Thanks, but now it fails on upgrading make, I am using mysql56, because I am
too using mysql56-server for Egroupware and cacti. I am thinking of
complete removing macports and install all application fresh and see if they
are failing, the main applications are apache2, cyrus-imapd,
On 18 Oct 2014, at 4:28 pm, Ryan Schmidt ryandes...@macports.org wrote:On Oct 18, 2014, at 12:04 AM, Horst Simon wrote:Thanks, but now it fails on upgrading make, I am using mysql56, because I am too using mysql56-server for Egroupware and cacti. I am thinking of complete removing macports and
Hi,
So yes, its cmake not make you are having problems with, and from the log you
can see its exactly the problem I was referring to. You need to wait for the
release of Xcode 6.1, or install the preview if its still available…
Chris
On 18 Oct 2014, at 7:20am, Horst Simon
Thanks, this is a test system and I can wait until XCode 6.1
Sent from my iPhone
On 18 Oct 2014, at 17:47, Christopher Jones jon...@hep.phy.cam.ac.uk wrote:
Hi,
So yes, its cmake not make you are having problems with, and from the log you
can see its exactly the problem I was referring
I think Macports does not detect newer installs of Xcode tools. Here's the
story
Having just upgraded from Mavericks to Yosemite, I installed Xcode 6.1,
including the extras it asked for when run for the first time.
Xcode 6.1 (plus extras) includes the command line tools inside the app, so
Both Xcode and the Xcode command line tools are and have always been required
for MacPorts.
The pre-built installers for MacPorts 2.3.2, for all OS X version from Yosemite
back to Tiger, were uploaded yesterday and are linked from the MacPorts web
site.
Yesterday I installed Yosemite but have not yet done either selfupdate or
upgrade outdated. Before I do that I am wondering whether there are any
recommendations as to whether it is too early to upgrade since perhaps
macports code developers need some time to get essentials ready for such?
I sort
If you've already installed Yosemite, then your existing MacPorts will likely
not function. Simply re-install MacPorts to get it running again.
Once running, you can do selfupdate and make the usual list of requested
packages in a file and uninstall/reinstall everything. Another option is using
One warning. I just installed Yosemite, then tried to follow the macports
instructions on migrating. As part of the instructions on the page, it says to
save your installed ports and then uninstall the ports. However, after
upgrading, my port command doesn’t work - it only complains that
You only need to reinstall the macports binary.
The reinstalled MacPorts can read the existing software list, there is no
reason to panic about it losing track of what was installed.
On Oct 18, 2014, at 3:47 PM, Fisher, Jay L. wrote:
One warning. I just installed Yosemite, then tried to
That worked. Thanks for the quick response.
Jay
On Oct 18, 2014, at 2:50 PM, Jeremy Lavergne jer...@lavergne.gotdns.org wrote:
You only need to reinstall the macports binary.
The reinstalled MacPorts can read the existing software list, there is no
reason to panic about it losing track
I'm rebuilding my ports after installing Yosemite, and I'm stuck at cmake like
several other people. I currently have XCode 6.0.1.
However, I'm also seeing this unusual (to me) message: “Warning: All compilers
are either blacklisted or unavailable; defaulting to first fallback option”.
And I
On Sat, Oct 18, 2014 at 5:20 PM, Gregory Shenaut gkshen...@ucdavis.edu
wrote:
And I note that in the cmake log, it appears to require the
MacOSX10.10.sdk, which is a component of XCOde 6.1.
I could download a pre-release version of XCode 6.1 from the Apple site,
but it seems odd to me that
Its quite simple, you need the OSX 10.10 SDK, which is only available in Xcode
6.1, which for whatever reason is not released yet. You need to wait for it
On 18 Oct 2014, at 10:20 pm, Gregory Shenaut gkshen...@ucdavis.edu wrote:
I'm rebuilding my ports after installing Yosemite, and
On Saturday October 18 2014 22:25:09 Chris Jones wrote:
Its quite simple, you need the OSX 10.10 SDK, which is only available in
Xcode 6.1, which for whatever reason is not released yet. You need to wait
for it
Quite simple indeed ... early adopters' blues.
R
I just did a selfupdate to 2.3.2, and when I try to run
sudo port provides /private/opt/local/some/path
it always says
/private/opt/local/some/path is not provided by a MacPorts port, e.g.
--
[15:24] nightowl:~ % port provides /opt/local/sbin/sasldblistusers2
Yes, of course. My question was how Macports detects whether the tools are
installed, and whether it detects them if the tools are part of the Xcode.app
(if they are).
If the tools are not installed, then some ports won't build. If all ports
build, the tools are installed. If the tools
On Oct 18, 2014, at 4:20 PM, Gregory Shenaut wrote:
However, I'm also seeing this unusual (to me) message: “Warning: All
compilers are either blacklisted or unavailable; defaulting to first fallback
option”.
This message is not related to the cmake build failure.
Some ports blacklist
On Oct 18, 2014, at 2:07 PM, Comer Duncan wrote:
Yesterday I installed Yosemite but have not yet done either selfupdate or
upgrade outdated. Before I do that I am wondering whether there are any
recommendations as to whether it is too early to upgrade since perhaps
macports code
Remember to Reply All when you reply.
On Oct 18, 2014, at 7:13 PM, Carlo Tambuatco wrote:
Yeah, just upgraded my ports yesterday after upgrading to Yosemite, and cmake
along with other ports such as pypy etc fail to upgrade properly. I am using
the Xcode 6.0 toolchain, so do I need to wait
On Oct 18, 2014, at 5:40 PM, Greg Earle wrote:
I just did a selfupdate to 2.3.2, and when I try to run
sudo port provides /private/opt/local/some/path
it always says
/private/opt/local/some/path is not provided by a MacPorts port, e.g.
MacPorts should be in /opt/local, not
In article f763bd5f-40f8-4b30-9a3a-2d7628a09...@hep.phy.cam.ac.uk,
Chris Jones jon...@hep.phy.cam.ac.uk wrote:
Its quite simple, you need the OSX 10.10 SDK, which is only available in
Xcode 6.1, which for whatever reason is not released yet. You need to wait
for it
The reason, I think,
On Oct 18, 2014, at 11:50 PM, Ned Deily wrote:
In article f763bd5f-40f8-4b30-9a3a-2d7628a09...@hep.phy.cam.ac.uk,
Chris Jones jon...@hep.phy.cam.ac.uk wrote:
Its quite simple, you need the OSX 10.10 SDK, which is only available in
Xcode 6.1, which for whatever reason is not released yet. You
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