On Tue, 2009-03-17 at 18:04 +0100, ext Henrik Hedberg wrote:
Kimmo Hämäläinen wrote:
On Tue, 2009-03-17 at 08:37 +0100, ext Henrik Hedberg wrote:
Is this somehow related to this statement: It is assumed that we
will have only one OpenGL drawing context, and thus a single process
Hi,
How is Clutter supposed to work in applications in Fremantle? Will
the Clutter-GTK library be included in the final SDK?
I have tried to run a Clutter application that works in desktop
environment. It compiles fine, but nothing happens when starting it in
the Alpha SDK. Also,
Hendrik,
I assume that to use clutter in your application is to somehow get the
window manager to shutdown the opengl context and then open yours for the
duration before once again reopening the window manager.
A somewhat challenging prospect!
Whilst its possible to use x11 compositing to bring
ext Henrik Hedberg wrote:
Hi,
How is Clutter supposed to work in applications in Fremantle? Will
the Clutter-GTK library be included in the final SDK?
I have tried to run a Clutter application that works in desktop
environment. It compiles fine, but nothing happens when
Till Harbaum wrote 17.03.2009 13:38:
Am Dienstag 17 März 2009 schrieb Henrik Hedberg:
How is Clutter supposed to work in applications in Fremantle? Will
the Clutter-GTK library be included in the final SDK?
I have tried to check the clutter-gtk libs into the fremantle extras-devel
but
ext Henrik Hedberg wrote:
However, I think that the Clutter-GTK should be included in the
official SDK. Could someone from Maemo Software comment on this?
Yes, it needs to be. Hopefully in the beta SDK will be there.
A reason for the delay has been that we are aiming to have Clutter 1.0
Quim Gil wrote 17.03.2009 14:29:
A reason for the delay has been that we are aiming to have Clutter 1.0
in the final release. Before integrating that version it was not
critical to have the clutter-gtk bindings in the SDK.
Thank you for this very important information. It should be noted
Hi,
but there's no clutter-gtk for clutter-0.9 yet.
Till
Am Dienstag 17 März 2009 schrieb Henrik Hedberg:
Quim Gil wrote 17.03.2009 14:29:
A reason for the delay has been that we are aiming to have Clutter 1.0
in the final release. Before integrating that version it was not
critical to
instructions for GL app devs, and to document successes and failures
like this?
Cheers!
Duncan Cragg
--
*Q:* /What's The Killer App for Mobile 2.0?/
*A:* See http://the-u-web.org
Subject:
Re: Clutter in Fremantle (Alpha SDK)
From:
gary liquid liq...@gmail.com
Date:
Tue, 17 Mar 2009 09:28:34 +
Subject:
Re: Clutter in Fremantle (Alpha SDK) From:
gary liquid liq...@gmail.com liq...@gmail.com Date:
Tue, 17 Mar 2009 09:28:34 +To:
Henrik Hedberg henrik.hedb...@innologies.fihenrik.hedb...@innologies.fi
CC:
maemo-developers@maemo.org
Hendrik,
I assume that to use clutter
:
Re: Clutter in Fremantle (Alpha SDK) From:
gary liquid liq...@gmail.com liq...@gmail.com Date:
Tue, 17 Mar 2009 09:28:34 +To:
Henrik Hedberg henrik.hedb...@innologies.fihenrik.hedb...@innologies.fi
CC:
maemo-developers@maemo.org
Hendrik,
I assume that to use clutter in your
On Tue, 2009-03-17 at 08:37 +0100, ext Henrik Hedberg wrote:
Hi,
Hi,
How is Clutter supposed to work in applications in Fremantle? Will
the Clutter-GTK library be included in the final SDK?
I have tried to run a Clutter application that works in desktop
environment. It
gary liquid wrote:
I touch my code and its such a liberating feeling!
Oh, too much information Gary ;)
gary
Regards,
Jamie
--
http://www.linuxuk.org
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Kimmo Hämäläinen wrote:
On Tue, 2009-03-17 at 08:37 +0100, ext Henrik Hedberg wrote:
Is this somehow related to this statement: It is assumed that we
will have only one OpenGL drawing context, and thus a single process
running in the system will be using Clutter at a time. This process
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