
./do_tests none 3 256 0 25600
Is what I use (3 fragments of 256 bytes and a ~256MB file size for use
in disk copy, read and write tests).
--
Josh Green
Smurf
to provide a way for the user to set a
loop on the sample data. I remember discussions about trying to come up
with standard ways of displaying waveforms, I seem to remember them
always ending without resolve.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
to
use the hdparm program. Make sure DMA is enabled. It looks like from
your graphs that you are still using just a 256 byte file for the disk
tests. Try putting 25600 instead for the last parameter in ./do_tests.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
it for 128 frames at
48kHz, when the h/w will interrupt us every 2.3msec.
...
Rest of nice description clipped
Thanks for that explanation, clarifies a lot for me.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
needs to be done once and
everyone benifits, versus each individual having to go out and buy a
multichannel card. And it does sound like a nice little experiment.
Screw productivity, its over-rated!
(s/productivity/(practicality|punctuality|commercialism)/ as you please)
--
Josh Green
probably want 25600.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
to each formats
more unique parameters and such). I could really use some help on the
project, so if anyone is interested.. Lates
Thanks
vini
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
be sure
to post to this list if and when I have something.
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
Hope you had a nice time around the world after the LinuxTag, Josh.
I did, it was an awesome trip through Europe. I hope to return again
someday :) Where
conquered, we made noise and had fun while doing these
things. Nothing more needs to be said :)
Frank
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
believe this is the case though, but to be honest don't
really know how an application would get scheduled to wake up once ALSA
is ready to send/receive a chunk of audio.
Maarten, please let me know if my assumptions are wrong, I wouldn't want
to put words in your mouth :)
--
Josh Green
Smurf
minutes would be adequate.
Perhaps that unit above might be the answer. It would be nice if it had
Linux on it though :)
D. Stimits, [EMAIL PROTECTED]
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
transferring of files (not just MP3s).. Kind of
cool! Of course I haven't figured out if I can get one for the US, I see
(EU, AUS, JP and UK) I don't think any of those cover US power supplies?
D. Stimits, [EMAIL PROTECTED]
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
a nice place to develop
this thing.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
latency stuff most likely will try to
keep up on the latest betas, the other ones you can just use OSS.
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
editing could take place and then re-imported back.
Anyways, hope I haven't overwhelmed this list with my big email. I'll
try to write less :)
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
. This is probably what
you want to look at. If you are doing threading type stuff, there
appears to also be Thread Support in Qt document, perhaps that will
give you some pointers as to pitfalls and other things to watch out for.
Hope that helps.
cut
Ivica Bukvic
--
Josh Green
Smurf Sound
are in
the activate function. IIRC this was mentioned as the cause for
multiple versions of some plugins (delay_0.01s, delay_0.1s, delay_1s,
etc) because allocating resources inside the run function would render
it non-realtime.
--Richard
--
Josh Green
Smurf Sound Font Editor (http
the possibilities!
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
to hook it into the
program. Good luck to you :)
--
Josh Green
Smurf Sound Font Editor (http://smurf.sourceforge.net)
expandable control data type system.
Sorry about any ignorance of current projects, etc. I've been out of the
loop for a while. Cheers!
Josh Green
something.. Ohh,
a thought just occurred to me. You're probably thinking of this for
external MIDI devices that don't have a method of communicating what
patches they have? Hmm. Sorry for my ramblings :) Cheers!
Josh Green
someone on the ALSA list doesn't just do it for us :)
Cheers!
Josh Green
is a good thing for new
releases. But I would hope that it would be okay for a developer to
announce a new program or a massive change to a program on these other
lists without getting scolded :) Cheers!
Josh Green
a cheap USB MIDI controller. Thanks for the
heads up.
Josh Green
false alarms) than efence, but it is not being
maintained. It would be cool to have a memory debugger that worked and
didn't kill my machine while it was running. Cheers.
Josh Green
mentioned. Cheers.
Josh Green
on this, so I'm eager to
hear your answer :) Cheers.
Josh Green
P.S. If you would like to check out the current libsoundfont API I just
uploaded the doxygen generated docs to the Smurf web site
(http://smurf.sourceforge.net follow the Libsoundfont API link on the
menu). The bulk of the code
On Mon, 2002-06-03 at 15:43, rm wrote:
On Mon, Jun 03, 2002 at 03:00:48AM -0600, Josh Green wrote:
[...]
planned to not try to provide a standard API to all formats (seems
completely insane to try :) but instead provide a base object (currently
called SFItem in libsoundfont
wavetable patch files (using Swami) that are general in nature,
such as SoundFont, DLS and Gus maybe. I've been spamming this list with
my thoughts though, so I'll stop :) Cheers.
