[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #7 from Zhaowei Yuan --- (In reply to Kenneth Graunke from comment #6) > (In reply to Mark Janes from comment #5) > > This seems like a duplicate of > > > > https://bugs.freedesktop.org/show_bug.cgi?id=106807 > > > > My faint

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #6 from Kenneth Graunke --- (In reply to Mark Janes from comment #5) > This seems like a duplicate of > > https://bugs.freedesktop.org/show_bug.cgi?id=106807 > > My faint recollection is that the specification of the __LINE__

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #5 from Mark Janes --- This seems like a duplicate of https://bugs.freedesktop.org/show_bug.cgi?id=106807 My faint recollection is that the specification of the __LINE__ macro is inconsistent. If, as Ken says, this has been

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-08-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #4 from Zhaowei Yuan --- A new patch to fix this issue: https://patchwork.freedesktop.org/patch/245027/ -- You are receiving this mail because: You are the assignee for the bug.___

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-07-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #3 from Zhaowei Yuan --- I posted patch v2 to cc more maintainer: https://patchwork.freedesktop.org/patch/240324/ -- You are receiving this mail because: You are the assignee for the

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-06-04 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #2 from Zhaowei Yuan --- (In reply to Timothy Arceri from comment #1) > Thanks for the patch! However you should sign up to the mesa mailing list > [1] and send it there for review. > > [1]

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-05-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 --- Comment #1 from Timothy Arceri --- Thanks for the patch! However you should sign up to the mesa mailing list [1] and send it there for review. [1] https://lists.freedesktop.org/mailman/listinfo/mesa-dev See also:

[Mesa-dev] [Bug 106590] Wrong line numbers expanded while compiling shaders

2018-05-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106590 Bug ID: 106590 Summary: Wrong line numbers expanded while compiling shaders Product: Mesa Version: 17.1 Hardware: ARM OS: Linux (All) Status: NEW