On Mar 4, 2012, at 22:06, Jeff Singleton wrote:
The only problems were that 16 core cpu's don't exist yet
Apple shipped Xserves with 8 hyper-threaded cores (which appear to the OS as 16
virtual cores) in 2009 and 12-core (24-virtual-core) Mac Pros in 2010...
But yes, reinstalling ports can
On Mar 5, 2012, at 10:36 AM, Ryan Schmidt wrote:
On Mar 4, 2012, at 22:06, Jeff Singleton wrote:
The only problems were that 16 core cpu's don't exist yet
Apple shipped Xserves with 8 hyper-threaded cores (which appear to the OS as
16 virtual cores) in 2009 and 12-core
ROFL...but even the refurbished ones cost $4,299.00
That is a whole bunch of Subway sandwiches I can't eat :)
On Mon, Mar 5, 2012 at 12:36 PM, Ryan Schmidt ryandes...@macports.orgwrote:
On Mar 4, 2012, at 22:06, Jeff Singleton wrote:
The only problems were that 16 core cpu's don't exist
I guess the message I was hoping to send was that rebuilding may take some
time, but its possible, and not very difficult to do. Even if some of the
ports won't be marked as active, that doesn't take much time as a follow-up
command.
On Mon, Mar 5, 2012 at 12:36 PM, Ryan Schmidt
Hi All
I just wanted to see if we could bump this reinstall method up to a more
stable status.
I can and do confirm that under MacPorts 2.0.4, Xcode 4.3 (with persistent
License Agreement), and +universal variant enabled…the restore ports TCL
script, and steps provided on the Migration Info
I just wanted to see if we could bump this reinstall method up to a more
stable status.
I can and do confirm that under MacPorts 2.0.4, Xcode 4.3 (with persistent
License Agreement), and +universal variant enabled…the restore ports TCL
script, and steps provided on the Migration Info
Interesting.
Well…the 210 ports listed in my original email all got installed and marked
active without issue. The only problems were that 16 core cpu's don't exist
yet, and I can't afford a terabyte of DDR3 ram…so the compiling time took
all day.
--
Jeff
On Sun, Mar 4, 2012 at 9:34 PM, Joshua