Re: DSP SBC debugging

2008-06-13 Thread Simon Pickering
Hi Brad Right, well goodish news, the dsp sbc encoder appears to work. It can be used with mplayer to play ~1s of audio, then it all goes quiet. this is how it was when trying the floating point version on an emulated fpu. There's no way it could keep up. Ok, so the symptoms sound familiar,

Re: DSP SBC debugging

2008-06-12 Thread Brad Midgley
Simon Right, well goodish news, the dsp sbc encoder appears to work. It can be used with mplayer to play ~1s of audio, then it all goes quiet. this is how it was when trying the floating point version on an emulated fpu. There's no way it could keep up. though as I understood that the code

RE: DSP SBC debugging

2008-06-11 Thread Simon Pickering
I've moved to Diablo as it uses bluez-utils-3.28 which has the same API as version 2.32 on which I based the DSP code. Patching the DSP SBC encoder into bluez-utils 2.38 I can use sbcenc (good sign) so I tried to play music from mplayer using the a2dp tools produced by johnx to set

RE: DSP SBC debugging

2008-06-11 Thread Simon Pickering
DEBUG: _snd_pcm_bluetooth_open: Bluetooth PCM plugin (Playback) DEBUG: audioservice_send: sending BT_GETCAPABILITIES_REQ DEBUG: audioservice_recv: trying to receive msg from audio service... DEBUG: audioservice_recv: Received BT_GETCAPABILITIES_RSP alsa-lib: