[Mesa-dev] [Bug 29044] GLSL compiler tracker

2010-10-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29044 Bug 29044 depends on bug 19089, which changed state. Bug 19089 Summary: [GLSL] glsl1/shadow2D() cases fail https://bugs.freedesktop.org/show_bug.cgi?id=19089 What|Old Value |New Value

Re: [Mesa-dev] first attempt at shader stencil export

2010-10-03 Thread Dave Airlie
No this won't work as you can't read a z24s8 format a i32 (not the same typeless group, number of components needs to be the same as well as all components need to have same number of bits). But the format list suggests this is possible. For z24s8 you could presumably use