Josh Green
On Tue, 2002-06-04 at 02:45, Erik de Castro Lopo wrote:
On 04 Jun 2002 01:04:55 -0600
Josh Green [EMAIL PROTECTED] wrote:
Does libsndfile have sample conversion routines yet? That is the one
thing I like about libaudiofile. You can set a virtual format and this
would be converted
On Tue, 2002-06-04 at 03:57, Erik de Castro Lopo wrote:
On 04 Jun 2002 03:09:47 -0600
Josh Green [EMAIL PROTECTED] wrote:
Wow, I was not aware of that. I thought that sf_read_short should only
be called for 16 bit audio, sf_read_int for 24 bit, etc.
Version 1 (ready RealSoonNow (tm
On Wed, 2002-06-05 at 01:05, rm wrote:
On Tue, Jun 04, 2002 at 12:43:53AM -0600, Josh Green wrote:
I still don't completely understand what your goal is, could you
elaborate more on it? Then I can get a better idea of how these two
projects could be complementary :)
basically, i want
and SoundFont 2.01 modulators for
controlling generators via MIDI controls and more multi-item operations.
Swami website: http://swami.sourceforge.net
Developers wanted :)
Josh Green
On Wed, 2002-06-05 at 05:02, Erik de Castro Lopo wrote:
On 04 Jun 2002 23:23:35 -0600
Josh Green [EMAIL PROTECTED] wrote:
What would happen in the current implementation? Would it be truncated?
What I am wondering is if I use sf_read_short () for loading all samples
regardless of format
of things to do. Cheers!
Josh Green
://swami.sourceforge.net
Its still in heavy development and there are some missing features (undo
support for one), but it is quite usable and fun, thanks to iiwusynth :)
I'm looking for developers too, if anyone is interested.
Cheers.
Josh Green
to the future of Swami, there are lots of cool things I have
planned for it.
Best regards,
== Dave Phillips
Cheers.
Josh Green
erroneous
re-emissions of some events. This is somewhat unrelated though.
Juan Linietsky
Cheers.
Josh Green
interested in this program, much is going on
behind the scenes and I would love to have more developers on
board (just me right now). Cheers.
Josh Green
support that I added to iiwusynth :)
Josh Green
community already has one? Cheers.
Josh Green
___
linux-audio-dev mailing list
[EMAIL PROTECTED]
http://music.columbia.edu/mailman/listinfo/linux-audio-dev
, but it is there. Of course I'm not trying to say you shouldn't
implement this for TiMidity++ :) Cheers.
Josh Green
___
linux-audio-dev mailing list
[EMAIL PROTECTED]
http://music.columbia.edu/mailman/listinfo/linux-audio-dev
On Wed, 2002-09-18 at 12:55, Richard Bown wrote:
On Wednesday 18 September 2002 19:41, Josh Green wrote:
I wonder how one would go about creating such a standard? Would we
need to obtain a Manufacturer's ID for our SysEx standard? If we can
find an existing standard we could just use
independent and I can do OO programming and stick with C (C++ has scared
me away a little, although I can understand the advantages). Cheers.
Josh Green
. It does not currently have a command line interface but
I'm planning on adding a Python binding to it real soon now. I have put
a little thought into a CLI but I don't know when I would actually get
around to writing one. Good luck in finding wonderful sounding solutions
:) Cheers.
Josh Green
audio card is actually capable of full duplex and that
this feature really does work in Linux (with the drivers you decide to
code for). I can't think of any quick and easy programs to test full
duplex (anyone else have any ideas?). Good luck.
Josh Green
if I'm wrong), perhaps this idea could be added to
that same database.. Anyways.. Just rambling on.
Cheers.
Josh Green
not
to get sucked into the net. Almost like taking a vacation :)
--
Patrick Shirkey - Boost Hardware Ltd.
For the discerning hardware connoisseur
Http://www.boosthardware.com
Http://www.djcj.org - The Linux Audio Users guide
Cheers.
Josh Green
Cheers.
Josh Green
a RTLD_GLOBAL flag to the dlopen call
that loads your plugin. Not sure of the exact details, but that flag
causes the symbols of subsequently loaded libraries to become global
(which is necessary for alsalib). Cheers.
Josh Green
.
Josh Green
this is probably off topic for alsa-devel, though I'm sure you are
forgiven :) Cheers.
Josh Green
and FluidSynth CVS. Cheers.
Josh Green
On Fri, 2003-03-07 at 15:29, Mark J Roberts wrote:
Josh Green:
If you want to check these projects out, you can either wait a few days
for FluidSynth 1.0 to be released which a release of Swami will follow
shortly after, or you can get Swami CVS and FluidSynth CVS. Cheers.
Thanks for all
missing with Linux audio. Allowing settable CPU usage limits
also might allow for apps that don't have built in support for
SCHED_FIFO to be run this way via external utilities. Hopefully what you
have created will get the ball rolling :) Cheers.
Josh Green
.
-jacob robbins.
The lowlatency utility and FluidSynth are a couple of programs that have
code that uses this. Cheers.
Josh Green
There are quite a lot of SoundFont files with bad loops. Its certainly
possible there is a bug in FluidSynth as well, though. Some verification
has been done with FluidSynth and its synthesis output but I think more
detailed analysis would probably turn up some issues.
Josh Green
On Wed
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