Re: [matplotlib-devel] Quadmesh with alpha without the nasty edge effects

2013-05-13 Thread Benjamin Root
On Mon, May 13, 2013 at 9:58 AM, Phil Elson pelson@gmail.com wrote: I can't work out if I'm having a brain block or it really can't be done, but I'm trying to produce a pcolormesh with alpha without the nasty edges seen in the attached image The issue is that the quads are overlapping

Re: [matplotlib-devel] Quadmesh with alpha without the nasty edge effects

2013-05-13 Thread Michael Droettboom
Yeah -- I think it's a known bug (though not sure if it's in the tracker). The solution is probably to do something like the compound path rendering you (Phil) have experimented with, or, perhaps more easily, rendering without alpha to a temporary image buffer and then compositing it with