[Matplotlib-users] discrete non-uniform intervals colorbar

2007-04-17 Thread James Boyle
I wish to make a color filled plot with the colors defined for discrete, non-uniform intervals. Something like: 0.0 -0.001 0.001-0.05 0.05-0.2 0.2-0.4 0.4-0.8 0.8-1.0 red blue green magenta yellowcyan with the colorbar labeled app

Re: [Matplotlib-users] WX dynamic plot slowly fills memory

2007-04-17 Thread Christopher Barker
ednspace wrote: > I'm using WXpython and the OO api of matplotlib. Have you tried wxAgg? if nothing else, it should look better. It would be interesting to see if it behaves differently as far as memory is concerned. Also, be sure to post your versions and platform. -Chris -- Christopher

[Matplotlib-users] Tick labels bump into axes

2007-04-17 Thread Gary Strangman
Hi, I'm using a very large font size for my tick labels (for publication-quality figures). When I do so, the tick labels bump into the axis bounding box. Resizing the window does not change the spacing between tick labels and the bounding box, only the spacing around the outer edge of the plo

Re: [Matplotlib-users] Fatal Python error: deallocating None

2007-04-17 Thread John Hunter
On 4/17/07, John Morgan <[EMAIL PROTECTED]> wrote: > If you still want to try and squash this bug I'm happy to do some more > testing but as far as I'm concerned the problem is solved. Since we still don't know if it is even in matplotlib (it could be in numarray) I don't think we can pursue this

[Matplotlib-users] WX dynamic plot slowly fills memory

2007-04-17 Thread ednspace
I am trying to make a dynamic plot to monitor sensor data, slowly over time. It will be updated about once a second. When I leave my app running it slowly fills up memory. I am new to OO programming, python and Matplotlib so the chances of me doing something wrong are huge! I'm using WXpython a

Re: [Matplotlib-users] Fatal Python error: deallocating None

2007-04-17 Thread John Morgan
Try as I might I couldn't get your script to crash, so I modified my code so it was more like yours (see below - I've also made some cosmetic changes as well). It now runs without crashing :) If you still want to try and squash this bug I'm happy to do some more testing but as far as I'm concerned