This is a requirement to create real callchain entries for inlined
frames.
Since the list of inlines usually contains the target symbol too,
i.e. the location where the frames get inlined to, we alias that
symbol and reuse it as-is is. This ensures that other dependent
functionality keeps
This is a requirement to create real callchain entries for inlined
frames.
Since the list of inlines usually contains the target symbol too,
i.e. the location where the frames get inlined to, we alias that
symbol and reuse it as-is is. This ensures that other dependent
functionality keeps
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